Create CheckComponentCollision
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parent
3d9e37d10a
commit
7dbe12e034
2 changed files with 13 additions and 10 deletions
18
ZoFo.sln
18
ZoFo.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZoFo", "ZoFo\ZoFo.csproj", "{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}"
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# Visual Studio Version 17
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VisualStudioVersion = 17.10.35122.118
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ZoFo", "ZoFo\ZoFo.csproj", "{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{D6272E15-AD49-468A-BE0F-D812E8697FAC}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonogameLibrary", "MonogameLibrary\MonogameLibrary.csproj", "{40880E68-4B3A-417B-A39B-95DE46AA2E7E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -14,9 +17,12 @@ Global
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{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D63272E5-A54D-4C24-AA48-2945CB1D0BBB}.Release|Any CPU.Build.0 = Release|Any CPU
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{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D6272E15-AD49-468A-BE0F-D812E8697FAC}.Release|Any CPU.Build.0 = Release|Any CPU
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{40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{40880E68-4B3A-417B-A39B-95DE46AA2E7E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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<<<<<<< HEAD
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
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=======
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>>>>>>> CollisionManager
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
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<Message Text="Restoring dotnet tools" Importance="High" />
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