This commit is contained in:
MARKPRO44 2024-08-15 16:07:08 +03:00
commit a46f9c2dda
2 changed files with 44 additions and 12 deletions

View file

@ -1,4 +1,5 @@
using Microsoft.Xna.Framework.Graphics.PackedVector;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Graphics.PackedVector;
using System;
using System.Collections.Generic;
using System.Linq;
@ -24,12 +25,13 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
public delegate void OnDataSend(string data);
public event OnDataSend GetDataSend; // event
Dictionary<Socket, Thread> managerThread;
public void Init() //create Socket
{
endPoint = new IPEndPoint(ip, port);
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
managerThread = new Dictionary<Socket, Thread>();
}
public void SendData() //отправляет клиенту Data
{
@ -45,9 +47,25 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
updates.Add(data);
}
public void CloseConnection()
{
foreach (var item in clients)
{
item.Shutdown(SocketShutdown.Both);
item.Close();
}
foreach (var item in managerThread)
{
foreach (var socket in clients)
{
managerThread[socket].Interrupt();
}
}
managerThread.Clear();
clients.Clear();
}
//Поток 2
public void StartWaitingForPlayers(object players)//Слушает игроков, которые хотят подключиться
{
int playNumber = (int)players;
@ -56,19 +74,27 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
for (int i = 0; i < playNumber; i++)
{
Socket client = socket.Accept();
Thread thread = new Thread(StartListening);
thread.Start(client);
managerThread.Add(client, thread);
clients.Add(client); //добавляем клиентов в лист
}
}
private void StartListening(object socket)//начать слушать клиентов в самой игре активируют Ивент
{
// obj to Socket
Socket client = (Socket)socket;
var buff = new byte[1024];
var answ = client.Receive(buff);
string response = Encoding.UTF8.GetString(buff, 0, answ);
GetDataSend(response);
while (client.Connected)
{
var buff = new byte[1024];
var answ = client.Receive(buff);
string response = Encoding.UTF8.GetString(buff, 0, answ);
GetDataSend(response);
}
Thread.Sleep(-1);
}
}
}

View file

@ -6,6 +6,7 @@ using System.Text.Json;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
using ZoFo.GameCore.GameObjects;
namespace ZoFo.GameCore
@ -26,9 +27,14 @@ namespace ZoFo.GameCore
List<IUpdateData> updateDatas = JsonSerializer.Deserialize<List<IUpdateData>>(data);
//ТУТ Switch case будет честное слово
}
public void CreateRoom() { }
public void StartGame() { }
public void EndGame() { }
public void CreateRoom(int players) {
networkManager.StartWaitingForPlayers(players);
}
// public void StartGame() { } принудительный запуск
public void EndGame() {
UpdateGameEnded gameEnded = new UpdateGameEnded();
networkManager.AddData(gameEnded);
}
}