Merge branch 'DevelopmentX' into TriggerZoneFeature

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SergoDobro 2024-08-18 20:02:15 +03:00 committed by GitHub
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30 changed files with 239 additions and 147 deletions

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@ -124,54 +124,54 @@
#begin Textures/Animations/player_left_idle.animation
/copy:Textures/Animations/player_left_idle.animation
#begin Textures/Animations/player_look_down_weapon.animation
/copy:Textures/Animations/player_look_down_weapon.animation
#begin Textures/Animations/player_look_down.animation
/copy:Textures/Animations/player_look_down.animation
#begin Textures/Animations/player_look_left_down_weapon.animation
/copy:Textures/Animations/player_look_left_down_weapon.animation
#begin Textures/Animations/player_look_left_down.animation
/copy:Textures/Animations/player_look_left_down.animation
#begin Textures/Animations/player_look_left_up_weapon.animation
/copy:Textures/Animations/player_look_left_up_weapon.animation
#begin Textures/Animations/player_look_left_up.animation
/copy:Textures/Animations/player_look_left_up.animation
#begin Textures/Animations/player_look_left_weapon.animation
/copy:Textures/Animations/player_look_left_weapon.animation
#begin Textures/Animations/player_look_down_weapon.animation
/copy:Textures/Animations/player_look_down_weapon.animation
#begin Textures/Animations/player_look_left.animation
/copy:Textures/Animations/player_look_left.animation
#begin Textures/Animations/player_look_right_down_weapon.animation
/copy:Textures/Animations/player_look_right_down_weapon.animation
#begin Textures/Animations/player_look_left_down.animation
/copy:Textures/Animations/player_look_left_down.animation
#begin Textures/Animations/player_look_right_down.animation
/copy:Textures/Animations/player_look_right_down.animation
#begin Textures/Animations/player_look_left_down_weapon.animation
/copy:Textures/Animations/player_look_left_down_weapon.animation
#begin Textures/Animations/player_look_right_up_weapon.animation
/copy:Textures/Animations/player_look_right_up_weapon.animation
#begin Textures/Animations/player_look_left_up.animation
/copy:Textures/Animations/player_look_left_up.animation
#begin Textures/Animations/player_look_right_up.animation
/copy:Textures/Animations/player_look_right_up.animation
#begin Textures/Animations/player_look_left_up_weapon.animation
/copy:Textures/Animations/player_look_left_up_weapon.animation
#begin Textures/Animations/player_look_right_weapon.animation
/copy:Textures/Animations/player_look_right_weapon.animation
#begin Textures/Animations/player_look_left_weapon.animation
/copy:Textures/Animations/player_look_left_weapon.animation
#begin Textures/Animations/player_look_right.animation
/copy:Textures/Animations/player_look_right.animation
#begin Textures/Animations/player_look_up_weapon.animation
/copy:Textures/Animations/player_look_up_weapon.animation
#begin Textures/Animations/player_look_right_down.animation
/copy:Textures/Animations/player_look_right_down.animation
#begin Textures/Animations/player_look_right_down_weapon.animation
/copy:Textures/Animations/player_look_right_down_weapon.animation
#begin Textures/Animations/player_look_right_up.animation
/copy:Textures/Animations/player_look_right_up.animation
#begin Textures/Animations/player_look_right_up_weapon.animation
/copy:Textures/Animations/player_look_right_up_weapon.animation
#begin Textures/Animations/player_look_right_weapon.animation
/copy:Textures/Animations/player_look_right_weapon.animation
#begin Textures/Animations/player_look_up.animation
/copy:Textures/Animations/player_look_up.animation
#begin Textures/Animations/player_look_up_weapon.animation
/copy:Textures/Animations/player_look_up_weapon.animation
#begin Textures/Animations/player_right_idle.animation
/copy:Textures/Animations/player_right_idle.animation
@ -196,6 +196,21 @@
#begin Textures/Animations/testAnimationExample.animation
/copy:Textures/Animations/testAnimationExample.animation
#begin Textures/Animations/zombie_attack.animation
/copy:Textures/Animations/zombie_attack.animation
#begin Textures/Animations/zombie_damaged.animation
/copy:Textures/Animations/zombie_damaged.animation
#begin Textures/Animations/zombie_death.animation
/copy:Textures/Animations/zombie_death.animation
#begin Textures/Animations/zombie_idle.animation
/copy:Textures/Animations/zombie_idle.animation
#begin Textures/Animations/zombie_walk.animation
/copy:Textures/Animations/zombie_walk.animation
#begin Textures/AnimationTextures/Character/hr-level1_idle.png
/importer:TextureImporter
/processor:TextureProcessor
@ -280,6 +295,30 @@
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/unicorn.png
#begin Textures/AnimationTextures/Zombie/zombie_spritesheet_v1.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/Zombie/zombie_spritesheet_v1.png
#begin Textures/AnimationTextures/Zombie/zombie_spritesheet_v2.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Textures/AnimationTextures/Zombie/zombie_spritesheet_v2.png
#begin Textures/GUI/background/base.png
/importer:TextureImporter
/processor:TextureProcessor

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@ -47,6 +47,7 @@
"TileSets/TileSet 1.tsj",
"TileSets/WallSet.tsj"
],
"stampsFolder": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/MapData/TileStamps",
"tileset.lastUsedFormat": "json",
"tileset.margin": 0,
"tileset.spacing": 0,

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@ -0,0 +1 @@
{"name":"Stone Buildings","variations":[{"map":{"compressionlevel":-1,"height":3,"infinite":false,"layers":[{"compression":"zlib","data":"eJwNwwcNACAMALBxLMCwwPGvjzZpiYhqszucpsvt8fr8EWABDw==","encoding":"base64","height":3,"id":1,"name":"","opacity":1,"type":"tilelayer","visible":true,"width":4,"x":0,"y":0}],"nextlayerid":2,"nextobjectid":1,"orientation":"orthogonal","renderorder":"right-down","tiledversion":"1.10.2","tileheight":16,"tilesets":[{"firstgid":1,"source":"../TileSets/tileset 1 collision.tsj"}],"tilewidth":16,"type":"map","version":"1.10","width":4},"probability":1},{"map":{"compressionlevel":-1,"height":3,"infinite":false,"layers":[{"compression":"zlib","data":"eJxjZWBgYANidiDmAGJJIJYCYmkglgFiXSDWA2J9IDYAYgAWQAE/","encoding":"base64","height":3,"id":1,"name":"","opacity":1,"type":"tilelayer","visible":true,"width":4,"x":0,"y":0}],"nextlayerid":2,"nextobjectid":1,"orientation":"orthogonal","renderorder":"right-down","tiledversion":"1.10.2","tileheight":16,"tilesets":[{"firstgid":1,"source":"../TileSets/tileset 1 collision.tsj"}],"tilewidth":16,"type":"map","version":"1.10","width":4},"probability":1},{"map":{"compressionlevel":-1,"height":3,"infinite":false,"layers":[{"compression":"zlib","data":"eJzjZGBg4AJibiCWBWI5IJYHYkMgNgJiYyAGAA+EAQ8=","encoding":"base64","height":3,"id":1,"name":"","opacity":1,"type":"tilelayer","visible":true,"width":3,"x":0,"y":0}],"nextlayerid":2,"nextobjectid":1,"orientation":"orthogonal","renderorder":"right-down","tiledversion":"1.10.2","tileheight":16,"tilesets":[{"firstgid":1,"source":"../TileSets/tileset 1 collision.tsj"}],"tilewidth":16,"type":"map","version":"1.10","width":3},"probability":1},{"map":{"compressionlevel":-1,"height":3,"infinite":false,"layers":[{"compression":"zlib","data":"eJzjYWBg4AViPiBWAGJFIFYCYhMgNgViMyAGABGgASo=","encoding":"base64","height":3,"id":1,"name":"","opacity":1,"type":"tilelayer","visible":true,"width":3,"x":0,"y":0}],"nextlayerid":2,"nextobjectid":1,"orientation":"orthogonal","renderorder":"right-down","tiledversion":"1.10.2","tileheight":16,"tilesets":[{"firstgid":1,"source":"../TileSets/tileset 1 collision.tsj"}],"tilewidth":16,"type":"map","version":"1.10","width":3},"probability":1},{"map":{"compressionlevel":-1,"height":2,"infinite":false,"layers":[{"compression":"zlib","data":"eJzzY2Bg8AfiACBOAuJkIE4BYgAb1AIX","encoding":"base64","height":2,"id":1,"name":"","opacity":1,"type":"tilelayer","visible":true,"width":3,"x":0,"y":0}],"nextlayerid":2,"nextobjectid":1,"orientation":"orthogonal","renderorder":"right-down","tiledversion":"1.10.2","tileheight":16,"tilesets":[{"firstgid":1,"source":"../TileSets/tileset 1 collision.tsj"}],"tilewidth":16,"type":"map","version":"1.10","width":3},"probability":1}]}

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@ -0,0 +1 @@
{"id":"zombie_attack","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":64,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":3,"isCycle":true,"offset":"0, 0"}

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@ -0,0 +1 @@
{"id":"zombie_damaged","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":128,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":1,"isCycle":true,"offset":"0, 0"}

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@ -0,0 +1 @@
{"id":"zombie_death","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":96,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":9,"isCycle":true,"offset":"0, 0"}

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@ -0,0 +1 @@
{"id":"zombie_idle","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":0,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":60}],"textureFrameInterval":0,"framesCount":2,"isCycle":true,"offset":"0, 0"}

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@ -0,0 +1 @@
{"id":"zombie_walk","textureName":"Textures/AnimationTextures/Zombie/zombie_spritesheet_v1","startSpriteRectangle":{"X":0,"Y":32,"Width":32,"Height":32},"frameSecond":[{"Item1":0,"Item2":5}],"textureFrameInterval":0,"framesCount":8,"isCycle":true,"offset":"0, 0"}

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@ -24,6 +24,9 @@ using ZoFo.GameCore.GUI;
using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
using ZoFo.GameCore.Graphics;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json;
namespace ZoFo.GameCore
{
public class Client
@ -54,13 +57,21 @@ namespace ZoFo.GameCore
public void OnDataSend(string data)
{
List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
//List<UpdateTileCreated> updateDatas = JsonSerializer.Deserialize<List<UpdateTileCreated>>(data);
JArray jToken = JsonConvert.DeserializeObject(data) as JArray;
//string[] brands = jToken.SelectToken("")?.ToObject<string[]>();
foreach (JToken update in jToken.Children())
{
string a = update.ToString();
UpdateTileCreated u = System.Text.Json.JsonSerializer.Deserialize<UpdateTileCreated>(a);
}
// тут будет switch
AppManager.Instance.debugHud.Log(data);
foreach (var item in updateDatas)
{
GotData(item);
}
//foreach (var item in updateDatas)
//{
// GotData(item);
//}
}
public void GameEndedUnexpectedly() { }
@ -112,22 +123,21 @@ namespace ZoFo.GameCore
mapObjects.Add(
new MapObject(
(update as UpdateTileCreated).Position,
(update as UpdateTileCreated).Size.ToVector2(),
(update as UpdateTileCreated).sourceRectangle,
(update as UpdateTileCreated).Size.GetPoint().ToVector2(),
(update as UpdateTileCreated).sourceRectangle.GetRectangle(),
(update as UpdateTileCreated).tileSetName
));
}
else if (update is UpdateStopObjectCreated)
{
stopObjects.Add(
new StopObject(
(update as UpdateStopObjectCreated).Position,
(update as UpdateStopObjectCreated).Size.ToVector2(),
(update as UpdateStopObjectCreated).sourceRectangle,
(update as UpdateStopObjectCreated).tileSetName,
(update as UpdateStopObjectCreated).collisions
));
}
//else if (update is UpdateStopObjectCreated)
//{
// stopObjects.Add(
// new StopObject(
// (update as UpdateStopObjectCreated).Position,
// (update as UpdateStopObjectCreated).Size.ToVector2(),
// (update as UpdateStopObjectCreated).sourceRectangle,
// (update as UpdateStopObjectCreated).tileSetName
// ));
//}
else if (update is UpdateGameObjectCreated)
{
GameObject created_gameObject;
@ -154,11 +164,17 @@ namespace ZoFo.GameCore
//);
}
else if (update is UpdatePosition)
{
var ent = FindEntityById(update.IdEntity);
ent.position = (update as UpdatePosition).NewPosition;
}
else if (update is UpdateAnimation)
{
var ent = FindEntityById(update.IdEntity);
ent.position = (update as UpdatePosition).NewPosition;
//DebugHUD.Instance.Log("newPosition " + ent.position);
((ent as Entity).graphicsComponent as AnimatedGraphicsComponent).StartAnimation((update as UpdateAnimation).animationId);
DebugHUD.Instance.Log("new Animation " + ent.position);
}
}

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@ -33,13 +33,13 @@ namespace ZoFo.GameCore.GameManagers.MapManager
PropertyNameCaseInsensitive = true
};
TileMap tileMap =
JsonSerializer.Deserialize<TileMap>(File.ReadAllText(string.Format(_templatePath, mapName)), options);
JsonSerializer.Deserialize<TileMap>(File.ReadAllText(Path.Combine(AppContext.BaseDirectory, string.Format(_templatePath, mapName))), options);
// Загрузка TileSet-ов по TileSetInfo
List<TileSet> tileSets = new List<TileSet>();
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
{
TileSet tileSet = LoadTileSet(Path.Combine("Content", "MapData", "TileMaps", tileSetInfo.Source));
TileSet tileSet = LoadTileSet(Path.Combine(AppContext.BaseDirectory, "Content", "MapData", "TileMaps", tileSetInfo.Source));
tileSet.FirstGid = tileSetInfo.FirstGid;
tileSets.Add(tileSet);
}
@ -75,14 +75,15 @@ namespace ZoFo.GameCore.GameManagers.MapManager
(i / chunk.Height) * tileMap.TileHeight + chunk.Y * tileMap.TileHeight);
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
string textureName = Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "TileSetImages",
Path.GetFileName(tileSet.Image).Replace(".png", ""));
switch (tile.Type)
{
case "Tile":
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
sourceRectangle,
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", "")));
textureName));
break;
case "StopObject":
@ -91,7 +92,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager
AppManager.Instance.server.RegisterGameObject(new StopObject(position,
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
sourceRectangle,
"Textures/TileSetImages/" + Path.GetFileName(tileSet.Image).Replace(".png", ""),
textureName,
collisionRectangles.ToArray()));
break;

View file

@ -116,8 +116,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
{
while(socket.Connected)
{
byte[] bytes = new byte[2048];
var countAnsw = socket.Receive(bytes); //Вылетает если кто то закрыл
byte[] bytes = new byte[65535];
var countAnsw = socket.Receive(bytes, SocketFlags.Partial); //Вылетает если кто то закрыл
string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
GetDataSent(update);
}

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@ -0,0 +1,18 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
{
public class SerializablePoint
{
public int X;
public int Y;
public SerializablePoint(Point point) { X = point.X; Y = point.Y;}
public Point GetPoint() { return new Point(X, Y);}
}
}

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@ -0,0 +1,33 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
{
[Serializable]
[JsonSerializable(typeof(SerializableRectangle))]
public class SerializableRectangle
{
public SerializablePoint Size { get; set; }
public SerializablePoint Location { get; set; }
public int X { get; set; }
public int Y { get; set; }
public SerializableRectangle()
{
}
public SerializableRectangle(Rectangle rectangle) { X = rectangle.X; Y = rectangle.Y;
Size = new SerializablePoint(rectangle.Size); Location = new SerializablePoint(rectangle.Location); }
public Rectangle GetRectangle()
{
return new Rectangle() { X = X, Y = Y, Size = Size.GetPoint(), Location = Location.GetPoint() };
}
}
}

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@ -53,7 +53,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
public static IPAddress GetIp()
{
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
var ipList = Dns.GetHostByName(hostName).AddressList;
var ipList = Dns.GetHostEntry(hostName).AddressList;
foreach (var ip in ipList)
{
@ -80,15 +80,15 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
//Что это?
//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
List<UpdateData> datasToSend = new List<UpdateData>();
for (int i = 0; i < 5 && i<updates.Count; i++)
for (int i = 0; i < 200 && i<updates.Count; i++)
datasToSend.Add(updates[i]);
string data = JsonSerializer.Serialize(datasToSend);
var databytes = Encoding.UTF8.GetBytes(data);
foreach (var item in clients)
foreach (Socket socket in clients)
{
item.SendAsync(databytes);
clients[0].SendAsync(databytes, SocketFlags.Partial);
}
for (int i = 0; i < 5 && i< datasToSend.Count; i++)
for (int i = 0; i < 200 && i< datasToSend.Count; i++)
updates.RemoveAt(0);
}
@ -171,8 +171,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
Socket client = (Socket)socket;
while (client.Connected)
{
var buff = new byte[1024];
var answ = client.Receive(buff);
var buff = new byte[65535];
var answ = client.Receive(buff, SocketFlags.Partial);
string response = Encoding.UTF8.GetString(buff, 0, answ);
GetDataSend(response);
}

View file

@ -12,5 +12,6 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
public class UpdateAnimation : UpdateData
{
public UpdateAnimation() { UpdateType = "UpdateAnimation"; }
public string animationId { get; set; }
}
}

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@ -6,6 +6,7 @@ using System.Linq;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
@ -18,22 +19,9 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
{
public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
public Texture2D TextureTile { get; set; }
public Vector2 Position { get; set; }
public Point Size { get; set; }
public Rectangle sourceRectangle { get; set; }
public Vector2 Position { get; set; }
public SerializablePoint Size { get; set; }
public SerializableRectangle sourceRectangle { get; set; }
public string tileSetName { get; set; }
}
/// <summary>
/// При создании тайла TODO move to another file
/// </summary>
public class UpdateStopObjectCreated : UpdateData
{
public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; }
public Texture2D TextureTile { get; set; }
public Vector2 Position { get; set; }
public Point Size { get; set; }
public Rectangle sourceRectangle { get; set; }
public string tileSetName { get; set; }
public Rectangle[] collisions { get; set; }
}
}

View file

@ -24,15 +24,7 @@ namespace ZoFo.GameCore.GameManagers
{
//List<string> sounds = AppManager.Instance.Content.Load<List<string>>("sounds/");
string a = Path.Combine("Content", "sounds");
string[] k;
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
k = Directory.GetFiles(Path.Combine("bin", "Debug", "net8.0", "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
}
else{
k = Directory.GetFiles(Path.Combine(Directory.GetCurrentDirectory(), "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
}
string[] k = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
if (k.Length > 0)
{

View file

@ -14,11 +14,11 @@ namespace ZoFo.GameCore.GameObjects.Entities
//public override GraphicsComponent graphicsComponent { get; } = new GraphicsComponent(new List<string> { "тут пишите название анимации" }, "сдублируйте " +
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "player_idle_rotate_weapon" }, "player_idle_rotate_weapon");
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "zombie_idle" }, "zombie_idle");
public EntittyForAnimationTests(Vector2 position) : base(position)
{
graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0,16*12, 16 * 16);
graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0,16*20, 16 * 20);
position = new Vector2(10, 10);
}

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ZoFo.GameCore.GameManagers;
using ZoFo.GameCore.GameManagers.CollisionManager;
namespace ZoFo.GameCore.GameObjects.Entities
@ -36,6 +37,17 @@ namespace ZoFo.GameCore.GameObjects.Entities
Update();
base.UpdateLogic();
}
public void StartAnimation(string animationId)
{
(graphicsComponent as Graphics.AnimatedGraphicsComponent).StartAnimation(animationId);
AppManager.Instance.server.AddData(new GameManagers.NetworkManager.Updates.ServerToClient.UpdateAnimation()
{
animationId = animationId,
IdEntity = Id
});
}
}
}

View file

@ -11,12 +11,12 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
{
class Zombie : Enemy
{
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent("Textures/icons/8");
public override GraphicsComponent graphicsComponent { get; } = new AnimatedGraphicsComponent(new List<string> { "zombie_damaged","zombie_walk","zombie_idle","zombie_attack","zombie_death" }, "zombie_walk");
public Zombie(Vector2 position) : base(position)
{
health = 5;
speed =2;
collisionComponent.stopRectangle = new Rectangle(0, 0, 100, 100);
collisionComponent.stopRectangle = new Rectangle(0, 0, 52, 100);
graphicsComponent.ObjectDrawRectangle = new Rectangle(0, 0, 100, 100);
}
@ -26,12 +26,17 @@ namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies
AppManager.Instance.server.players[0].position - position
);
velocity=new Vector2(duration.X * speed, duration.Y*speed);
if(position.X>595 && 605>position.X && position.Y>495 && 505>position.Y)
if (Random.Shared.NextDouble() > 0.9)
{
velocity = Vector2.Zero;
StartAnimation("zombie_damaged");
}
//position.X += velocity.X*t;
//position.Y += velocity.Y * t;
if (Random.Shared.NextDouble() > 0.9)
{
StartAnimation("zombie_idle");
}
}
}
}

View file

@ -39,8 +39,9 @@ public class Player : LivingEntity
}
float t;
public void MovementLogic()
{
IsTryingToShoot = true;
{
IsTryingToShoot = true;
StartAnimation("player_look_down");//gslkjfsnblkjsdfnnlkjbn;zkcjnb;kkjnzx;cjkb;kzjxb;kSErgo
//velocity.X = 3+(float)Math.Sin(t);
t++;
if (InputPlayerRotation.X > 0.9)

View file

@ -125,8 +125,9 @@ namespace ZoFo.GameCore.Graphics
buildSourceRectangle();
SetInterval();
}
}
public void StopAnimation()
{
currentFrame = 0;
@ -163,6 +164,7 @@ namespace ZoFo.GameCore.Graphics
}
interval--;
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
@ -187,8 +189,9 @@ namespace ZoFo.GameCore.Graphics
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
_spriteBatch.Draw(texture, destinationRectangle, sourceRectangle, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
{
@ -213,7 +216,8 @@ namespace ZoFo.GameCore.Graphics
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
destinationRectangle, sourceRectangle, Color.White, 0,
Vector2.Zero, Flip, 0);
}
private void buildSourceRectangle()
{

View file

@ -12,7 +12,7 @@ namespace ZoFo.GameCore.Graphics
public void LoadAnimations()
{
Animations = new List<AnimationContainer>();
string[] animationFilesNames = Directory.GetFiles("Content/Textures/Animations");
string[] animationFilesNames = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "Animations"));
StreamReader reader;
foreach (var fileName in animationFilesNames)

View file

@ -9,6 +9,9 @@ public abstract class GraphicsComponent
public static int scaling = 1;
public string mainTextureName;//TODO костыль - пофиксить
public SpriteEffects Flip = SpriteEffects.None;
public float Rotation;
public abstract void LoadContent();
public abstract void Update();
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);

View file

@ -1,16 +0,0 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace ZoFo.GameCore.Graphics;
public interface IGraphicsComponent
{
public Rectangle ObjectDrawRectangle { get; set; }
public static int scaling = 1;
public string mainTextureName { get; set; }//TODO костыль - пофиксить
public abstract void LoadContent();
public abstract void Update();
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle);
}

View file

@ -8,7 +8,6 @@ using ZoFo.GameCore.GUI;
namespace ZoFo.GameCore.Graphics
{
public class StaticGraphicsComponent : GraphicsComponent
{
private Texture2D texture;
@ -18,7 +17,7 @@ namespace ZoFo.GameCore.Graphics
{
LoadContent();
}
public StaticGraphicsComponent(string textureName)
{
BuildComponent(textureName);
@ -29,7 +28,7 @@ namespace ZoFo.GameCore.Graphics
{
_textureName = textureName;
}
public override void LoadContent()
{
@ -37,7 +36,7 @@ namespace ZoFo.GameCore.Graphics
{
return;
}
texture = AppManager.Instance.Content.Load<Texture2D>(_textureName);
}
@ -53,19 +52,23 @@ namespace ZoFo.GameCore.Graphics
destinationRectangle.X -= CameraPosition.X;
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture, destinationRectangle, Color.White);
_spriteBatch.Draw(texture, destinationRectangle, texture.Bounds, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
{
//DebugHUD.Instance.Log("draw ");
{
//DebugHUD.Instance.Log("draw ");
// Uncomment to go brrrr
//Rotation = new Random().Next(1, 365);
destinationRectangle.X -= CameraPosition.X;
destinationRectangle.Y -= CameraPosition.Y;
destinationRectangle = Scaling(destinationRectangle);
_spriteBatch.Draw(texture,
destinationRectangle, sourceRectangle, Color.White);
destinationRectangle, sourceRectangle, Color.White, Rotation,
Vector2.Zero, Flip, 0);
}
}
}
}

View file

@ -21,6 +21,7 @@ using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
using ZoFo.GameCore.GameObjects.MapObjects;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.Graphics;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
namespace ZoFo.GameCore
{
@ -172,30 +173,13 @@ namespace ZoFo.GameCore
{
gameObjects.Add(gameObject);
if (gameObject is StopObject)
{
AddData(new UpdateStopObjectCreated()
{
Position = (gameObject as StopObject).position,
sourceRectangle = (gameObject as StopObject).sourceRectangle,
Size = (gameObject as StopObject).graphicsComponent.ObjectDrawRectangle.Size,
collisions = (gameObject as StopObject).collisionComponents.Select(x=>x.stopRectangle).ToArray(),
tileSetName = ((gameObject as StopObject).graphicsComponent as StaticGraphicsComponent)._textureName
});//TODO
foreach (var item in (gameObject as StopObject).collisionComponents)
{
collisionManager.Register(item);
}
return;
}
if (gameObject is MapObject)
{
AddData(new UpdateTileCreated()
{
Position = (gameObject as MapObject).position,
sourceRectangle = (gameObject as MapObject).sourceRectangle,
Size = (gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size,
sourceRectangle = new SerializableRectangle((gameObject as MapObject).sourceRectangle),
Size = new SerializablePoint((gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size),
tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
});//TODO
return;