Tried to fix map rendering issues
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1 changed files with 3 additions and 2 deletions
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@ -84,7 +84,6 @@ namespace ZoFo.GameCore.GameManagers
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animationBuilder = new AnimationBuilder();
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animationBuilder.LoadAnimations();
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}
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protected override void Update(GameTime gameTime)
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@ -121,7 +120,9 @@ namespace ZoFo.GameCore.GameManagers
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currentGUI.Draw(_spriteBatch);
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debugHud.Draw(_spriteBatch);
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_spriteBatch.Begin();
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// Pointwrap
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_spriteBatch.Begin(samplerState: SamplerState.PointWrap);
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switch (gamestate)
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{
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case GameState.ClientPlaying:
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