From c2d070cd8de769e7ce1e1438d820a6325ee0fab9 Mon Sep 17 00:00:00 2001 From: unknown Date: Thu, 15 Aug 2024 01:07:51 +0300 Subject: [PATCH] 2element --- ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs | 12 ++++++++++++ ZoFo/GameCore/GameObjects/LootData.cs | 16 ++++++++++++++++ 2 files changed, 28 insertions(+) create mode 100644 ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs create mode 100644 ZoFo/GameCore/GameObjects/LootData.cs diff --git a/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs b/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs new file mode 100644 index 0000000..30c945e --- /dev/null +++ b/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal interface IPlayerWeaponAttack + { + } +} diff --git a/ZoFo/GameCore/GameObjects/LootData.cs b/ZoFo/GameCore/GameObjects/LootData.cs new file mode 100644 index 0000000..162c725 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/LootData.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal class LootData + { + public void AddLoot(object lootObject, int quantity) + { + + } + } +}