diff --git a/ZoFo/GameCore/GameManagers/NetworkManager/ClientNetworkManager.cs b/ZoFo/GameCore/GameManagers/NetworkManager/ClientNetworkManager.cs index 6f58b5e..f75fb9a 100644 --- a/ZoFo/GameCore/GameManagers/NetworkManager/ClientNetworkManager.cs +++ b/ZoFo/GameCore/GameManagers/NetworkManager/ClientNetworkManager.cs @@ -98,7 +98,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager public static IPAddress GetIp() { - string hostName = Dns.GetHostName(); // Retrive the Name of HOST + /*string hostName = Dns.GetHostName(); // Retrive the Name of HOST var ipList = Dns.GetHostByName(hostName).AddressList; foreach (var ip in ipList) { @@ -106,8 +106,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager { return ip; } - } - return IPAddress.Loopback; + }*/ + return IPAddress.Parse("127.0.0.1"); } //поток 2 diff --git a/ZoFo/GameCore/GameManagers/NetworkManager/ServerNetworkManager.cs b/ZoFo/GameCore/GameManagers/NetworkManager/ServerNetworkManager.cs index 98b93b6..ba4b981 100644 --- a/ZoFo/GameCore/GameManagers/NetworkManager/ServerNetworkManager.cs +++ b/ZoFo/GameCore/GameManagers/NetworkManager/ServerNetworkManager.cs @@ -52,7 +52,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager /// public static IPAddress GetIp() { - string hostName = Dns.GetHostName(); // Retrive the Name of HOST + /*string hostName = Dns.GetHostName(); // Retrive the Name of HOST var ipList = Dns.GetHostByName(hostName).AddressList; foreach (var ip in ipList) { @@ -60,8 +60,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager { return ip; } - } - return IPAddress.Loopback; + }*/ + return IPAddress.Parse("127.0.0.1"); } /// diff --git a/ZoFo/GameCore/Server.cs b/ZoFo/GameCore/Server.cs index 329763c..dbbfa94 100644 --- a/ZoFo/GameCore/Server.cs +++ b/ZoFo/GameCore/Server.cs @@ -127,7 +127,7 @@ namespace ZoFo.GameCore players = new List(); new MapManager().LoadMap(); - AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0))); + //AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0))); AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140))); AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000))); AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));