Fixed bad commit
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parent
aa3cf04cc6
commit
cb6b1292ff
2 changed files with 42 additions and 30 deletions
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@ -283,6 +283,7 @@ namespace ZoFo.GameCore
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}
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}
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}
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public void UpdatePlayerHealth(UpdatePlayerParametrs update)
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{
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@ -321,12 +322,11 @@ namespace ZoFo.GameCore
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(ent as Player).health = (update as UpdatePlayerParametrs).health;
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(ent as Player).rad = (update as UpdatePlayerParametrs).radiatoin;
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}
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}
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public bool changeGUI = false;
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}
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public void GameEnd()
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{
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changeGUI = true;
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AppManager.Instance.SetGUI(new FinishingGUI());
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}
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public Entity FindEntityById(int id)
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@ -49,7 +49,7 @@ namespace ZoFo.GameCore.GameManagers
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public AppManager()
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{
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_graphics = new GraphicsDeviceManager(this);
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_graphics = new GraphicsDeviceManager(this);
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CurentScreenResolution = new Point(GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height);
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SetResolution(CurentScreenResolution.X, CurentScreenResolution.Y);
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//FulscrreenSwitch();
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@ -68,7 +68,7 @@ namespace ZoFo.GameCore.GameManagers
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SettingsManager.LoadSettings();
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AssetManager = new AssetManager();
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SoundManager.StartAmbientSound("Background menu music");
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currentGUI = new MainMenuGUI();
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@ -80,9 +80,9 @@ namespace ZoFo.GameCore.GameManagers
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protected override void Initialize()
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{
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currentGUI.Initialize();
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debugHud.Initialize();
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ItemManager.Initialize();
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debugHud.Initialize();
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ItemManager.Initialize();
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base.Initialize();
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@ -92,25 +92,26 @@ namespace ZoFo.GameCore.GameManagers
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{
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_spriteBatch = new SpriteBatch(GraphicsDevice);
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debugHud.LoadContent();
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currentGUI.LoadContent();
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currentGUI.LoadContent();
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ItemManager.LoadItemTextures();
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animationBuilder = new AnimationBuilder();
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animationBuilder.LoadAnimations();
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GameObject.debugTexture = new Texture2D(GraphicsDevice, 1, 1);
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GameObject.debugTexture.SetData(new Color[] { Color.White });
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GameObject.debugTexture.SetData(new Color[] { Color.White });
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}
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protected override void Update(GameTime gameTime)
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{
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if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed ||
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Keyboard.GetState().IsKeyDown(Keys.Escape)) { Exit(); }
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if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed ||
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Keyboard.GetState().IsKeyDown(Keys.Escape)) { Exit(); }
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// debugHud.Set("key", "value");
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// debugHud.Set("key", "value");
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CheckGUI();
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InputManager.Update();
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currentGUI.Update(gameTime);
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switch (gamestate)
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@ -127,24 +128,16 @@ namespace ZoFo.GameCore.GameManagers
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default:
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break;
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}
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if (client != null)
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{
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if (client.changeGUI)
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{
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SetGUI(new FinishingGUI());
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client.changeGUI = false;
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}
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}
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base.Update(gameTime);
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}
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protected override void Draw(GameTime gameTime)
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{
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GraphicsDevice.Clear(Color.Black);
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// Pointwrap
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_spriteBatch.Begin(samplerState: SamplerState.PointWrap);
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_spriteBatch.Begin(samplerState: SamplerState.PointWrap);
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switch (gamestate)
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{
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case GameState.ClientPlaying:
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@ -157,8 +150,8 @@ namespace ZoFo.GameCore.GameManagers
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default:
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break;
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}
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_spriteBatch.End();
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_spriteBatch.End();
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currentGUI.Draw(_spriteBatch);
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debugHud.Draw(_spriteBatch);
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@ -168,14 +161,33 @@ namespace ZoFo.GameCore.GameManagers
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{
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this.gamestate = gameState;
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}
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#region SetGUI Fix
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/// <summary>
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/// Если гуи меняется из другого потока, то бага не будет, ибо запоминатеся новый гуи и применяется на слудующем
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/// нормальном апдейте в исходном потоке
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/// </summary>
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bool ChangeGUI = false;
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AbstractGUI temporaryGUI = null;
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public void SetGUI(AbstractGUI gui)
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{
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currentGUI = gui;
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currentGUI.Initialize();
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currentGUI.LoadContent();
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temporaryGUI = gui;
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temporaryGUI.Initialize();
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temporaryGUI.LoadContent();
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ChangeGUI = true;
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//TODO
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}
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private void CheckGUI()
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{
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if (!ChangeGUI) return;
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currentGUI = temporaryGUI;
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ChangeGUI = false;
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}
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#endregion
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public void GameEnded(Dictionary<string, int> lootIGot)
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{
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