|
@ -37,11 +37,14 @@
|
||||||
#begin MapData/TileMaps/main.tmj
|
#begin MapData/TileMaps/main.tmj
|
||||||
/copy:MapData/TileMaps/main.tmj
|
/copy:MapData/TileMaps/main.tmj
|
||||||
|
|
||||||
#begin MapData/TileMaps/main.tmx
|
#begin MapData/TileSets/tileset 1 collision.tsj
|
||||||
/copy:MapData/TileMaps/main.tmx
|
/copy:MapData/TileSets/tileset 1 collision.tsj
|
||||||
|
|
||||||
#begin MapData/TileSets/CollisionTileSet.tsj
|
#begin MapData/TileSets/TileSet 1.tsj
|
||||||
/copy:MapData/TileSets/CollisionTileSet.tsj
|
/copy:MapData/TileSets/TileSet 1.tsj
|
||||||
|
|
||||||
|
#begin MapData/TileSets/TilesetNature.tsj
|
||||||
|
/copy:MapData/TileSets/TilesetNature.tsj
|
||||||
|
|
||||||
#begin sounds/Loot.wav
|
#begin sounds/Loot.wav
|
||||||
/importer:WavImporter
|
/importer:WavImporter
|
||||||
|
@ -193,18 +196,6 @@
|
||||||
#begin Textures/Animations/testAnimationExample.animation
|
#begin Textures/Animations/testAnimationExample.animation
|
||||||
/copy:Textures/Animations/testAnimationExample.animation
|
/copy:Textures/Animations/testAnimationExample.animation
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/Character/hr-level1_idle_gun.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:Textures/AnimationTextures/Character/hr-level1_idle_gun.png
|
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/Character/hr-level1_idle.png
|
#begin Textures/AnimationTextures/Character/hr-level1_idle.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -217,6 +208,18 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/AnimationTextures/Character/hr-level1_idle.png
|
/build:Textures/AnimationTextures/Character/hr-level1_idle.png
|
||||||
|
|
||||||
|
#begin Textures/AnimationTextures/Character/hr-level1_idle_gun.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/AnimationTextures/Character/hr-level1_idle_gun.png
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/Character/hr-level1_mining_tool-1.png
|
#begin Textures/AnimationTextures/Character/hr-level1_mining_tool-1.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -241,18 +244,6 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/AnimationTextures/Character/hr-level1_mining_tool-2.png
|
/build:Textures/AnimationTextures/Character/hr-level1_mining_tool-2.png
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/Character/hr-level1_running_gun.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:Textures/AnimationTextures/Character/hr-level1_running_gun.png
|
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/Character/hr-level1_running.png
|
#begin Textures/AnimationTextures/Character/hr-level1_running.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -265,6 +256,18 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/AnimationTextures/Character/hr-level1_running.png
|
/build:Textures/AnimationTextures/Character/hr-level1_running.png
|
||||||
|
|
||||||
|
#begin Textures/AnimationTextures/Character/hr-level1_running_gun.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/AnimationTextures/Character/hr-level1_running_gun.png
|
||||||
|
|
||||||
#begin Textures/AnimationTextures/unicorn.png
|
#begin Textures/AnimationTextures/unicorn.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -361,18 +364,6 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/GUI/background/waiting.png
|
/build:Textures/GUI/background/waiting.png
|
||||||
|
|
||||||
#begin Textures/GUI/checkboxs_off-on.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:Textures/GUI/checkboxs_off-on.png
|
|
||||||
|
|
||||||
#begin Textures/GUI/checkboxs_off.png
|
#begin Textures/GUI/checkboxs_off.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -385,6 +376,18 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/GUI/checkboxs_off.png
|
/build:Textures/GUI/checkboxs_off.png
|
||||||
|
|
||||||
|
#begin Textures/GUI/checkboxs_off-on.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/GUI/checkboxs_off-on.png
|
||||||
|
|
||||||
#begin Textures/GUI/checkboxs_on.png
|
#begin Textures/GUI/checkboxs_on.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -421,18 +424,6 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/GUI/mouse.png
|
/build:Textures/GUI/mouse.png
|
||||||
|
|
||||||
#begin Textures/GUI/Switch_backgrownd.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:Textures/GUI/Switch_backgrownd.png
|
|
||||||
|
|
||||||
#begin Textures/GUI/switch.png
|
#begin Textures/GUI/switch.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -445,6 +436,18 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/GUI/switch.png
|
/build:Textures/GUI/switch.png
|
||||||
|
|
||||||
|
#begin Textures/GUI/Switch_backgrownd.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/GUI/Switch_backgrownd.png
|
||||||
|
|
||||||
#begin Textures/icons/12.png
|
#begin Textures/icons/12.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
|
@ -613,7 +616,7 @@
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/Test/wood.jpg
|
/build:Textures/Test/wood.jpg
|
||||||
|
|
||||||
#begin Textures/TileSets/Tilelist1.png
|
#begin Textures/TileSetImages/Pipes.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
@ -623,9 +626,9 @@
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processorParam:MakeSquare=False
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/TileSets/Tilelist1.png
|
/build:Textures/TileSetImages/Pipes.png
|
||||||
|
|
||||||
#begin Textures/TileSets/Tilelist2.png
|
#begin Textures/TileSetImages/Tilelist1.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
@ -635,9 +638,9 @@
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processorParam:MakeSquare=False
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/TileSets/Tilelist2.png
|
/build:Textures/TileSetImages/Tilelist1.png
|
||||||
|
|
||||||
#begin Textures/TileSets/Tilelist3.png
|
#begin Textures/TileSetImages/Tilelist2.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
@ -647,9 +650,9 @@
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processorParam:MakeSquare=False
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/TileSets/Tilelist3.png
|
/build:Textures/TileSetImages/Tilelist2.png
|
||||||
|
|
||||||
#begin Textures/TileSets/Tilelist4.png
|
#begin Textures/TileSetImages/Tilelist3.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
@ -659,9 +662,9 @@
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processorParam:MakeSquare=False
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/TileSets/Tilelist4.png
|
/build:Textures/TileSetImages/Tilelist3.png
|
||||||
|
|
||||||
#begin Textures/TileSets/TilesetFloor.png
|
#begin Textures/TileSetImages/Tilelist4.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
@ -671,5 +674,197 @@
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processorParam:MakeSquare=False
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:Textures/TileSets/TilesetFloor.png
|
/build:Textures/TileSetImages/Tilelist4.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetDesert.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetDesert.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetDungeon.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetDungeon.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetElement.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetElement.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetField.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetField.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetFloor.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetFloor.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetFloorB.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetFloorB.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetFloorDetail.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetFloorDetail.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetHole.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetHole.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetHouse.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetHouse.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetLogic.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetLogic.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetNature.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetNature.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetRelief.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetRelief.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetReliefDetail.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetReliefDetail.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetTowers.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetTowers.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetVillageAbandoned.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetVillageAbandoned.png
|
||||||
|
|
||||||
|
#begin Textures/TileSetImages/TilesetWater.png
|
||||||
|
/importer:TextureImporter
|
||||||
|
/processor:TextureProcessor
|
||||||
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
|
/processorParam:MakeSquare=False
|
||||||
|
/processorParam:TextureFormat=Color
|
||||||
|
/build:Textures/TileSetImages/TilesetWater.png
|
||||||
|
|
||||||
|
|
|
@ -5,20 +5,20 @@
|
||||||
},
|
},
|
||||||
"activeFile": "TileMaps/main.tmj",
|
"activeFile": "TileMaps/main.tmj",
|
||||||
"expandedProjectPaths": [
|
"expandedProjectPaths": [
|
||||||
".",
|
|
||||||
"TileSets",
|
"TileSets",
|
||||||
"TileMaps"
|
"TileMaps",
|
||||||
|
"."
|
||||||
],
|
],
|
||||||
"fileStates": {
|
"fileStates": {
|
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"TileMaps/TileSets/TileSet 1.tsj": {
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"TileMaps/TileSets/TileSet 1.tsj": {
|
||||||
"scaleInDock": 1
|
"scaleInDock": 1
|
||||||
},
|
},
|
||||||
"TileMaps/main.tmj": {
|
"TileMaps/main.tmj": {
|
||||||
"scale": 0.75,
|
"scale": 0.5,
|
||||||
"selectedLayer": 0,
|
"selectedLayer": 1,
|
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"viewCenter": {
|
"viewCenter": {
|
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"x": 578,
|
"x": 895,
|
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"y": 482.66666666666674
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"y": 270
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"TileSets/CollisionTileSet.tsj": {
|
"TileSets/CollisionTileSet.tsj": {
|
||||||
|
@ -43,15 +43,15 @@
|
||||||
"project": "MapSession.tiled-project",
|
"project": "MapSession.tiled-project",
|
||||||
"recentFiles": [
|
"recentFiles": [
|
||||||
"TileMaps/main.tmj",
|
"TileMaps/main.tmj",
|
||||||
"TileSets/TileSet 1.tsj",
|
|
||||||
"TileSets/CollisionTileSet.tsj",
|
"TileSets/CollisionTileSet.tsj",
|
||||||
|
"TileSets/TileSet 1.tsj",
|
||||||
"TileSets/WallSet.tsj"
|
"TileSets/WallSet.tsj"
|
||||||
],
|
],
|
||||||
"tileset.lastUsedFormat": "json",
|
"tileset.lastUsedFormat": "json",
|
||||||
"tileset.margin": 2,
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"tileset.margin": 0,
|
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"tileset.spacing": 2,
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"tileset.spacing": 0,
|
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"tileset.tileSize": {
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"tileset.tileSize": {
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"height": 128,
|
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"width": 128
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,116 +0,0 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
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|
|
||||||
<tileset firstgid="1" source="../TileSets/TileSet 1.tsj"/>
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|
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|
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|
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|
||||||
</map>
|
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|
@ -8,15 +8,15 @@
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@ -2315,7 +2315,7 @@
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2537
ZoFo/Content/MapData/TileSets/TilesetNature.tsj
Normal file
1658
ZoFo/Content/MapData/TileSets/tileset 1 collision.tsj
Normal file
BIN
ZoFo/Content/Textures/TileSetImages/Pipes.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 769 KiB After Width: | Height: | Size: 769 KiB |
Before Width: | Height: | Size: 578 KiB After Width: | Height: | Size: 578 KiB |
Before Width: | Height: | Size: 2.1 MiB After Width: | Height: | Size: 2.1 MiB |
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetDesert.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetDungeon.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetElement.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetField.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloor.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloorB.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetFloorDetail.png
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetHole.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetHouse.png
Normal file
After Width: | Height: | Size: 57 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetLogic.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetNature.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetRelief.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetReliefDetail.png
Normal file
After Width: | Height: | Size: 6 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetTowers.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetVillageAbandoned.png
Normal file
After Width: | Height: | Size: 31 KiB |
BIN
ZoFo/Content/Textures/TileSetImages/TilesetWater.png
Normal file
After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 399 KiB |
|
@ -24,6 +24,8 @@ using ZoFo.GameCore.GUI;
|
||||||
using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
|
using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
|
||||||
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
||||||
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
|
using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Enemies;
|
||||||
|
using Newtonsoft.Json.Linq;
|
||||||
|
using Newtonsoft.Json;
|
||||||
namespace ZoFo.GameCore
|
namespace ZoFo.GameCore
|
||||||
{
|
{
|
||||||
public class Client
|
public class Client
|
||||||
|
@ -54,13 +56,21 @@ namespace ZoFo.GameCore
|
||||||
|
|
||||||
public void OnDataSend(string data)
|
public void OnDataSend(string data)
|
||||||
{
|
{
|
||||||
List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
|
//List<UpdateTileCreated> updateDatas = JsonSerializer.Deserialize<List<UpdateTileCreated>>(data);
|
||||||
|
JArray jToken = JsonConvert.DeserializeObject(data) as JArray;
|
||||||
|
|
||||||
|
//string[] brands = jToken.SelectToken("")?.ToObject<string[]>();
|
||||||
|
foreach (JToken update in jToken.Children())
|
||||||
|
{
|
||||||
|
string a = update.ToString();
|
||||||
|
UpdateTileCreated u = System.Text.Json.JsonSerializer.Deserialize<UpdateTileCreated>(a);
|
||||||
|
}
|
||||||
// тут будет switch
|
// тут будет switch
|
||||||
AppManager.Instance.debugHud.Log(data);
|
AppManager.Instance.debugHud.Log(data);
|
||||||
foreach (var item in updateDatas)
|
//foreach (var item in updateDatas)
|
||||||
{
|
//{
|
||||||
GotData(item);
|
// GotData(item);
|
||||||
}
|
//}
|
||||||
|
|
||||||
}
|
}
|
||||||
public void GameEndedUnexpectedly() { }
|
public void GameEndedUnexpectedly() { }
|
||||||
|
@ -112,22 +122,21 @@ namespace ZoFo.GameCore
|
||||||
mapObjects.Add(
|
mapObjects.Add(
|
||||||
new MapObject(
|
new MapObject(
|
||||||
(update as UpdateTileCreated).Position,
|
(update as UpdateTileCreated).Position,
|
||||||
(update as UpdateTileCreated).Size.ToVector2(),
|
(update as UpdateTileCreated).Size.GetPoint().ToVector2(),
|
||||||
(update as UpdateTileCreated).sourceRectangle,
|
(update as UpdateTileCreated).sourceRectangle.GetRectangle(),
|
||||||
(update as UpdateTileCreated).tileSetName
|
(update as UpdateTileCreated).tileSetName
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
else if (update is UpdateStopObjectCreated)
|
//else if (update is UpdateStopObjectCreated)
|
||||||
{
|
//{
|
||||||
stopObjects.Add(
|
// stopObjects.Add(
|
||||||
new StopObject(
|
// new StopObject(
|
||||||
(update as UpdateStopObjectCreated).Position,
|
// (update as UpdateStopObjectCreated).Position,
|
||||||
(update as UpdateStopObjectCreated).Size.ToVector2(),
|
// (update as UpdateStopObjectCreated).Size.ToVector2(),
|
||||||
(update as UpdateStopObjectCreated).sourceRectangle,
|
// (update as UpdateStopObjectCreated).sourceRectangle,
|
||||||
(update as UpdateStopObjectCreated).tileSetName,
|
// (update as UpdateStopObjectCreated).tileSetName
|
||||||
(update as UpdateStopObjectCreated).collisions
|
// ));
|
||||||
));
|
//}
|
||||||
}
|
|
||||||
else if (update is UpdateGameObjectCreated)
|
else if (update is UpdateGameObjectCreated)
|
||||||
{
|
{
|
||||||
GameObject created_gameObject;
|
GameObject created_gameObject;
|
||||||
|
|
|
@ -15,5 +15,6 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
public bool Visibility { get; set; }
|
public bool Visibility { get; set; }
|
||||||
public string Class { get; set; }
|
public string Class { get; set; }
|
||||||
|
public string Type { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -33,13 +33,13 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
PropertyNameCaseInsensitive = true
|
PropertyNameCaseInsensitive = true
|
||||||
};
|
};
|
||||||
TileMap tileMap =
|
TileMap tileMap =
|
||||||
JsonSerializer.Deserialize<TileMap>(File.ReadAllText(string.Format(_templatePath, mapName)), options);
|
JsonSerializer.Deserialize<TileMap>(File.ReadAllText(Path.Combine(AppContext.BaseDirectory, string.Format(_templatePath, mapName))), options);
|
||||||
|
|
||||||
// Загрузка TileSet-ов по TileSetInfo
|
// Загрузка TileSet-ов по TileSetInfo
|
||||||
List<TileSet> tileSets = new List<TileSet>();
|
List<TileSet> tileSets = new List<TileSet>();
|
||||||
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
|
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
|
||||||
{
|
{
|
||||||
TileSet tileSet = LoadTileSet(Path.Combine("Content", "MapData", "TileMaps", tileSetInfo.Source));
|
TileSet tileSet = LoadTileSet(Path.Combine(AppContext.BaseDirectory, "Content", "MapData", "TileMaps", tileSetInfo.Source));
|
||||||
tileSet.FirstGid = tileSetInfo.FirstGid;
|
tileSet.FirstGid = tileSetInfo.FirstGid;
|
||||||
tileSets.Add(tileSet);
|
tileSets.Add(tileSet);
|
||||||
}
|
}
|
||||||
|
@ -47,51 +47,60 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
|
|
||||||
foreach (var layer in tileMap.Layers)
|
foreach (var layer in tileMap.Layers)
|
||||||
{
|
{
|
||||||
foreach (var chunk in layer.Chunks)
|
if (layer.Type == "objectgroup")
|
||||||
{
|
{
|
||||||
for (int i = 0; i < chunk.Data.Length; i++)
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (var chunk in layer.Chunks)
|
||||||
{
|
{
|
||||||
foreach (var tileSet in tileSets)
|
for (int i = 0; i < chunk.Data.Length; i++)
|
||||||
{
|
{
|
||||||
if (tileSet.FirstGid <= chunk.Data[i])
|
foreach (var tileSet in tileSets)
|
||||||
{
|
{
|
||||||
int number = chunk.Data[i] - tileSet.FirstGid;
|
if (tileSet.FirstGid <= chunk.Data[i])
|
||||||
|
|
||||||
int relativeColumn = number % tileSet.Columns;
|
|
||||||
int relativeRow = number / tileSet.Columns; // относительно левого угла чанка
|
|
||||||
|
|
||||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * tileSet.TileWidth,
|
|
||||||
relativeRow * tileSet.TileHeight,
|
|
||||||
tileSet.TileWidth, tileSet.TileHeight);
|
|
||||||
|
|
||||||
Vector2 position = new Vector2(
|
|
||||||
(i % chunk.Width) * tileSet.TileWidth + chunk.X * tileSet.TileWidth,
|
|
||||||
(i / chunk.Height) * tileSet.TileHeight + chunk.Y * tileSet.TileHeight);
|
|
||||||
|
|
||||||
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
|
|
||||||
|
|
||||||
switch (tile.Type)
|
|
||||||
{
|
{
|
||||||
case "Tile":
|
int number = chunk.Data[i] - tileSet.FirstGid;
|
||||||
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
|
|
||||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
int relativeColumn = number % tileSet.Columns;
|
||||||
sourceRectangle,
|
int relativeRow = number / tileSet.Columns; // относительно левого угла чанка
|
||||||
"Textures/TileSets/" +
|
|
||||||
Path.GetFileName(tileSet.Image).Replace(".png", "")));
|
Rectangle sourceRectangle = new Rectangle(relativeColumn * (tileSet.TileWidth + tileSet.Spacing) + tileSet.Margin,
|
||||||
break;
|
relativeRow * (tileSet.TileHeight + tileSet.Spacing) + tileSet.Margin,
|
||||||
case "StopObject":
|
tileSet.TileWidth, tileSet.TileHeight);
|
||||||
var collisionRectangles = LoadRectangles(tile); // Грузит коллизии обьектов
|
|
||||||
AppManager.Instance.server.RegisterGameObject(new StopObject(position/4,//TODO
|
Vector2 position = new Vector2(
|
||||||
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
(i % chunk.Width) * tileMap.TileWidth + chunk.X * tileMap.TileWidth,
|
||||||
sourceRectangle,
|
(i / chunk.Height) * tileMap.TileHeight + chunk.Y * tileMap.TileHeight);
|
||||||
"Textures/TileSets/" +
|
|
||||||
Path.GetFileName(tileSet.Image).Replace(".png", ""),
|
Tile tile = tileSet.Tiles[number]; // По факту может быть StopObjectom, но на уровне Tiled это все в первую очередь Tile
|
||||||
collisionRectangles.ToArray()));
|
string textureName = Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "TileSetImages",
|
||||||
break;
|
Path.GetFileName(tileSet.Image).Replace(".png", ""));
|
||||||
default:
|
switch (tile.Type)
|
||||||
break;
|
{
|
||||||
|
case "Tile":
|
||||||
|
AppManager.Instance.server.RegisterGameObject(new MapObject(position,
|
||||||
|
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||||
|
sourceRectangle,
|
||||||
|
textureName));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "StopObject":
|
||||||
|
var collisionRectangles = LoadRectangles(tile); // Грузит коллизии обьектов
|
||||||
|
|
||||||
|
AppManager.Instance.server.RegisterGameObject(new StopObject(position,
|
||||||
|
new Vector2(tileSet.TileWidth, tileSet.TileHeight),
|
||||||
|
sourceRectangle,
|
||||||
|
textureName,
|
||||||
|
collisionRectangles.ToArray()));
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -126,7 +135,7 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
{
|
{
|
||||||
if (tile.Objectgroup == null)
|
if (tile.Objectgroup == null)
|
||||||
{
|
{
|
||||||
return new List<Rectangle>();
|
return new List<Rectangle>() { new Rectangle(0, 0, 0, 0) };
|
||||||
}
|
}
|
||||||
|
|
||||||
List<Rectangle> collisionRectangles = new List<Rectangle>();
|
List<Rectangle> collisionRectangles = new List<Rectangle>();
|
||||||
|
|
|
@ -100,6 +100,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
{
|
{
|
||||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
var ipList = Dns.GetHostByName(hostName).AddressList;
|
||||||
|
|
||||||
foreach (var ip in ipList)
|
foreach (var ip in ipList)
|
||||||
{
|
{
|
||||||
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
||||||
|
@ -115,8 +116,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
{
|
{
|
||||||
while(socket.Connected)
|
while(socket.Connected)
|
||||||
{
|
{
|
||||||
byte[] bytes = new byte[2048];
|
byte[] bytes = new byte[65535];
|
||||||
var countAnsw = socket.Receive(bytes); //Вылетает если кто то закрыл
|
var countAnsw = socket.Receive(bytes, SocketFlags.Partial); //Вылетает если кто то закрыл
|
||||||
string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
|
string update = Encoding.UTF8.GetString(bytes, 0, countAnsw); // обновление отосланные сервером
|
||||||
GetDataSent(update);
|
GetDataSent(update);
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
|
||||||
|
{
|
||||||
|
public class SerializablePoint
|
||||||
|
{
|
||||||
|
public int X;
|
||||||
|
public int Y;
|
||||||
|
|
||||||
|
public SerializablePoint(Point point) { X = point.X; Y = point.Y;}
|
||||||
|
public Point GetPoint() { return new Point(X, Y);}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
|
||||||
|
|
||||||
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
[JsonSerializable(typeof(SerializableRectangle))]
|
||||||
|
public class SerializableRectangle
|
||||||
|
{
|
||||||
|
public SerializablePoint Size { get; set; }
|
||||||
|
public SerializablePoint Location { get; set; }
|
||||||
|
public int X { get; set; }
|
||||||
|
public int Y { get; set; }
|
||||||
|
public SerializableRectangle()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public SerializableRectangle(Rectangle rectangle) { X = rectangle.X; Y = rectangle.Y;
|
||||||
|
Size = new SerializablePoint(rectangle.Size); Location = new SerializablePoint(rectangle.Location); }
|
||||||
|
|
||||||
|
public Rectangle GetRectangle()
|
||||||
|
{
|
||||||
|
return new Rectangle() { X = X, Y = Y, Size = Size.GetPoint(), Location = Location.GetPoint() };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -53,7 +53,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
public static IPAddress GetIp()
|
public static IPAddress GetIp()
|
||||||
{
|
{
|
||||||
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
string hostName = Dns.GetHostName(); // Retrive the Name of HOST
|
||||||
var ipList = Dns.GetHostByName(hostName).AddressList;
|
var ipList = Dns.GetHostEntry(hostName).AddressList;
|
||||||
|
|
||||||
foreach (var ip in ipList)
|
foreach (var ip in ipList)
|
||||||
{
|
{
|
||||||
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
if (ip.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
|
||||||
|
@ -61,7 +62,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
return ip;
|
return ip;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return IPAddress.Loopback;
|
return IPAddress.Loopback;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -79,15 +80,15 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
//Что это?
|
//Что это?
|
||||||
//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
|
//по 10 паков за раз TODO FIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXITFIXIT
|
||||||
List<UpdateData> datasToSend = new List<UpdateData>();
|
List<UpdateData> datasToSend = new List<UpdateData>();
|
||||||
for (int i = 0; i < 5 && i<updates.Count; i++)
|
for (int i = 0; i < 200 && i<updates.Count; i++)
|
||||||
datasToSend.Add(updates[i]);
|
datasToSend.Add(updates[i]);
|
||||||
string data = JsonSerializer.Serialize(datasToSend);
|
string data = JsonSerializer.Serialize(datasToSend);
|
||||||
var databytes = Encoding.UTF8.GetBytes(data);
|
var databytes = Encoding.UTF8.GetBytes(data);
|
||||||
foreach (var item in clients)
|
foreach (Socket socket in clients)
|
||||||
{
|
{
|
||||||
item.SendAsync(databytes);
|
clients[0].SendAsync(databytes, SocketFlags.Partial);
|
||||||
}
|
}
|
||||||
for (int i = 0; i < 5 && i< datasToSend.Count; i++)
|
for (int i = 0; i < 200 && i< datasToSend.Count; i++)
|
||||||
updates.RemoveAt(0);
|
updates.RemoveAt(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -170,8 +171,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
Socket client = (Socket)socket;
|
Socket client = (Socket)socket;
|
||||||
while (client.Connected)
|
while (client.Connected)
|
||||||
{
|
{
|
||||||
var buff = new byte[1024];
|
var buff = new byte[65535];
|
||||||
var answ = client.Receive(buff);
|
var answ = client.Receive(buff, SocketFlags.Partial);
|
||||||
string response = Encoding.UTF8.GetString(buff, 0, answ);
|
string response = Encoding.UTF8.GetString(buff, 0, answ);
|
||||||
GetDataSend(response);
|
GetDataSend(response);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
|
||||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
|
@ -19,21 +20,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
|
public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
|
||||||
public Texture2D TextureTile { get; set; }
|
public Texture2D TextureTile { get; set; }
|
||||||
public Vector2 Position { get; set; }
|
public Vector2 Position { get; set; }
|
||||||
public Point Size { get; set; }
|
public SerializablePoint Size { get; set; }
|
||||||
public Rectangle sourceRectangle { get; set; }
|
public SerializableRectangle sourceRectangle { get; set; }
|
||||||
public string tileSetName { get; set; }
|
public string tileSetName { get; set; }
|
||||||
}
|
}
|
||||||
/// <summary>
|
|
||||||
/// При создании тайла TODO move to another file
|
|
||||||
/// </summary>
|
|
||||||
public class UpdateStopObjectCreated : UpdateData
|
|
||||||
{
|
|
||||||
public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; }
|
|
||||||
public Texture2D TextureTile { get; set; }
|
|
||||||
public Vector2 Position { get; set; }
|
|
||||||
public Point Size { get; set; }
|
|
||||||
public Rectangle sourceRectangle { get; set; }
|
|
||||||
public string tileSetName { get; set; }
|
|
||||||
public Rectangle[] collisions { get; set; }
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,15 +24,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
{
|
{
|
||||||
//List<string> sounds = AppManager.Instance.Content.Load<List<string>>("sounds/");
|
//List<string> sounds = AppManager.Instance.Content.Load<List<string>>("sounds/");
|
||||||
|
|
||||||
string a = Path.Combine("Content", "sounds");
|
string[] k = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
|
||||||
string[] k;
|
|
||||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
|
|
||||||
{
|
|
||||||
k = Directory.GetFiles(Path.Combine("bin", "Debug", "net8.0", "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
k = Directory.GetFiles(Path.Combine(Directory.GetCurrentDirectory(), "Content", "sounds")).Where(x => x.EndsWith("xnb")).ToArray();
|
|
||||||
}
|
|
||||||
if (k.Length > 0)
|
if (k.Length > 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
@ -20,13 +20,10 @@ public class StopObject : MapObject
|
||||||
{
|
{
|
||||||
collisionComponents[i] = new CollisionComponent(this, true, new Rectangle(0,0, (int)size.X, (int)size.Y)/*collisions[i]*/);
|
collisionComponents[i] = new CollisionComponent(this, true, new Rectangle(0,0, (int)size.X, (int)size.Y)/*collisions[i]*/);
|
||||||
}
|
}
|
||||||
//REDO
|
|
||||||
// TODO: Написать коллизию, пусть тразмер будет чисто таким же как и текстурка.
|
|
||||||
// Поменяйте уровень защиты конструктора, после снимите в MapManager комментарий в методе LoadMap с создания StopObject-а
|
|
||||||
}
|
}
|
||||||
public override void Draw(SpriteBatch spriteBatch)
|
public override void Draw(SpriteBatch spriteBatch)
|
||||||
{
|
{
|
||||||
base.Draw(spriteBatch);
|
base.Draw(spriteBatch);
|
||||||
DrawDebugRectangle(spriteBatch, new Rectangle((int)position.X, (int)position.Y, collisionComponents[0].stopRectangle.Width, collisionComponents[0].stopRectangle.Height));
|
DrawDebugRectangle(spriteBatch, new Rectangle((int)position.X, (int)position.Y, collisionComponents[0].stopRectangle.Width, collisionComponents[0].stopRectangle.Height));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -163,6 +163,7 @@ namespace ZoFo.GameCore.Graphics
|
||||||
}
|
}
|
||||||
|
|
||||||
interval--;
|
interval--;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
|
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch)
|
||||||
|
@ -187,8 +188,9 @@ namespace ZoFo.GameCore.Graphics
|
||||||
destinationRectangle.Y -= CameraPosition.Y;
|
destinationRectangle.Y -= CameraPosition.Y;
|
||||||
|
|
||||||
destinationRectangle = Scaling(destinationRectangle);
|
destinationRectangle = Scaling(destinationRectangle);
|
||||||
_spriteBatch.Draw(texture,
|
|
||||||
destinationRectangle, sourceRectangle, Color.White);
|
_spriteBatch.Draw(texture, destinationRectangle, sourceRectangle, Color.White, Rotation,
|
||||||
|
Vector2.Zero, Flip, 0);
|
||||||
}
|
}
|
||||||
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
|
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
|
||||||
{
|
{
|
||||||
|
@ -213,7 +215,8 @@ namespace ZoFo.GameCore.Graphics
|
||||||
|
|
||||||
destinationRectangle = Scaling(destinationRectangle);
|
destinationRectangle = Scaling(destinationRectangle);
|
||||||
_spriteBatch.Draw(texture,
|
_spriteBatch.Draw(texture,
|
||||||
destinationRectangle, sourceRectangle, Color.White);
|
destinationRectangle, sourceRectangle, Color.White, 0,
|
||||||
|
Vector2.Zero, Flip, 0);
|
||||||
}
|
}
|
||||||
private void buildSourceRectangle()
|
private void buildSourceRectangle()
|
||||||
{
|
{
|
||||||
|
|
|
@ -12,7 +12,7 @@ namespace ZoFo.GameCore.Graphics
|
||||||
public void LoadAnimations()
|
public void LoadAnimations()
|
||||||
{
|
{
|
||||||
Animations = new List<AnimationContainer>();
|
Animations = new List<AnimationContainer>();
|
||||||
string[] animationFilesNames = Directory.GetFiles("Content/Textures/Animations");
|
string[] animationFilesNames = Directory.GetFiles(Path.Combine(AppContext.BaseDirectory, "Content", "Textures", "Animations"));
|
||||||
|
|
||||||
StreamReader reader;
|
StreamReader reader;
|
||||||
foreach (var fileName in animationFilesNames)
|
foreach (var fileName in animationFilesNames)
|
||||||
|
|
|
@ -9,6 +9,9 @@ public abstract class GraphicsComponent
|
||||||
public static int scaling = 1;
|
public static int scaling = 1;
|
||||||
public string mainTextureName;//TODO костыль - пофиксить
|
public string mainTextureName;//TODO костыль - пофиксить
|
||||||
|
|
||||||
|
public SpriteEffects Flip = SpriteEffects.None;
|
||||||
|
public float Rotation;
|
||||||
|
|
||||||
public abstract void LoadContent();
|
public abstract void LoadContent();
|
||||||
public abstract void Update();
|
public abstract void Update();
|
||||||
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);
|
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);
|
||||||
|
|
|
@ -1,16 +0,0 @@
|
||||||
using Microsoft.Xna.Framework;
|
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
|
||||||
|
|
||||||
namespace ZoFo.GameCore.Graphics;
|
|
||||||
|
|
||||||
public interface IGraphicsComponent
|
|
||||||
{
|
|
||||||
public Rectangle ObjectDrawRectangle { get; set; }
|
|
||||||
public static int scaling = 1;
|
|
||||||
public string mainTextureName { get; set; }//TODO костыль - пофиксить
|
|
||||||
|
|
||||||
public abstract void LoadContent();
|
|
||||||
public abstract void Update();
|
|
||||||
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch);
|
|
||||||
public abstract void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle);
|
|
||||||
}
|
|
|
@ -8,7 +8,6 @@ using ZoFo.GameCore.GUI;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.Graphics
|
namespace ZoFo.GameCore.Graphics
|
||||||
{
|
{
|
||||||
|
|
||||||
public class StaticGraphicsComponent : GraphicsComponent
|
public class StaticGraphicsComponent : GraphicsComponent
|
||||||
{
|
{
|
||||||
private Texture2D texture;
|
private Texture2D texture;
|
||||||
|
@ -53,11 +52,14 @@ namespace ZoFo.GameCore.Graphics
|
||||||
destinationRectangle.X -= CameraPosition.X;
|
destinationRectangle.X -= CameraPosition.X;
|
||||||
destinationRectangle.Y -= CameraPosition.Y;
|
destinationRectangle.Y -= CameraPosition.Y;
|
||||||
destinationRectangle = Scaling(destinationRectangle);
|
destinationRectangle = Scaling(destinationRectangle);
|
||||||
_spriteBatch.Draw(texture, destinationRectangle, Color.White);
|
_spriteBatch.Draw(texture, destinationRectangle, texture.Bounds, Color.White, Rotation,
|
||||||
|
Vector2.Zero, Flip, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
|
public override void Draw(Rectangle destinationRectangle, SpriteBatch _spriteBatch, Rectangle sourceRectangle)
|
||||||
{
|
{
|
||||||
|
// Uncomment to go brrrr
|
||||||
|
//Rotation = new Random().Next(1, 365);
|
||||||
DebugHUD.Instance.Log("draw ");
|
DebugHUD.Instance.Log("draw ");
|
||||||
|
|
||||||
destinationRectangle.X -= CameraPosition.X;
|
destinationRectangle.X -= CameraPosition.X;
|
||||||
|
@ -65,7 +67,8 @@ namespace ZoFo.GameCore.Graphics
|
||||||
|
|
||||||
destinationRectangle = Scaling(destinationRectangle);
|
destinationRectangle = Scaling(destinationRectangle);
|
||||||
_spriteBatch.Draw(texture,
|
_spriteBatch.Draw(texture,
|
||||||
destinationRectangle, sourceRectangle, Color.White);
|
destinationRectangle, sourceRectangle, Color.White, Rotation,
|
||||||
|
Vector2.Zero, Flip, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -21,6 +21,7 @@ using ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
|
||||||
using ZoFo.GameCore.GameObjects.MapObjects;
|
using ZoFo.GameCore.GameObjects.MapObjects;
|
||||||
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
||||||
using ZoFo.GameCore.Graphics;
|
using ZoFo.GameCore.Graphics;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
|
||||||
|
|
||||||
namespace ZoFo.GameCore
|
namespace ZoFo.GameCore
|
||||||
{
|
{
|
||||||
|
@ -127,7 +128,7 @@ namespace ZoFo.GameCore
|
||||||
players = new List<Player>();
|
players = new List<Player>();
|
||||||
new MapManager().LoadMap();
|
new MapManager().LoadMap();
|
||||||
|
|
||||||
AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
|
//AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
|
||||||
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140)));
|
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(740, 140)));
|
||||||
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000)));
|
AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1000, 1000)));
|
||||||
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));
|
AppManager.Instance.server.RegisterGameObject(new Ammo(new Vector2(140, 440)));
|
||||||
|
@ -172,30 +173,13 @@ namespace ZoFo.GameCore
|
||||||
{
|
{
|
||||||
|
|
||||||
gameObjects.Add(gameObject);
|
gameObjects.Add(gameObject);
|
||||||
if (gameObject is StopObject)
|
|
||||||
{
|
|
||||||
AddData(new UpdateStopObjectCreated()
|
|
||||||
{
|
|
||||||
Position = (gameObject as StopObject).position,
|
|
||||||
sourceRectangle = (gameObject as StopObject).sourceRectangle,
|
|
||||||
Size = (gameObject as StopObject).graphicsComponent.ObjectDrawRectangle.Size,
|
|
||||||
collisions = (gameObject as StopObject).collisionComponents.Select(x=>x.stopRectangle).ToArray(),
|
|
||||||
tileSetName = ((gameObject as StopObject).graphicsComponent as StaticGraphicsComponent)._textureName
|
|
||||||
});//TODO
|
|
||||||
foreach (var item in (gameObject as StopObject).collisionComponents)
|
|
||||||
{
|
|
||||||
collisionManager.Register(item);
|
|
||||||
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (gameObject is MapObject)
|
if (gameObject is MapObject)
|
||||||
{
|
{
|
||||||
AddData(new UpdateTileCreated()
|
AddData(new UpdateTileCreated()
|
||||||
{
|
{
|
||||||
Position = (gameObject as MapObject).position,
|
Position = (gameObject as MapObject).position,
|
||||||
sourceRectangle = (gameObject as MapObject).sourceRectangle,
|
sourceRectangle = new SerializableRectangle((gameObject as MapObject).sourceRectangle),
|
||||||
Size = (gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size,
|
Size = new SerializablePoint((gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size),
|
||||||
tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
|
tileSetName = ((gameObject as MapObject).graphicsComponent as StaticGraphicsComponent)._textureName
|
||||||
});//TODO
|
});//TODO
|
||||||
return;
|
return;
|
||||||
|
|