PlayerAttack
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@ -38,7 +38,7 @@ public abstract class AbstractGUI
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public virtual void LoadContent()
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{
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Manager.LoadContent(AppManager.Instance.Content, "Font");
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Manager.LoadContent(AppManager.Instance.Content, "Fonts/Font");
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mouse = AppManager.Instance.Content.Load<Texture2D>("Textures/GUI/mouse");
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}
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