diff --git a/ZoFo/GameCore/GameObjects/GunAttack.cs b/ZoFo/GameCore/GameObjects/GunAttack.cs new file mode 100644 index 0000000..b3a611e --- /dev/null +++ b/ZoFo/GameCore/GameObjects/GunAttack.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal class GunAttack:IPlayerWeaponAttack + { + + } +} diff --git a/ZoFo/GameCore/GameObjects/HandAttack.cs b/ZoFo/GameCore/GameObjects/HandAttack.cs new file mode 100644 index 0000000..3d73249 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/HandAttack.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal class HandAttack:IPlayerWeaponAttack + { + + } +} diff --git a/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs b/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs new file mode 100644 index 0000000..f47220e --- /dev/null +++ b/ZoFo/GameCore/GameObjects/IPlayerWeaponAttack.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal interface IPlayerWeaponAttack + { + + } +} diff --git a/ZoFo/GameCore/GameObjects/LootData.cs b/ZoFo/GameCore/GameObjects/LootData.cs new file mode 100644 index 0000000..93f67f1 --- /dev/null +++ b/ZoFo/GameCore/GameObjects/LootData.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal class LootData + { + public Dictionary loots; + public void AddLoot(object lootObject, int quantity) + { + + } + } +} diff --git a/ZoFo/GameCore/GameObjects/SwordAttack.cs b/ZoFo/GameCore/GameObjects/SwordAttack.cs new file mode 100644 index 0000000..507ae6b --- /dev/null +++ b/ZoFo/GameCore/GameObjects/SwordAttack.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ZoFo.GameCore.GameObjects +{ + internal class SwordAttack:IPlayerWeaponAttack + { + + } +}