using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO; namespace ServerOverall.Server.Updates.ServerToClient { public class UpdateCreatePlayer : UpdateData { public int PlayerId { get; set; } public UpdateCreatePlayer() { isImportant = true; UpdateType = "UpdateCreatePlayer"; } } }