using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ServerOverall.Server.Updates.ServerToClient { /// /// Хранит лут /// public class UpdateLoot : UpdateData { public string lootName { get; set; } public int quantity { get; set; } public UpdateLoot() { UpdateType = "UpdateLoot"; isImportant = true; } public UpdateLoot(string lootName, int quantity, int id) { UpdateType = "UpdateLoot"; this.lootName = lootName; this.quantity = quantity; IdEntity = id; isImportant = true; } } }