using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO; namespace ServerOverall.Server.Updates.ServerToClient { internal class UpdateStopObjectCreated : UpdateData { public UpdateStopObjectCreated() { UpdateType = "UpdateStopObjectCreated"; isImportant = true; } public Texture2D TextureTile { get; set; } public SerializableVector2 Position { get; set; } public SerializablePoint Size { get; set; } public SerializableRectangle sourceRectangle { get; set; } public string tileSetName { get; set; } public SerializableRectangle[] collisions { get; set; } } }