using System.Collections.Generic; namespace ZoFo.GameCore.GameManagers.AssetsManager; public class AssetManager { public AssetContainer Zombie = new() { Animations = ["zombie_damaged", "zombie_walk", "zombie_idle", "zombie_attack", "zombie_death"], IdleAnimation = "zombie_walk" }; public AssetContainer Player = new() { Animations = [ "player_look_down" ], IdleAnimation = "player_look_down" }; }