20 lines
No EOL
641 B
C#
20 lines
No EOL
641 B
C#
using System.Collections.Generic;
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namespace ZoFo.GameCore.GameManagers.AssetsManager;
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public class AssetManager
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{
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public AssetContainer Zombie = new()
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{
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Animations = ["zombie_damaged", "zombie_walk", "zombie_idle", "zombie_attack", "zombie_death"],
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IdleAnimation = "zombie_walk"
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};
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public AssetContainer Player = new()
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{
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Animations = [ "player_look_down", "player_run_up", "player_run_down", "player_run_right",
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"player_run_left", "player_run_right_up", "player_run_left_up", "player_run_right_down",
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"player_run_left_down" ],
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IdleAnimation = "player_look_down"
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};
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} |