using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; // для ContentManager using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System.Collections.Generic; namespace Arkanoid.Classes { class Win { private KeyboardState keyboard; private KeyboardState prevKeyboard; public void Update() { keyboard = Keyboard.GetState(); if ((keyboard.IsKeyDown(Keys.Enter) && (keyboard != prevKeyboard))) { Game1.gameState = GameState.Game; } } } }