This commit is contained in:
Mootfrost777 2022-04-23 22:49:09 +03:00
parent d995c5f2b7
commit 3868c88ae1
30 changed files with 12 additions and 2399 deletions

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@ -333,10 +333,14 @@ namespace Bowling
private int Sum(List<int> score) private int Sum(List<int> score)
{ {
int sum = 0; int sum = 0;
try
{
foreach (int a in score) foreach (int a in score)
{ {
sum += a; sum += a;
} }
}
catch { }
return sum; return sum;
} }
@ -349,8 +353,8 @@ namespace Bowling
{ {
ball = new Ball(ballStartPosition, Vector2.Zero, Color.Blue, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth); ball = new Ball(ballStartPosition, Vector2.Zero, Color.Blue, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
menu = new Menu(); menu = new Menu();
player2 = new Player(); player1.Score.Clear();
player1 = new Player(); player2.Score.Clear();
rowWidth = 80; rowWidth = 80;
rowHeight = 50; rowHeight = 50;
tableMarginTop = 20; tableMarginTop = 20;

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@ -1,8 +0,0 @@
{
"runtimeOptions": {
"additionalProbingPaths": [
"C:\\Users\\Semejkin_AV\\.dotnet\\store\\|arch|\\|tfm|",
"C:\\Users\\Semejkin_AV\\.nuget\\packages"
]
}
}

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@ -1,12 +0,0 @@
{
"runtimeOptions": {
"tfm": "netcoreapp3.1",
"framework": {
"name": "Microsoft.WindowsDesktop.App",
"version": "3.1.0"
},
"configProperties": {
"System.Runtime.TieredCompilation": false
}
}
}

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@ -1 +0,0 @@
a432b769b6058693c28edb96b2adee2d4f085082

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@ -98,14 +98,14 @@ namespace Bowling_Server
{ {
int dataLength = player.socket.Receive(data); int dataLength = player.socket.Receive(data);
string json = Encoding.ASCII.GetString(data, 0, dataLength); string json = Encoding.ASCII.GetString(data, 0, dataLength);
if (json.Contains("11")) if (json == "11")
{
foreach (var player in group)
{ {
//foreach (var player in group)
//{
player.socket.Send(Encoding.ASCII.GetBytes("11")); player.socket.Send(Encoding.ASCII.GetBytes("11"));
player.Score = new List<int>(); player.Score = new List<int>();
players.Add(player); players.Add(player);
} //}
break; break;
} }
player.Deserialize(json); player.Deserialize(json);