bowling/Bowling/Connect.cs
2022-04-23 22:26:39 +03:00

47 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Bowling
{
public partial class Connect : Form
{
public string name;
public string IP;
public int Port;
public Connect()
{
InitializeComponent();
ExitBtn.DialogResult = DialogResult.Cancel;
PlayBtn.DialogResult = DialogResult.OK;
}
private void PlayBtn_Click(object sender, EventArgs e)
{
try
{
name = NameTB.Text;
IP = IPTB.Text;
Port = int.Parse(PortTB.Text);
}
catch (Exception)
{
MessageBox.Show("Invalid IP or Port. Exiting.");
DialogResult = DialogResult.Cancel;
}
}
private void ExitBtn_Click(object sender, EventArgs e)
{
}
private void Connect_FormClosing(object sender, FormClosingEventArgs e)
{
}
}
}