This commit is contained in:
Mootfrost777 2022-06-28 23:14:46 +03:00
parent 3d22f02237
commit 4fa06158a0
102 changed files with 3148 additions and 13 deletions

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.vs/Pacman/v17/.suo Normal file

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Pacman/Classes/Map.cs Normal file
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using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System.IO;
using System.Linq;
namespace Pacman.Classes
{
public class Map
{
private static List<Texture2D> textures = new List<Texture2D>();
private string[,] map;
private int[,] dirs = { { -1, 0 }, { 0, -1 }, { 1, 0 }, { 0, 1 } };
private void ScanMap()
{
Queue<int[]> toVisit = new Queue<int[]>();
List<int[]> visited = new List<int[]>();
}
private Tuple<string, int[,]> GetCellType(int[] cords)
{
bool[] walls = new bool[4];
for (int i = 0; i < dirs.GetLength(0); i++)
{
if (map[cords[0] + dirs[i, 0],
cords[1] + dirs[i, 1]]
== "#")
{
walls[i] = true;
}
}
if (walls[0] == walls[2] && walls[0] == true)
{
return new Tuple<string, int[,]>("transit", { { cords[0] + dirs[1, 0], cords[1] + dirs[1, 1] },
}
}
}
public static void LoadContent(ContentManager Content)
{
textures.Add(Content.Load<Texture2D>("wall"));
textures.Add(Content.Load<Texture2D>("food"));
textures.Add(Content.Load<Texture2D>("energizer"));
textures.Add(Content.Load<Texture2D>("floor"));
textures.Add(Content.Load<Texture2D>("graph"));
}
public void LoadMap()
{
string file = File.ReadAllText("map.txt").Replace("\r", "");
string[] rows = file.Split('\n');
map = new string[rows.Length, rows[0].Length];
for (int i = 0; i < rows.Length; i++)
{
for (int j = 0; j < rows[i].Length; j++)
{
map[i, j] = rows[i][j].ToString();
}
}
}
public void Draw(SpriteBatch spriteBatch)
{
for (int i = 0; i < map.GetLength(0); i++)
{
for (int j = 0; j < map.GetLength(1); j++)
{
Texture2D texture;
if (map[i, j] == "*")
{
texture = textures[1];
}
else if (map[i, j] == "#")
{
texture = textures[0];
}
else if (map[i, j] == "@")
{
texture = textures[2];
}
else if (map[i, j] == "&")
{
texture = textures[4];
}
else
{
texture = textures[3];
}
Rectangle rectangle = new Rectangle(new Point(j * 24, i * 24), new Point(24, 24));
spriteBatch.Draw(texture, rectangle, Color.White);
}
}
}
}
}

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#---------------------------------- Content ---------------------------------# #---------------------------------- Content ---------------------------------#
#begin energizer.png
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/processorParam:ColorKeyEnabled=True
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/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:energizer.png
#begin floor.png
/importer:TextureImporter
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/processorParam:ColorKeyEnabled=True
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/processorParam:PremultiplyAlpha=True
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/processorParam:MakeSquare=False
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/build:floor.png
#begin food.png
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/build:food.png
#begin graph.png
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/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:graph.png
#begin wall.png
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/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:wall.png

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Pacman/Content/floor.png Normal file

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<Importer>TextureImporter</Importer>
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
<Processor>TextureProcessor</Processor>
<ProcessorTime>2020-08-10T16:17:54+03:00</ProcessorTime>
<Parameters>
<Key>ColorKeyColor</Key>
<Value>255,0,255,255</Value>
</Parameters>
<Parameters>
<Key>ColorKeyEnabled</Key>
<Value>True</Value>
</Parameters>
<Parameters>
<Key>GenerateMipmaps</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>PremultiplyAlpha</Key>
<Value>True</Value>
</Parameters>
<Parameters>
<Key>ResizeToPowerOfTwo</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>MakeSquare</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>TextureFormat</Key>
<Value>Color</Value>
</Parameters>
<Dependencies />
<BuildAsset />
<BuildOutput />
</PipelineBuildEvent>

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@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8"?>
<PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/Pacman/Pacman/Content/wall.png</SourceFile>
<SourceTime>2022-06-28T15:08:18.2137875+03:00</SourceTime>
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/Pacman/Pacman/Content/bin/Windows/wall.xnb</DestFile>
<DestTime>2022-06-28T15:16:35.7921079+03:00</DestTime>
<Importer>TextureImporter</Importer>
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
<Processor>TextureProcessor</Processor>
<ProcessorTime>2020-08-10T16:17:54+03:00</ProcessorTime>
<Parameters>
<Key>ColorKeyColor</Key>
<Value>255,0,255,255</Value>
</Parameters>
<Parameters>
<Key>ColorKeyEnabled</Key>
<Value>True</Value>
</Parameters>
<Parameters>
<Key>GenerateMipmaps</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>PremultiplyAlpha</Key>
<Value>True</Value>
</Parameters>
<Parameters>
<Key>ResizeToPowerOfTwo</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>MakeSquare</Key>
<Value>False</Value>
</Parameters>
<Parameters>
<Key>TextureFormat</Key>
<Value>Color</Value>
</Parameters>
<Dependencies />
<BuildAsset />
<BuildOutput />
</PipelineBuildEvent>

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@ -2,6 +2,8 @@
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
using Pacman.Classes;
namespace Pacman namespace Pacman
{ {
public class Game1 : Game public class Game1 : Game
@ -9,16 +11,22 @@ namespace Pacman
private GraphicsDeviceManager _graphics; private GraphicsDeviceManager _graphics;
private SpriteBatch _spriteBatch; private SpriteBatch _spriteBatch;
public Map _map;
public Game1() public Game1()
{ {
_graphics = new GraphicsDeviceManager(this); _graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content"; Content.RootDirectory = "Content";
IsMouseVisible = true; IsMouseVisible = true;
_map = new Map();
} }
protected override void Initialize() protected override void Initialize()
{ {
// TODO: Add your initialization logic here // TODO: Add your initialization logic here
_graphics.PreferredBackBufferWidth = 552;
_graphics.PreferredBackBufferHeight = 600;
_graphics.ApplyChanges();
base.Initialize(); base.Initialize();
} }
@ -28,6 +36,7 @@ namespace Pacman
_spriteBatch = new SpriteBatch(GraphicsDevice); _spriteBatch = new SpriteBatch(GraphicsDevice);
// TODO: use this.Content to load your game content here // TODO: use this.Content to load your game content here
Map.LoadContent(Content);
} }
protected override void Update(GameTime gameTime) protected override void Update(GameTime gameTime)
@ -45,6 +54,9 @@ namespace Pacman
GraphicsDevice.Clear(Color.CornflowerBlue); GraphicsDevice.Clear(Color.CornflowerBlue);
// TODO: Add your drawing code here // TODO: Add your drawing code here
_spriteBatch.Begin();
_map.Draw(_spriteBatch);
_spriteBatch.End();
base.Draw(gameTime); base.Draw(gameTime);
} }

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@ -0,0 +1,9 @@
{
"runtimeOptions": {
"additionalProbingPaths": [
"C:\\Users\\Semejkin_AV\\.dotnet\\store\\|arch|\\|tfm|",
"C:\\Users\\Semejkin_AV\\.nuget\\packages",
"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
]
}
}

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@ -0,0 +1,12 @@
{
"runtimeOptions": {
"tfm": "netcoreapp3.1",
"framework": {
"name": "Microsoft.WindowsDesktop.App",
"version": "3.1.0"
},
"configProperties": {
"System.Runtime.TieredCompilation": false
}
}
}

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@ -0,0 +1,25 @@
#######################
#**********#**********#
#@###*####*#*####*###@#
#*###*####*#*####*###*#
#*********************#
#*###*#*#######*#*###*#
#*****#*#######*#*****#
#####*#****#****#*#####
#####*####-#-####*#####
#####*#---------#*#####
#####*#-###-###-#*#####
-----*--#MM-MM#--*-----
#####*#-#######-#*#####
#####*#---------#*#####
#####*#-#######-#*#####
#####*#-#######-#*#####
#**********#**********#
#*###*####*#*####*###*#
#@**#******C******#**@#
###*#*#*#######*#*#*###
#*****#****#****#*****#
#*########*#*########*#
#*########*#*########*#
#*********************#
#######################

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@ -1,3 +1,9 @@
is_global = true is_global = true
build_property.ApplicationManifest = app.manifest
build_property.StartupObject =
build_property.ApplicationDefaultFont =
build_property.ApplicationHighDpiMode =
build_property.ApplicationUseCompatibleTextRendering =
build_property.ApplicationVisualStyles =
build_property.RootNamespace = Pacman build_property.RootNamespace = Pacman
build_property.ProjectDir = C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\ build_property.ProjectDir = C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\

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@ -0,0 +1 @@
9decbe0d7391156d6300689225fe8c5e76b65e5a

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@ -0,0 +1,42 @@
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.exe
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.deps.json
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.runtimeconfig.json
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.runtimeconfig.dev.json
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Pacman.pdb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Microsoft.CodeAnalysis.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Microsoft.CodeAnalysis.CSharp.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Microsoft.CodeAnalysis.VisualBasic.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Microsoft.VisualBasic.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\MonoGame.Framework.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.Direct2D1.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.Direct3D11.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.Direct3D9.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.DXGI.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.Mathematics.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.MediaFoundation.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.XAudio2.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\SharpDX.XInput.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\debian-x64\native\libuv.so
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\fedora-x64\native\libuv.so
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\opensuse-x64\native\libuv.so
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\osx\native\libuv.dylib
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\rhel-x64\native\libuv.so
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\win7-arm\native\libuv.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\win7-x64\native\libuv.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\runtimes\win7-x86\native\libuv.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.csproj.AssemblyReference.cache
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.GeneratedMSBuildEditorConfig.editorconfig
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.AssemblyInfoInputs.cache
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.AssemblyInfo.cs
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.csproj.CoreCompileInputs.cache
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.csproj.CopyComplete
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.dll
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.pdb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\obj\Debug\netcoreapp3.1\Pacman.genruntimeconfig.cache
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Content\energizer.xnb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Content\floor.xnb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Content\food.xnb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Content\wall.xnb
C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\bin\Debug\netcoreapp3.1\Content\graph.xnb

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@ -0,0 +1 @@
e7743d7bef698f92267206ca26f899b8763e7a4e

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@ -0,0 +1 @@
obj\Debug\netcoreapp3.1\\_IsIncrementalBuild

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@ -60,10 +60,17 @@
"net47", "net47",
"net471", "net471",
"net472", "net472",
"net48" "net48",
"net481"
], ],
"assetTargetFallback": true, "assetTargetFallback": true,
"warn": true, "warn": true,
"downloadDependencies": [
{
"name": "Microsoft.NETCore.App.Host.win-x64",
"version": "[3.1.25, 3.1.25]"
}
],
"frameworkReferences": { "frameworkReferences": {
"Microsoft.NETCore.App": { "Microsoft.NETCore.App": {
"privateAssets": "all" "privateAssets": "all"
@ -72,7 +79,7 @@
"privateAssets": "none" "privateAssets": "none"
} }
}, },
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\5.0.407\\RuntimeIdentifierGraph.json" "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.400-preview.22301.10\\RuntimeIdentifierGraph.json"
} }
} }
} }

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@ -7,15 +7,12 @@
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot> <NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Semejkin_AV\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders> <NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\Semejkin_AV\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle> <NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">5.11.1</NuGetToolVersion> <NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.3.0</NuGetToolVersion>
</PropertyGroup> </PropertyGroup>
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> <ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<SourceRoot Include="C:\Users\Semejkin_AV\.nuget\packages\" /> <SourceRoot Include="C:\Users\Semejkin_AV\.nuget\packages\" />
<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" /> <SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
</ItemGroup> </ItemGroup>
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> <ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.props" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.props')" /> <Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.props" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.props')" />
</ImportGroup> </ImportGroup>

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@ -1,8 +1,5 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?> <?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' "> <ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)monogame.framework.windowsdx\3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets" Condition="Exists('$(NuGetPackageRoot)monogame.framework.windowsdx\3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets')" /> <Import Project="$(NuGetPackageRoot)monogame.framework.windowsdx\3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets" Condition="Exists('$(NuGetPackageRoot)monogame.framework.windowsdx\3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets')" />
<Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets')" /> <Import Project="$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets" Condition="Exists('$(NuGetPackageRoot)monogame.content.builder.task\3.8.0.1641\build\MonoGame.Content.Builder.Task.targets')" />

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@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v3.1", FrameworkDisplayName = "")]

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@ -0,0 +1,23 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Pacman")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
[assembly: System.Reflection.AssemblyProductAttribute("Pacman")]
[assembly: System.Reflection.AssemblyTitleAttribute("Pacman")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Создано классом WriteCodeFragment MSBuild.

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@ -0,0 +1 @@
a1969ef0557ebef872a6cf269b6d7d4f09d585b9

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@ -0,0 +1,9 @@
is_global = true
build_property.ApplicationManifest = app.manifest
build_property.StartupObject =
build_property.ApplicationDefaultFont =
build_property.ApplicationHighDpiMode =
build_property.ApplicationUseCompatibleTextRendering =
build_property.ApplicationVisualStyles =
build_property.RootNamespace = Pacman
build_property.ProjectDir = C:\Users\Semejkin_AV\Documents\Github_repos\Pacman\Pacman\

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