using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Text; namespace Pacman_refactored.Classes.GameObjects.Food { public class Dot : Food { public override Texture2D Texture { get; set; } public override Vector2 Position { get; set; } public override int Scale { get; set; } public override int CellSize { get; set; } public override Rectangle SourceRect { get; set; } public override Rectangle Boundingbox { get; set; } public override int Prize { get; set; } public override bool IsAlive { get; set; } } }