using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System.Collections.Generic; using System.Linq; namespace Pacman.Classes.UI { public class Character { public string description; public Point pos; public Point size; public Color color; public Character(string description, Point pos, Point size, Color color) { this.description = description; this.pos = pos; this.size = size; this.color = color; } } }