using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Pacman_refactored.Classes.UI.Label { public class Label { public Vector2 Position { get; set; } public SpriteFont SpriteFont { get; set; } public Color Color { get; set; } public string Text { get; set; } public Label() { Position = new Vector2(0, 0); Text = "Label"; Color = Color.White; } public Label(SpriteFont sprteFont, string text, Vector2 position, Color color) { SpriteFont = sprteFont; Text = text; Position = position; Color = color; } } }