pacman/Pacman_refactored/Classes/GameObjects/Food/Fruit.cs

20 lines
605 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Pacman_refactored.Classes.GameObjects.Food
{
public class Fruit : Food
{
public override Texture2D Texture { get; set; }
public override Vector2 Position { get; set; }
public override int Scale { get; set; }
public override int CellSize { get; set; }
public override Rectangle SourceRect { get; set; }
public override Rectangle Boundingbox { get; set; }
public override int Prize { get; set; }
public override bool IsAlive { get; set; }
}
}