pacman/Pacman_refactored/Classes/GameObjects/Map.cs

17 lines
377 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System.Collections.Generic;
namespace Pacman_refactored.Classes.GameObjects
{
public class Map
{
private Texture2D _texture;
public int[,] Matrix;
public List<List<int[]>> Teleports;
public int CellSize = 24;
}
}