test
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2 changed files with 3 additions and 1 deletions
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@ -220,6 +220,7 @@ namespace DangerousD.GameCore
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public void NetworkSync(List<NetworkTask> networkTasks)
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public void NetworkSync(List<NetworkTask> networkTasks)
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{
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{
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DebugHUD.Log("networksync");
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foreach (NetworkTask networkTask in networkTasks)
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foreach (NetworkTask networkTask in networkTasks)
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{
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{
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switch (networkTask.operation)
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switch (networkTask.operation)
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@ -134,8 +134,9 @@ namespace DangerousD.GameCore
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{
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{
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if (AppManager.Instance.NetworkTasks.Count > 0)
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if (AppManager.Instance.NetworkTasks.Count > 0)
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{
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{
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if (gameTime.ElapsedGameTime.Milliseconds - _lastUpdate > 1000)
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if (gameTime.TotalGameTime.Milliseconds - _lastUpdate > 1000)
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{
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{
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AppManager.Instance.DebugHUD.Log("sending");
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AppManager.Instance.NetworkManager.SendMsg(AppManager.Instance.NetworkTasks.ToList());
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AppManager.Instance.NetworkManager.SendMsg(AppManager.Instance.NetworkTasks.ToList());
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AppManager.Instance.NetworkTasks.Clear();
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AppManager.Instance.NetworkTasks.Clear();
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_lastUpdate = gameTime.ElapsedGameTime.Milliseconds;
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_lastUpdate = gameTime.ElapsedGameTime.Milliseconds;
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