minor fixes

This commit is contained in:
SergoDobro 2023-08-17 01:06:12 +03:00
parent 5d1800c90e
commit b2755a3e69

View file

@ -102,7 +102,7 @@ namespace DangerousD.GameCore
{ {
GraphicsDevice.Clear(Color.CornflowerBlue); GraphicsDevice.Clear(Color.CornflowerBlue);
GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.SetRenderTarget(renderTarget);
switch (gameState) switch (gameState)
{ {
case GameState.Menu: case GameState.Menu:
@ -130,6 +130,7 @@ namespace DangerousD.GameCore
_spriteBatch.Draw(renderTarget, new Rectangle(0,0, _graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight), Color.White); _spriteBatch.Draw(renderTarget, new Rectangle(0,0, _graphics.PreferredBackBufferWidth, _graphics.PreferredBackBufferHeight), Color.White);
_spriteBatch.End(); _spriteBatch.End();
base.Draw(gameTime); base.Draw(gameTime);
} }