prepared for origin but no refactoring

This commit is contained in:
SergoDobro 2023-08-15 14:38:01 +03:00
parent 3e5e5192b8
commit b423ac2b49
2 changed files with 6 additions and 3 deletions

View file

@ -1,4 +1,5 @@
using System; using DangerousD.GameCore.Graphics;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
@ -6,8 +7,10 @@ using System.Threading.Tasks;
namespace DangerousD.GameCore.GameObjects.LivingEntities namespace DangerousD.GameCore.GameObjects.LivingEntities
{ {
public class Player public class Player : LivingEntity
{ {
protected override GraphicsComponent GraphicsComponent => throw new NotImplementedException();
public void Kill() public void Kill()
{ {

View file

@ -5,7 +5,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DangerousD.GameCore.Graphics namespace DangerousD.GameCore.Managers
{ {
internal class SettingsManager internal class SettingsManager
{ {