prepared for origin but no refactoring

This commit is contained in:
SergoDobro 2023-08-15 14:38:01 +03:00
parent 3e5e5192b8
commit b423ac2b49
2 changed files with 6 additions and 3 deletions

View file

@ -1,4 +1,5 @@
using System;
using DangerousD.GameCore.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -6,8 +7,10 @@ using System.Threading.Tasks;
namespace DangerousD.GameCore.GameObjects.LivingEntities
{
public class Player
public class Player : LivingEntity
{
protected override GraphicsComponent GraphicsComponent => throw new NotImplementedException();
public void Kill()
{

View file

@ -5,7 +5,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DangerousD.GameCore.Graphics
namespace DangerousD.GameCore.Managers
{
internal class SettingsManager
{