monstersClasses
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4d8adebf69
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17 changed files with 44 additions and 36 deletions
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@ -13,18 +13,6 @@
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#---------------------------------- Content ---------------------------------#
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#---------------------------------- Content ---------------------------------#
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#begin ../../../animation1.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:../../../animation1.png;animation1.png
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#begin File.spritefont
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#begin File.spritefont
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/importer:FontDescriptionImporter
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/importer:FontDescriptionImporter
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/processor:FontDescriptionProcessor
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/processor:FontDescriptionProcessor
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Binary file not shown.
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 22 KiB |
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Before Width: | Height: | Size: 40 KiB |
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{"id":"ZombieLeftAttack","textureName":"animation1","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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{"id":"ZombieLeftAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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@ -1 +1 @@
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{"id":"ZombieMoveLeft","textureName":"animation1","startSpriteRectangle":{"X":1,"Y":50,"Width":24,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":4,"isCycle":true}
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{"id":"ZombieMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":50,"Width":24,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":4,"isCycle":true}
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{"id":"ZombieRightAttack","textureName":"animation1","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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{"id":"ZombieRightAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
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@ -22,7 +22,7 @@ namespace DangerousD.GameCore.GameObjects
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{
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{
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Vector2 dir = targetPosition - Pos;
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Vector2 dir = targetPosition - Pos;
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dir.Normalize();
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dir.Normalize();
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Pos += dir * speed;
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_pos += dir * speed;
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}
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}
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base.Update(gameTime);
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base.Update(gameTime);
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}
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}
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@ -12,7 +12,7 @@ namespace DangerousD.GameCore
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{
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{
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public abstract class GameObject : IDrawableObject
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public abstract class GameObject : IDrawableObject
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{
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{
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private Vector2 _pos;
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protected Vector2 _pos;
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public Vector2 Pos => _pos;
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public Vector2 Pos => _pos;
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public int Width { get; protected set; }
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public int Width { get; protected set; }
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public int Height { get; protected set; }
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public int Height { get; protected set; }
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@ -28,12 +28,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
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{
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{
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Death();
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Death();
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}
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}
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Move(gameTime, AppManager.Instance.GameManager.Player);
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base.Update(gameTime);
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base.Update(gameTime);
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}
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}
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public abstract void Death();
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public abstract void Death();
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public abstract void Attack(Player player);
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public abstract void Attack(Player player);
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public abstract void Move(GameTime gameTime);
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public abstract void Move(GameTime gameTime, Player player);
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}
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}
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}
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}
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@ -19,7 +19,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FlameSkullMoveLeft", "FlameSkullMoveRight" }, "FlameSkullMoveRight");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FlameSkullMoveLeft", "FlameSkullMoveRight" }, "FlameSkullMoveRight");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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@ -29,7 +29,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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@ -15,14 +15,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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private bool isGoRight = false;
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private bool isGoRight = false;
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public Frank(Vector2 position) : base(position)
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public Frank(Vector2 position) : base(position)
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{
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{
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Width = 56;
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Width = 112;
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Height = 80;
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Height = 160;
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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monster_speed = 50;
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monster_speed = 1;
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name = "Фрэнк";
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}
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FrankMoveRight", "FrankMoveLeft" }, "FrankMoveRight");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FrankMoveRight", "FrankMoveLeft" }, "FrankMoveRight");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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@ -32,13 +33,19 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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/* if (player.Pos.X - _pos.X <= 20 || player.Pos.X - _pos.X <= -20)
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{
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player.Death(name);
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} */
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if (isGoRight)
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if (isGoRight)
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{
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{
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveRight")
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveRight")
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{
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{
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GraphicsComponent.StartAnimation("FrankMoveRight");
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GraphicsComponent.StartAnimation("FrankMoveRight");
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velocity = new Vector2(monster_speed, 0);
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}
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}
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}
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}
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else if (!isGoRight)
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else if (!isGoRight)
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveLeft")
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if (GraphicsComponent.GetCurrentAnimation != "FrankMoveLeft")
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{
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{
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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GraphicsComponent.StartAnimation("FrankMoveLeft");
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velocity = new Vector2(-monster_speed, 0);
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}
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}
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}
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}
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if (_pos.X <= 1)
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{
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isGoRight = true;
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}
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else if (_pos.X >= 500)
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{
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isGoRight = false;
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}
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}
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}
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}
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}
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}
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}
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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "GhostMoveRight", "GhostMoveLeft", "GhostSpawn", "GhostAttack" }, "");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "GhostMoveRight", "GhostMoveLeft", "GhostSpawn", "GhostAttack" }, "");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveRight");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveRight");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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@ -20,7 +20,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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"SlimeMoveRightBottom", "SlimeReadyJumpRightBottom", "SlimeReadyJumpRightTop", "SlimeReadyJumpLeftBottom", "SlimeReadyJumpLeftTop", "SlimeJumpRightBottom",
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"SlimeMoveRightBottom", "SlimeReadyJumpRightBottom", "SlimeReadyJumpRightTop", "SlimeReadyJumpLeftBottom", "SlimeReadyJumpLeftTop", "SlimeJumpRightBottom",
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"SlimeJumpRightTop", "SlimeJumpLeftBottom", "SlimeJumpLeftTop" }, "");
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"SlimeJumpRightTop", "SlimeJumpLeftBottom", "SlimeJumpLeftTop" }, "");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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@ -30,7 +30,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderDown", "SpiderUp" }, "");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderDown", "SpiderUp" }, "");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "WolfMoveRight", "WolfMoveLeft", "WolfJumpRight", "WolfJumpLeft" }, "");
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protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "WolfMoveRight", "WolfMoveLeft", "WolfJumpRight", "WolfJumpLeft" }, "");
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public override void Attack()
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public override void Attack(Player player)
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{
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{
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}
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}
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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}
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}
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@ -55,7 +55,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
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}
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}
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public override void Move(GameTime gameTime)
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public override void Move(GameTime gameTime, Player player)
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{
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{
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if (isGoRight)
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if (isGoRight)
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{
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{
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