monstersClasses

This commit is contained in:
N4K 2023-08-16 13:21:38 +03:00
parent 4d8adebf69
commit dd17d0148f
17 changed files with 44 additions and 36 deletions

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@ -13,18 +13,6 @@
#---------------------------------- Content ---------------------------------#
#begin ../../../animation1.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:../../../animation1.png;animation1.png
#begin File.spritefont
/importer:FontDescriptionImporter
/processor:FontDescriptionProcessor

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@ -1 +1 @@
{"id":"ZombieLeftAttack","textureName":"animation1","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
{"id":"ZombieLeftAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":50,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}

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@ -1 +1 @@
{"id":"ZombieMoveLeft","textureName":"animation1","startSpriteRectangle":{"X":1,"Y":50,"Width":24,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":4,"isCycle":true}
{"id":"ZombieMoveLeft","textureName":"MonstersAnimations","startSpriteRectangle":{"X":1,"Y":50,"Width":24,"Height":40},"frameSecond":[{"Item1":0,"Item2":12}],"textureFrameInterval":1,"framesCount":4,"isCycle":true}

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@ -1 +1 @@
{"id":"ZombieRightAttack","textureName":"animation1","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}
{"id":"ZombieRightAttack","textureName":"MonstersAnimations","startSpriteRectangle":{"X":126,"Y":9,"Width":50,"Height":40},"frameSecond":[{"Item1":0,"Item2":25}],"textureFrameInterval":1,"framesCount":3,"isCycle":false,"offset":"16, 0"}

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@ -22,7 +22,7 @@ namespace DangerousD.GameCore.GameObjects
{
Vector2 dir = targetPosition - Pos;
dir.Normalize();
Pos += dir * speed;
_pos += dir * speed;
}
base.Update(gameTime);
}

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@ -12,7 +12,7 @@ namespace DangerousD.GameCore
{
public abstract class GameObject : IDrawableObject
{
private Vector2 _pos;
protected Vector2 _pos;
public Vector2 Pos => _pos;
public int Width { get; protected set; }
public int Height { get; protected set; }

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@ -28,12 +28,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
{
Death();
}
Move(gameTime, AppManager.Instance.GameManager.Player);
base.Update(gameTime);
}
public abstract void Death();
public abstract void Attack(Player player);
public abstract void Move(GameTime gameTime);
public abstract void Move(GameTime gameTime, Player player);
}
}

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@ -19,7 +19,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FlameSkullMoveLeft", "FlameSkullMoveRight" }, "FlameSkullMoveRight");
public override void Attack()
public override void Attack(Player player)
{
}
@ -29,7 +29,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -15,14 +15,15 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
private bool isGoRight = false;
public Frank(Vector2 position) : base(position)
{
Width = 56;
Height = 80;
Width = 112;
Height = 160;
GraphicsComponent.StartAnimation("FrankMoveLeft");
monster_speed = 50;
monster_speed = 1;
name = "Фрэнк";
}
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "FrankMoveRight", "FrankMoveLeft" }, "FrankMoveRight");
public override void Attack()
public override void Attack(Player player)
{
}
@ -32,13 +33,19 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
/* if (player.Pos.X - _pos.X <= 20 || player.Pos.X - _pos.X <= -20)
{
player.Death(name);
} */
if (isGoRight)
{
if (GraphicsComponent.GetCurrentAnimation != "FrankMoveRight")
{
GraphicsComponent.StartAnimation("FrankMoveRight");
velocity = new Vector2(monster_speed, 0);
}
}
else if (!isGoRight)
@ -46,7 +53,17 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
if (GraphicsComponent.GetCurrentAnimation != "FrankMoveLeft")
{
GraphicsComponent.StartAnimation("FrankMoveLeft");
}
velocity = new Vector2(-monster_speed, 0);
}
}
if (_pos.X <= 1)
{
isGoRight = true;
}
else if (_pos.X >= 500)
{
isGoRight = false;
}
}
}

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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "GhostMoveRight", "GhostMoveLeft", "GhostSpawn", "GhostAttack" }, "");
public override void Attack()
public override void Attack(Player player)
{
}
@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "HunchmanMoveLeft", "HunchmanMoveRight", "HunchmanAttackLeft", "HunchmanAttackRight" }, "HunchmanMoveRight");
public override void Attack()
public override void Attack(Player player)
{
}
@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -20,7 +20,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
"SlimeMoveRightBottom", "SlimeReadyJumpRightBottom", "SlimeReadyJumpRightTop", "SlimeReadyJumpLeftBottom", "SlimeReadyJumpLeftTop", "SlimeJumpRightBottom",
"SlimeJumpRightTop", "SlimeJumpLeftBottom", "SlimeJumpLeftTop" }, "");
public override void Attack()
public override void Attack(Player player)
{
}
@ -30,7 +30,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "SpiderMoveRight", "SpiderMoveLeft", "SpiderDown", "SpiderUp" }, "");
public override void Attack()
public override void Attack(Player player)
{
}
@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -18,7 +18,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
protected override GraphicsComponent GraphicsComponent { get; } = new(new List<string> { "WolfMoveRight", "WolfMoveLeft", "WolfJumpRight", "WolfJumpLeft" }, "");
public override void Attack()
public override void Attack(Player player)
{
}
@ -28,7 +28,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
}

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@ -55,7 +55,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities.Monsters
}
public override void Move(GameTime gameTime)
public override void Move(GameTime gameTime, Player player)
{
if (isGoRight)
{