FixErrorsInGraficDelegate

This commit is contained in:
Timofey06 2023-08-17 11:11:23 +03:00
parent 590540ab61
commit f7ef5e835b

View file

@ -16,10 +16,10 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
{
Width = 32;
Height = 64;
GraphicsComponent.actionOfAnimationEnd += () =>
/*GraphicsComponent.actionOfAnimationEnd += () =>
{
AppManager.Instance.ChangeGameState(GameState.GameOver);
};
};*/
}
public bool IsAlive { get { return isAlive; } }
@ -35,7 +35,7 @@ namespace DangerousD.GameCore.GameObjects.LivingEntities
if(monsterName == "Zombie")
{
DeathRectangle deathRectangle = new DeathRectangle(Pos, "DeathFrom" + monsterName);
GraphicsComponent.actionOfAnimationEnd();
//GraphicsComponent.actionOfAnimationEnd();
}
isAlive = false;
}