12 lines
No EOL
355 B
C#
12 lines
No EOL
355 B
C#
using DangerousD.GameCore.Graphics;
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using Microsoft.Xna.Framework;
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namespace DangerousD.GameCore.GameObjects.MapObjects;
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public class Tile : MapObject
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{
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public override bool IsColliderOn { get; protected set; } = false;
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public Tile(Vector2 position, Vector2 size, Rectangle sourceRectangle) : base(position, size, sourceRectangle)
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{
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}
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} |