Merge branch 'gameObjects' of github.com:progtime-net/ZoFo into gameObjects

This commit is contained in:
Lev 2024-08-15 10:29:46 +03:00
commit f363aa873a
5 changed files with 69 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameObjects
{
internal class GunAttack:IPlayerWeaponAttack
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameObjects
{
internal class HandAttack:IPlayerWeaponAttack
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameObjects
{
internal interface IPlayerWeaponAttack
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameObjects
{
internal class LootData
{
public Dictionary<string, int> loots;
public void AddLoot(object lootObject, int quantity)
{
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZoFo.GameCore.GameObjects
{
internal class SwordAttack:IPlayerWeaponAttack
{
}
}