31 lines
588 B
C#
31 lines
588 B
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using ZoFo.GameCore.GameObjects.Entities;
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using ZoFo.GameCore.ZoFo_graphics;
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using ZoFo.GameCore.GameManagers;
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namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities;
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public class LivingEntity : Entity
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{
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public Vector2 velocity;
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private InputManager inputManager;
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public LivingEntity(Vector2 position) : base(position)
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{
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inputManager = new InputManager();
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}
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#region Server side
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/*public override void Update()
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{
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}*/
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#endregion
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}
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