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643ad9d28e
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643ad9d28e | ||
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d0af8bdabc | |||
a3705bffc2 | |||
3868c88ae1 | |||
d995c5f2b7 | |||
e607085e72 | |||
632b6b154e | |||
480b3d44ca |
90 changed files with 592 additions and 68 deletions
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.vs/Bowling/v17/.futdcache.v1
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.vs/Bowling/v17/.futdcache.v1
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@ -14,7 +14,7 @@ namespace Bowling.Classes
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|||
public string Name { get; set; }
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||||
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||||
[JsonProperty("score")]
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||||
public List<int> Score { get; set; }
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||||
public List<int> Score { get; set; } = new List<int>();
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||||
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||||
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||||
public string Serialize()
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||||
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|
4
Bowling/Connect.Designer.cs
generated
4
Bowling/Connect.Designer.cs
generated
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@ -44,6 +44,7 @@
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|||
this.NameTB.Name = "NameTB";
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||||
this.NameTB.Size = new System.Drawing.Size(224, 27);
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||||
this.NameTB.TabIndex = 0;
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||||
this.NameTB.Text = "test";
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||||
//
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||||
// IPTB
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||||
//
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||||
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@ -51,6 +52,7 @@
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|||
this.IPTB.Name = "IPTB";
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||||
this.IPTB.Size = new System.Drawing.Size(224, 27);
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||||
this.IPTB.TabIndex = 1;
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||||
this.IPTB.Text = "127.0.0.1";
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||||
//
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||||
// PortTB
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||||
//
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||||
|
@ -58,6 +60,7 @@
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|||
this.PortTB.Name = "PortTB";
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||||
this.PortTB.Size = new System.Drawing.Size(224, 27);
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||||
this.PortTB.TabIndex = 2;
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||||
this.PortTB.Text = "7632";
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||||
//
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||||
// label1
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||||
//
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||||
|
@ -121,6 +124,7 @@
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|||
this.Controls.Add(this.NameTB);
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||||
this.Name = "Connect";
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this.Text = "Launcher";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Connect_FormClosing);
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||||
this.ResumeLayout(false);
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||||
this.PerformLayout();
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||||
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||||
|
|
|
@ -39,5 +39,9 @@ namespace Bowling
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|||
private void ExitBtn_Click(object sender, EventArgs e)
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||||
{
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||||
}
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||||
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||||
private void Connect_FormClosing(object sender, FormClosingEventArgs e)
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||||
{
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||||
}
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||||
}
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||||
}
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||||
|
|
|
@ -63,6 +63,18 @@
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|||
/processorParam:TextureFormat=Color
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||||
/build:keggle.png
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||||
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||||
#begin line.png
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||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
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||||
/processorParam:ColorKeyColor=255,0,255,255
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||||
/processorParam:ColorKeyEnabled=True
|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
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||||
/processorParam:ResizeToPowerOfTwo=False
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||||
/processorParam:MakeSquare=False
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||||
/processorParam:TextureFormat=Color
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||||
/build:line.png
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||||
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||||
#begin logo.png
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||||
/importer:TextureImporter
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||||
/processor:TextureProcessor
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||||
|
|
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Bowling/Content/bin/Windows/Content/line.xnb
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Bowling/Content/bin/Windows/Content/line.xnb
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Bowling/Content/bin/Windows/line.xnb
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Bowling/Content/bin/Windows/line.xnb
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Before Width: | Height: | Size: 276 B After Width: | Height: | Size: 980 B |
BIN
Bowling/Content/line.png
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Bowling/Content/line.png
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After Width: | Height: | Size: 39 KiB |
|
@ -9,6 +9,7 @@
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|||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont.spritefont</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont2.spritefont</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/line.png</File>
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||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/logo.png</File>
|
||||
</SourceFiles>
|
||||
<DestFiles>
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||||
|
@ -18,5 +19,6 @@
|
|||
<File xsi:nil="true" />
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||||
<File xsi:nil="true" />
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||||
<File xsi:nil="true" />
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||||
<File xsi:nil="true" />
|
||||
</DestFiles>
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||||
</SourceFileCollection>
|
|
@ -1,7 +1,2 @@
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|||
Source File,Dest File,Processor Type,Content Type,Source File Size,Dest File Size,Build Seconds
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||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/arrow.png","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/arrow.xnb","TextureProcessor","Texture2DContent",365,2725,0,1815462
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/ball.png","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/ball.xnb","TextureProcessor","Texture2DContent",652,10085,0,0060204
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont.spritefont","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/gameFont.xnb","FontDescriptionProcessor","SpriteFontContent",2069,70690,0,1249094
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont2.spritefont","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/gameFont2.xnb","FontDescriptionProcessor","SpriteFontContent",2069,136226,0,0442164
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/keggle.xnb","TextureProcessor","Texture2DContent",276,4181,0,0052916
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/logo.png","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/logo.xnb","TextureProcessor","Texture2DContent",28661,504373,0,0264658
|
||||
"C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png","C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/keggle.xnb","TextureProcessor","Texture2DContent",980,6485,0,2016653
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||||
|
|
|
@ -9,6 +9,7 @@
|
|||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont.spritefont</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont2.spritefont</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/line.png</File>
|
||||
<File>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/logo.png</File>
|
||||
</SourceFiles>
|
||||
<DestFiles>
|
||||
|
@ -18,5 +19,6 @@
|
|||
<File xsi:nil="true" />
|
||||
<File xsi:nil="true" />
|
||||
<File xsi:nil="true" />
|
||||
<File xsi:nil="true" />
|
||||
</DestFiles>
|
||||
</SourceFileCollection>
|
|
@ -1,9 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png</SourceFile>
|
||||
<SourceTime>2022-04-23T00:12:43.2915834+03:00</SourceTime>
|
||||
<SourceTime>2022-04-23T21:52:30+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/Content/keggle.xnb</DestFile>
|
||||
<DestTime>2022-04-23T14:37:54.0070101+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:52:18.2788162+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
|
|
42
Bowling/Content/obj/Windows/Content/line.mgcontent
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42
Bowling/Content/obj/Windows/Content/line.mgcontent
Normal file
|
@ -0,0 +1,42 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/line.png</SourceFile>
|
||||
<SourceTime>2022-04-23T21:42:16+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/Content/line.xnb</DestFile>
|
||||
<DestTime>2022-04-23T23:12:17.00168+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
<ProcessorTime>2020-08-10T16:17:54+03:00</ProcessorTime>
|
||||
<Parameters>
|
||||
<Key>ColorKeyColor</Key>
|
||||
<Value>255,0,255,255</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>ColorKeyEnabled</Key>
|
||||
<Value>True</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>GenerateMipmaps</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>PremultiplyAlpha</Key>
|
||||
<Value>True</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>ResizeToPowerOfTwo</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>MakeSquare</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>TextureFormat</Key>
|
||||
<Value>Color</Value>
|
||||
</Parameters>
|
||||
<Dependencies />
|
||||
<BuildAsset />
|
||||
<BuildOutput />
|
||||
</PipelineBuildEvent>
|
|
@ -3,7 +3,7 @@
|
|||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/arrow.png</SourceFile>
|
||||
<SourceTime>2022-04-23T00:23:58+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/arrow.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.6382629+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:12:15.2356036+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/ball.png</SourceFile>
|
||||
<SourceTime>2021-05-04T12:20:30+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/ball.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.6552207+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:12:15.2505626+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont.spritefont</SourceFile>
|
||||
<SourceTime>2011-04-01T09:42:38+04:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/gameFont.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.7826428+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:12:15.4045547+03:00</DestTime>
|
||||
<Importer>FontDescriptionImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>FontDescriptionProcessor</Processor>
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/gameFont2.spritefont</SourceFile>
|
||||
<SourceTime>2022-04-23T14:47:06+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/gameFont2.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.8289166+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:12:15.4534544+03:00</DestTime>
|
||||
<Importer>FontDescriptionImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>FontDescriptionProcessor</Processor>
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/keggle.png</SourceFile>
|
||||
<SourceTime>2022-04-23T00:12:43.2915834+03:00</SourceTime>
|
||||
<SourceTime>2022-04-23T21:52:30+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/keggle.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.8349009+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:34:45.4964315+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
|
|
42
Bowling/Content/obj/Windows/line.mgcontent
Normal file
42
Bowling/Content/obj/Windows/line.mgcontent
Normal file
|
@ -0,0 +1,42 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PipelineBuildEvent xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/line.png</SourceFile>
|
||||
<SourceTime>2022-04-23T21:42:16+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/line.xnb</DestFile>
|
||||
<DestTime>2022-04-23T23:12:15.4773594+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
<ProcessorTime>2020-08-10T16:17:54+03:00</ProcessorTime>
|
||||
<Parameters>
|
||||
<Key>ColorKeyColor</Key>
|
||||
<Value>255,0,255,255</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>ColorKeyEnabled</Key>
|
||||
<Value>True</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>GenerateMipmaps</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>PremultiplyAlpha</Key>
|
||||
<Value>True</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>ResizeToPowerOfTwo</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>MakeSquare</Key>
|
||||
<Value>False</Value>
|
||||
</Parameters>
|
||||
<Parameters>
|
||||
<Key>TextureFormat</Key>
|
||||
<Value>Color</Value>
|
||||
</Parameters>
|
||||
<Dependencies />
|
||||
<BuildAsset />
|
||||
<BuildOutput />
|
||||
</PipelineBuildEvent>
|
|
@ -3,7 +3,7 @@
|
|||
<SourceFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/logo.png</SourceFile>
|
||||
<SourceTime>2022-04-23T11:30:44.0139383+03:00</SourceTime>
|
||||
<DestFile>C:/Users/Semejkin_AV/Documents/Github_repos/ProgtimeHack2022_Bowling/Bowling/Content/bin/Windows/logo.xnb</DestFile>
|
||||
<DestTime>2022-04-23T16:59:29.8628251+03:00</DestTime>
|
||||
<DestTime>2022-04-23T23:12:15.5052868+03:00</DestTime>
|
||||
<Importer>TextureImporter</Importer>
|
||||
<ImporterTime>2020-08-10T16:17:54+03:00</ImporterTime>
|
||||
<Processor>TextureProcessor</Processor>
|
||||
|
|
133
Bowling/Game1.cs
133
Bowling/Game1.cs
|
@ -7,15 +7,18 @@ using System.Collections.Generic;
|
|||
using System.Windows.Forms;
|
||||
using NetLib;
|
||||
using System.Threading;
|
||||
using System.Text;
|
||||
using System;
|
||||
|
||||
namespace Bowling
|
||||
{
|
||||
public enum GameState
|
||||
{
|
||||
Menu, Game, Exit, Connect_to_server, EndGame
|
||||
Menu, Game, Exit, Connect_to_server, PauseGame, EndGame
|
||||
}
|
||||
public class Game1 : Game
|
||||
{
|
||||
private Color[] colors = { Color.White/*, Color.Red, Color.Black, Color.DeepSkyBlue, Color.DeepPink*/ };
|
||||
private GraphicsDeviceManager _graphics;
|
||||
private SpriteBatch _spriteBatch;
|
||||
private static int gutter_height;
|
||||
|
@ -33,8 +36,9 @@ namespace Bowling
|
|||
private Vector2 ballStartPosition;
|
||||
private List<Classes.UI.Label> tableLabels;
|
||||
private int intermediateScore;
|
||||
private Classes.UI.Label lblCountP1;
|
||||
private Classes.UI.Label lblCountP2;
|
||||
private int counter;
|
||||
private Texture2D line_texture;
|
||||
private Random random;
|
||||
|
||||
|
||||
private List<Pin> pins = new List<Pin>();
|
||||
|
@ -52,6 +56,7 @@ namespace Bowling
|
|||
_graphics.PreferredBackBufferHeight = 1000;
|
||||
Content.RootDirectory = "Content";
|
||||
IsMouseVisible = true;
|
||||
Window.Title = "Bowling";
|
||||
}
|
||||
|
||||
protected override void Initialize()
|
||||
|
@ -61,7 +66,8 @@ namespace Bowling
|
|||
gutter_bottom_y = _graphics.PreferredBackBufferHeight - 100;
|
||||
gutter_height = 50;
|
||||
ballStartPosition = new Vector2(10, gutter_top_y + (gutter_bottom_y - gutter_top_y) / 2 - 25);
|
||||
ball = new Ball(ballStartPosition, Vector2.Zero, Color.Blue, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
|
||||
random = new Random();
|
||||
ball = new Ball(ballStartPosition, Vector2.Zero, Color.White, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
|
||||
menu = new Menu();
|
||||
player2 = new Player();
|
||||
rowWidth = 80;
|
||||
|
@ -70,6 +76,7 @@ namespace Bowling
|
|||
tableMarginLeft = 20;
|
||||
tableLabels = new List<Classes.UI.Label>();
|
||||
intermediateScore = 0;
|
||||
counter = 0;
|
||||
|
||||
base.Initialize();
|
||||
}
|
||||
|
@ -86,7 +93,7 @@ namespace Bowling
|
|||
{
|
||||
for (int j = 0; j < count; j++)
|
||||
{
|
||||
pins.Add(new Pin(keggle_texture, new Vector2(_graphics.PreferredBackBufferWidth - 150 * modifier + i * keggle_texture.Width * modifier, j * keggle_texture.Height * modifier + gutter_top_y - keggle_texture.Height * count / 2 * modifier + keggle_texture.Height * 6 + 30)));
|
||||
pins.Add(new Pin(keggle_texture, new Vector2(_graphics.PreferredBackBufferWidth - 150 * modifier + i * keggle_texture.Width * modifier, j * keggle_texture.Height * modifier + gutter_top_y - keggle_texture.Height * count / 2 * modifier + keggle_texture.Height * 5 + 40)));
|
||||
}
|
||||
count += 1;
|
||||
}
|
||||
|
@ -94,6 +101,7 @@ namespace Bowling
|
|||
whiteRectangle = new Texture2D(GraphicsDevice, 1, 1);
|
||||
whiteRectangle.SetData(new[] { Color.White });
|
||||
menu.LoadContent(Content);
|
||||
line_texture = Content.Load<Texture2D>("line");
|
||||
}
|
||||
|
||||
protected override void Update(GameTime gameTime)
|
||||
|
@ -115,20 +123,48 @@ namespace Bowling
|
|||
if (connect.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
gameState = GameState.Menu;
|
||||
gameState = GameState.Menu;
|
||||
player1 = new Player() { Name = connect.Name, Score = new List<int>() };
|
||||
player1 = new Player() { Name = connect.name, Score = new List<int>() };
|
||||
NetLib.NetLib.IP = connect.IP;
|
||||
NetLib.NetLib.port = connect.Port;
|
||||
NetLib.NetLib.Connect();
|
||||
SendPlayerData(player1);
|
||||
player2.Deserialize(NetLib.NetLib.Receive());
|
||||
Thread thread = new Thread(() =>
|
||||
{
|
||||
player2.Deserialize(NetLib.NetLib.Receive());
|
||||
while (true)
|
||||
{
|
||||
string msg = NetLib.NetLib.Receive();
|
||||
if (msg == "11")
|
||||
{
|
||||
ResetAll();
|
||||
}
|
||||
else if (msg == "12")
|
||||
{
|
||||
Exit();
|
||||
}
|
||||
else
|
||||
{
|
||||
player2.Deserialize(msg);
|
||||
}
|
||||
}
|
||||
});
|
||||
thread.Start();
|
||||
}
|
||||
else { gameState = GameState.Exit; }
|
||||
break;
|
||||
case GameState.EndGame:
|
||||
counter++;
|
||||
if (counter >= 300)
|
||||
{
|
||||
gameState = GameState.Menu;
|
||||
counter = 0;
|
||||
NetLib.NetLib.Send("11");
|
||||
}
|
||||
break;
|
||||
case GameState.PauseGame:
|
||||
if (player2.Score.Count == 21 || (player2.Score.Count == 20 && player2.Score[18] + player2.Score[19] != 10)) gameState = GameState.EndGame;
|
||||
if (tableLabels.Count >= 77) gameState = GameState.EndGame;
|
||||
break;
|
||||
}
|
||||
base.Update(gameTime);
|
||||
}
|
||||
|
@ -143,8 +179,9 @@ namespace Bowling
|
|||
{
|
||||
case GameState.Game:
|
||||
DrawGrid();
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(0, gutter_top_y - gutter_height, 10000, gutter_height), Color.Aquamarine);
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(0, gutter_bottom_y, 10000, gutter_height), Color.Aquamarine);
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(0, gutter_top_y - gutter_height, 10000, gutter_height), Color.Gray);
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(0, gutter_bottom_y, 10000, gutter_height), Color.Gray);
|
||||
_spriteBatch.Draw(line_texture, new Rectangle(0, gutter_top_y, _graphics.PreferredBackBufferWidth, gutter_bottom_y - gutter_top_y), Color.White);
|
||||
for (int i = 0; i < pins.Count; i++)
|
||||
{
|
||||
pins[i].Draw(_spriteBatch);
|
||||
|
@ -158,6 +195,20 @@ namespace Bowling
|
|||
case GameState.Menu:
|
||||
menu.Draw(_spriteBatch);
|
||||
break;
|
||||
case GameState.EndGame:
|
||||
DrawGrid();
|
||||
foreach (Classes.UI.Label lbl in tableLabels)
|
||||
{
|
||||
lbl.Draw(_spriteBatch);
|
||||
}
|
||||
break;
|
||||
case GameState.PauseGame:
|
||||
DrawGrid();
|
||||
foreach (Classes.UI.Label lbl in tableLabels)
|
||||
{
|
||||
lbl.Draw(_spriteBatch);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
base.Draw(gameTime);
|
||||
|
@ -177,7 +228,7 @@ namespace Bowling
|
|||
{
|
||||
player1.Score.Add(intermediateScore);
|
||||
intermediateScore = 0;
|
||||
ball = new Ball(ballStartPosition, Vector2.Zero, Color.Blue, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
|
||||
ball = new Ball(ballStartPosition, Vector2.Zero, Color.White, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
|
||||
ball.LoadContent(Content);
|
||||
if (player1.Score.Count <= 20 && player1.Score.Count % 2 == 0)
|
||||
{
|
||||
|
@ -187,9 +238,10 @@ namespace Bowling
|
|||
{
|
||||
if (player1.Score[18] + player1.Score[19] == 10) NewMove();
|
||||
}
|
||||
if (player1.Score.Count == 20 && player1.Score[18] + player1.Score[19] != 10)
|
||||
if (player1.Score.Count == 21 || (player1.Score.Count == 20 && player1.Score[18] + player1.Score[19] != 10))
|
||||
{
|
||||
gameState = GameState.EndGame;
|
||||
gameState = GameState.PauseGame;
|
||||
if (player2.Score.Count == 21 || (player2.Score.Count == 20 && player2.Score[18] + player2.Score[19] != 10)) gameState = GameState.EndGame;
|
||||
}
|
||||
SendPlayerData(player1);
|
||||
}
|
||||
|
@ -198,6 +250,9 @@ namespace Bowling
|
|||
private void DrawGrid()
|
||||
{
|
||||
tableLabels.Clear();
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(tableMarginLeft, tableMarginTop, rowWidth * 13, rowHeight * 7), Color.RoyalBlue);
|
||||
_spriteBatch.Draw(whiteRectangle, new Rectangle(tableMarginLeft + rowWidth, tableMarginTop + rowHeight, rowWidth * 12, rowHeight * 6),
|
||||
Color.SkyBlue);
|
||||
int currentRow = 0;
|
||||
int currentColumn = 0;
|
||||
for (int i = 0; i < 6; i++)
|
||||
|
@ -215,11 +270,11 @@ namespace Bowling
|
|||
for (int i = 1; i < 11; i++)
|
||||
{
|
||||
int shift = (i == 10) ? tableMarginLeft - 5 + rowWidth * i + rowWidth : tableMarginLeft - 5 + rowWidth * i + rowWidth / 2;
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(i.ToString(), new Vector2(shift, tableMarginTop + 2), Color.Red);
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(i.ToString(), new Vector2(shift, tableMarginTop + 2), Color.White);
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
}
|
||||
Classes.UI.Label label = new Classes.UI.Label("TTL", new Vector2(tableMarginLeft + currentColumn - 2 * rowWidth + 10, tableMarginTop + 5), Color.Red);
|
||||
Classes.UI.Label label = new Classes.UI.Label("TTL", new Vector2(tableMarginLeft + currentColumn - 2 * rowWidth + 10, tableMarginTop + 5), Color.MonoGameOrange);
|
||||
label.LoadContent(Content);
|
||||
tableLabels.Add(label);
|
||||
for (int i = 0; i < player1.Score.Count; i++)
|
||||
|
@ -227,15 +282,15 @@ namespace Bowling
|
|||
string score = (player1.Score[i] == 0) ? "-" : player1.Score[i].ToString();
|
||||
if (i != 0 && i % 2 == 1) score = (player1.Score[i] + player1.Score[i - 1] == 10) ? "/" : score;
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score, new Vector2(tableMarginLeft + rowWidth + i * (rowWidth / 2) + 10, tableMarginTop + rowHeight + 5),
|
||||
Color.Fuchsia);
|
||||
Color.White);
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
}
|
||||
for (int i = 0; i < player1.Score.Count / 2; i++)
|
||||
{
|
||||
int score = player1.Score[i * 2] + player1.Score[i * 2 + 1];
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth + i * rowWidth + 30, tableMarginTop + 2 * rowHeight + 25)
|
||||
, Color.Fuchsia);
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth + i * rowWidth + 30, tableMarginTop + 2 * rowHeight + 25),
|
||||
Color.White);
|
||||
lbl.FontName = "gameFont2";
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
|
@ -247,8 +302,9 @@ namespace Bowling
|
|||
if (i % 2 == 0) score = 0;
|
||||
else if (i == 1) score = Sum(player1.Score);
|
||||
else score = Sum(player2.Score);
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth * 12 + rowWidth / 2, tableMarginTop + countRows + rowHeight + 5),
|
||||
Color.Fuchsia);
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth * 12 + rowWidth / 2 - 15, tableMarginTop + countRows + rowHeight + ((i % 2 == 1) ? 15 : 5)),
|
||||
Color.White);
|
||||
if (i % 2 == 1) lbl.FontName = "gameFont2";
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
countRows += (i != 0 && i % 2 == 1) ? 2 * rowHeight : rowHeight;
|
||||
|
@ -258,19 +314,28 @@ namespace Bowling
|
|||
string score = (player2.Score[i] == 0) ? "-" : player2.Score[i].ToString();
|
||||
if (i != 0 && i % 2 == 1) score = (player2.Score[i] + player2.Score[i - 1] == 10) ? "/" : score;
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score, new Vector2(tableMarginLeft + rowWidth + i * (rowWidth / 2) + 10, tableMarginTop + rowHeight * 4 + 5),
|
||||
Color.Fuchsia);
|
||||
Color.White);
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
}
|
||||
for (int i = 0; i < player2.Score.Count / 2; i++)
|
||||
{
|
||||
int score = player2.Score[i * 2] + player2.Score[i * 2 + 1];
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth + i * rowWidth + 30, tableMarginTop + 5 * rowHeight + 25)
|
||||
, Color.Fuchsia);
|
||||
Classes.UI.Label lbl = new Classes.UI.Label(score.ToString(), new Vector2(tableMarginLeft + rowWidth + i * rowWidth + 30, tableMarginTop + 5 * rowHeight + 25),
|
||||
Color.White);
|
||||
lbl.FontName = "gameFont2";
|
||||
lbl.LoadContent(Content);
|
||||
tableLabels.Add(lbl);
|
||||
}
|
||||
Classes.UI.Label label_p1_name = new Classes.UI.Label(player1.Name[0].ToString(), new Vector2(tableMarginLeft + 5, tableMarginTop + rowHeight),
|
||||
Color.White);
|
||||
label_p1_name.LoadContent(Content);
|
||||
tableLabels.Add(label_p1_name);
|
||||
|
||||
Classes.UI.Label label_p2_name = new Classes.UI.Label(player2.Name[0].ToString(), new Vector2(tableMarginLeft + 5, tableMarginTop + 4 * rowHeight),
|
||||
Color.White);
|
||||
label_p2_name.LoadContent(Content);
|
||||
tableLabels.Add(label_p2_name);
|
||||
}
|
||||
|
||||
private void NewMove()
|
||||
|
@ -282,9 +347,9 @@ namespace Bowling
|
|||
private int Sum(List<int> score)
|
||||
{
|
||||
int sum = 0;
|
||||
foreach (int a in score)
|
||||
for (int i = 0; i < score.Count; i++)
|
||||
{
|
||||
sum += a;
|
||||
sum += score[i];
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
|
@ -293,5 +358,23 @@ namespace Bowling
|
|||
{
|
||||
NetLib.NetLib.Send(player.Serialize());
|
||||
}
|
||||
|
||||
private void ResetAll()
|
||||
{
|
||||
ball = new Ball(ballStartPosition, Vector2.Zero, Color.White, Gutter_top_y, gutter_bottom_y, gutter_height, _graphics.PreferredBackBufferWidth);
|
||||
menu = new Menu();
|
||||
player1.Score.Clear();
|
||||
player2.Score.Clear();
|
||||
rowWidth = 80;
|
||||
rowHeight = 50;
|
||||
tableMarginTop = 20;
|
||||
tableMarginLeft = 20;
|
||||
tableLabels = new List<Classes.UI.Label>();
|
||||
intermediateScore = 0;
|
||||
counter = 0;
|
||||
gameState = GameState.Menu;
|
||||
pins.Clear();
|
||||
LoadContent();
|
||||
}
|
||||
}
|
||||
}
|
BIN
Bowling/bin/Debug/netcoreapp3.1/.vs/Bowling/v17/.suo
Normal file
BIN
Bowling/bin/Debug/netcoreapp3.1/.vs/Bowling/v17/.suo
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Bowling/bin/Debug/netcoreapp3.1/Content/line.xnb
Normal file
BIN
Bowling/bin/Debug/netcoreapp3.1/Content/line.xnb
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -93,3 +93,4 @@ C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Bowling\obj
|
|||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Bowling\obj\Debug\netcoreapp3.1\Bowling.pdb
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Bowling\obj\Debug\netcoreapp3.1\Bowling.genruntimeconfig.cache
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Bowling\bin\Debug\netcoreapp3.1\Content\gameFont2.xnb
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Bowling\bin\Debug\netcoreapp3.1\Content\line.xnb
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -15,7 +15,7 @@ namespace NetLib
|
|||
|
||||
public static void Connect()
|
||||
{
|
||||
IPAddress ip = IPAddress.Parse(IP);
|
||||
IPAddress ip = Dns.GetHostAddresses(IP)[0];
|
||||
IPEndPoint ipe = new IPEndPoint(ip, port);
|
||||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
socket.Connect(ipe);
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -15,7 +15,7 @@ namespace Bowling_Server.Classes
|
|||
public List<int> Score { get; set; }
|
||||
|
||||
[NonSerialized]
|
||||
public Socket socket;
|
||||
public Socket Socket;
|
||||
|
||||
|
||||
public string Serialize()
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
using System;
|
||||
using Bowling_Server.Classes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Bowling_Server.Classes;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using NetLib;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace Bowling_Server
|
||||
{
|
||||
|
@ -13,7 +12,6 @@ namespace Bowling_Server
|
|||
{
|
||||
static List<Player> players = new List<Player>();
|
||||
private static Socket socket;
|
||||
public static Random random;
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
|
@ -34,7 +32,7 @@ namespace Bowling_Server
|
|||
}
|
||||
StartGame(group);
|
||||
}
|
||||
Thread.Sleep(1000);
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
});
|
||||
matchmakingThread.Start();
|
||||
|
@ -49,7 +47,7 @@ namespace Bowling_Server
|
|||
string json = Encoding.ASCII.GetString(data, 0, recv);
|
||||
Player player = new Player();
|
||||
player.Deserialize(json);
|
||||
player.socket = client;
|
||||
player.Socket = client;
|
||||
players.Add(player);
|
||||
});
|
||||
thread.Start();
|
||||
|
@ -62,12 +60,16 @@ namespace Bowling_Server
|
|||
IPEndPoint ipe = new IPEndPoint(ip, port);
|
||||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
socket.Bind(ipe);
|
||||
socket.Listen(2);
|
||||
socket.Listen(100);
|
||||
}
|
||||
public static void Send(string message, Socket client)
|
||||
{
|
||||
byte[] data = Encoding.ASCII.GetBytes(message);
|
||||
client.Send(data);
|
||||
try
|
||||
{
|
||||
byte[] data = Encoding.ASCII.GetBytes(message);
|
||||
client.Send(data);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
static void CastOpponents(List<Player> group)
|
||||
{
|
||||
|
@ -77,7 +79,7 @@ namespace Bowling_Server
|
|||
{
|
||||
if (opponent != player)
|
||||
{
|
||||
Send(opponent.Serialize(), player.socket);
|
||||
Send(opponent.Serialize(), player.Socket);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -85,6 +87,7 @@ namespace Bowling_Server
|
|||
|
||||
static void StartGame(List<Player> group)
|
||||
{
|
||||
|
||||
Console.WriteLine("OK");
|
||||
CastOpponents(group);
|
||||
foreach (var player in group)
|
||||
|
@ -92,15 +95,53 @@ namespace Bowling_Server
|
|||
Thread thread = new Thread(() =>
|
||||
{
|
||||
byte[] data = new byte[1024];
|
||||
while (true)
|
||||
player.Socket.ReceiveTimeout = 60000;
|
||||
try
|
||||
{
|
||||
int dataLength = player.socket.Receive(data);
|
||||
string json = Encoding.ASCII.GetString(data, 0, dataLength);
|
||||
player.Deserialize(json);
|
||||
CastOpponents(group);
|
||||
while (true)
|
||||
{
|
||||
int dataLength = player.Socket.Receive(data);
|
||||
string json = Encoding.ASCII.GetString(data, 0, dataLength);
|
||||
if (json == "11")
|
||||
{
|
||||
foreach (var player in group)
|
||||
{
|
||||
player.Socket.Send(Encoding.ASCII.GetBytes("11"));
|
||||
player.Score = new List<int>();
|
||||
players.Add(player);
|
||||
}
|
||||
break;
|
||||
}
|
||||
player.Deserialize(json);
|
||||
CastOpponents(group);
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
catch
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.WriteLine("Player disconnected");
|
||||
if (group.IndexOf(player) == 1)
|
||||
{
|
||||
group[1].Socket.Send(Encoding.ASCII.GetBytes("12"));
|
||||
group[0].Socket.Send(Encoding.ASCII.GetBytes("11"));
|
||||
group[0].Score = new List<int>();
|
||||
players.Add(group[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
group[0].Socket.Send(Encoding.ASCII.GetBytes("12"));
|
||||
group[1].Socket.Send(Encoding.ASCII.GetBytes("11"));
|
||||
group[1].Score = new List<int>();
|
||||
players.Add(group[1]);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("Players disconnected. Can't process disconnection. Game ended.");
|
||||
}
|
||||
}
|
||||
});
|
||||
thread.Start();
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
20
README.md
20
README.md
|
@ -1 +1,21 @@
|
|||
# ProgtimeHack2022_Bowling
|
||||
Bowling game writeen in ProgTime 2022 hackathon/
|
||||
|
||||
# Server setup
|
||||
Install dotnet: <br/>
|
||||
Windows: https://dotnet.microsoft.com/en-us/download <br/>
|
||||
Linux: https://docs.microsoft.com/en-us/dotnet/core/install/linux-ubuntu <br/>
|
||||
|
||||
Compile and run server: <br/>
|
||||
```
|
||||
cd Bowling_Server
|
||||
dotnet run
|
||||
```
|
||||
|
||||
In the console that opens, enter server IP (``0.0.0.0`` if you want to listen from all available IP) and the port(ex. 7632) on which the game server will be launched.
|
||||
|
||||
The server must have as least one static IP.
|
||||
|
||||
# Game
|
||||
Compile the game for the desired operating system and send it to users. At startup, enter the IP and port on which the server is running. <br/>
|
||||
If there are enough players(2), the game will start **immediately**.
|
||||
|
|
13
Test/Program.cs
Normal file
13
Test/Program.cs
Normal file
|
@ -0,0 +1,13 @@
|
|||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace Test
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine(Dns.GetHostAddresses("mootfrost.ru")[0]);
|
||||
}
|
||||
}
|
||||
}
|
8
Test/Test.csproj
Normal file
8
Test/Test.csproj
Normal file
|
@ -0,0 +1,8 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
23
Test/bin/Debug/netcoreapp3.1/Test.deps.json
Normal file
23
Test/bin/Debug/netcoreapp3.1/Test.deps.json
Normal file
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v3.1",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v3.1": {
|
||||
"Test/1.0.0": {
|
||||
"runtime": {
|
||||
"Test.dll": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"Test/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
}
|
||||
}
|
||||
}
|
BIN
Test/bin/Debug/netcoreapp3.1/Test.dll
Normal file
BIN
Test/bin/Debug/netcoreapp3.1/Test.dll
Normal file
Binary file not shown.
BIN
Test/bin/Debug/netcoreapp3.1/Test.exe
Normal file
BIN
Test/bin/Debug/netcoreapp3.1/Test.exe
Normal file
Binary file not shown.
BIN
Test/bin/Debug/netcoreapp3.1/Test.pdb
Normal file
BIN
Test/bin/Debug/netcoreapp3.1/Test.pdb
Normal file
Binary file not shown.
8
Test/bin/Debug/netcoreapp3.1/Test.runtimeconfig.dev.json
Normal file
8
Test/bin/Debug/netcoreapp3.1/Test.runtimeconfig.dev.json
Normal file
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"runtimeOptions": {
|
||||
"additionalProbingPaths": [
|
||||
"C:\\Users\\Semejkin_AV\\.dotnet\\store\\|arch|\\|tfm|",
|
||||
"C:\\Users\\Semejkin_AV\\.nuget\\packages"
|
||||
]
|
||||
}
|
||||
}
|
9
Test/bin/Debug/netcoreapp3.1/Test.runtimeconfig.json
Normal file
9
Test/bin/Debug/netcoreapp3.1/Test.runtimeconfig.json
Normal file
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "netcoreapp3.1",
|
||||
"framework": {
|
||||
"name": "Microsoft.NETCore.App",
|
||||
"version": "3.1.0"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v3.1", FrameworkDisplayName = "")]
|
23
Test/obj/Debug/netcoreapp3.1/Test.AssemblyInfo.cs
Normal file
23
Test/obj/Debug/netcoreapp3.1/Test.AssemblyInfo.cs
Normal file
|
@ -0,0 +1,23 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("Test")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
|
||||
[assembly: System.Reflection.AssemblyProductAttribute("Test")]
|
||||
[assembly: System.Reflection.AssemblyTitleAttribute("Test")]
|
||||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||
|
||||
// Создано классом WriteCodeFragment MSBuild.
|
||||
|
|
@ -0,0 +1 @@
|
|||
f6533ec0c338906e0f581238a326c04606b3059f
|
|
@ -0,0 +1,3 @@
|
|||
is_global = true
|
||||
build_property.RootNamespace = Test
|
||||
build_property.ProjectDir = C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\
|
BIN
Test/obj/Debug/netcoreapp3.1/Test.assets.cache
Normal file
BIN
Test/obj/Debug/netcoreapp3.1/Test.assets.cache
Normal file
Binary file not shown.
BIN
Test/obj/Debug/netcoreapp3.1/Test.csproj.AssemblyReference.cache
Normal file
BIN
Test/obj/Debug/netcoreapp3.1/Test.csproj.AssemblyReference.cache
Normal file
Binary file not shown.
|
@ -0,0 +1 @@
|
|||
888bf9d461a4b4d8262376cf6b207220f62a1b4f
|
|
@ -0,0 +1,14 @@
|
|||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.exe
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.deps.json
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.runtimeconfig.json
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.runtimeconfig.dev.json
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.dll
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\bin\Debug\netcoreapp3.1\Test.pdb
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.csproj.AssemblyReference.cache
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.GeneratedMSBuildEditorConfig.editorconfig
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.AssemblyInfoInputs.cache
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.AssemblyInfo.cs
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.dll
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.pdb
|
||||
C:\Users\Semejkin_AV\Documents\Github_repos\ProgtimeHack2022_Bowling\Test\obj\Debug\netcoreapp3.1\Test.genruntimeconfig.cache
|
BIN
Test/obj/Debug/netcoreapp3.1/Test.dll
Normal file
BIN
Test/obj/Debug/netcoreapp3.1/Test.dll
Normal file
Binary file not shown.
1
Test/obj/Debug/netcoreapp3.1/Test.genruntimeconfig.cache
Normal file
1
Test/obj/Debug/netcoreapp3.1/Test.genruntimeconfig.cache
Normal file
|
@ -0,0 +1 @@
|
|||
cf6a809174eb713435eea0664134528a06d2b76a
|
BIN
Test/obj/Debug/netcoreapp3.1/Test.pdb
Normal file
BIN
Test/obj/Debug/netcoreapp3.1/Test.pdb
Normal file
Binary file not shown.
BIN
Test/obj/Debug/netcoreapp3.1/apphost.exe
Normal file
BIN
Test/obj/Debug/netcoreapp3.1/apphost.exe
Normal file
Binary file not shown.
68
Test/obj/Test.csproj.nuget.dgspec.json
Normal file
68
Test/obj/Test.csproj.nuget.dgspec.json
Normal file
|
@ -0,0 +1,68 @@
|
|||
{
|
||||
"format": 1,
|
||||
"restore": {
|
||||
"C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj": {}
|
||||
},
|
||||
"projects": {
|
||||
"C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj",
|
||||
"projectName": "Test",
|
||||
"projectPath": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj",
|
||||
"packagesPath": "C:\\Users\\Semejkin_AV\\.nuget\\packages\\",
|
||||
"outputPath": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\Semejkin_AV\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"netcoreapp3.1"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"netcoreapp3.1": {
|
||||
"targetAlias": "netcoreapp3.1",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"netcoreapp3.1": {
|
||||
"targetAlias": "netcoreapp3.1",
|
||||
"imports": [
|
||||
"net461",
|
||||
"net462",
|
||||
"net47",
|
||||
"net471",
|
||||
"net472",
|
||||
"net48"
|
||||
],
|
||||
"assetTargetFallback": true,
|
||||
"warn": true,
|
||||
"downloadDependencies": [
|
||||
{
|
||||
"name": "Microsoft.NETCore.App.Host.win-x64",
|
||||
"version": "[3.1.23, 3.1.23]"
|
||||
}
|
||||
],
|
||||
"frameworkReferences": {
|
||||
"Microsoft.NETCore.App": {
|
||||
"privateAssets": "all"
|
||||
}
|
||||
},
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.300-preview.22204.3\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
15
Test/obj/Test.csproj.nuget.g.props
Normal file
15
Test/obj/Test.csproj.nuget.g.props
Normal file
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(ExcludeRestorePackageImports)' != 'true'">
|
||||
<RestoreSuccess Condition="'$(RestoreSuccess)' == ''">True</RestoreSuccess>
|
||||
<RestoreTool Condition="'$(RestoreTool)' == ''">NuGet</RestoreTool>
|
||||
<ProjectAssetsFile Condition="'$(ProjectAssetsFile)' == ''">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
|
||||
<NuGetPackageRoot Condition="'$(NuGetPackageRoot)' == ''">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
|
||||
<NuGetPackageFolders Condition="'$(NuGetPackageFolders)' == ''">C:\Users\Semejkin_AV\.nuget\packages\</NuGetPackageFolders>
|
||||
<NuGetProjectStyle Condition="'$(NuGetProjectStyle)' == ''">PackageReference</NuGetProjectStyle>
|
||||
<NuGetToolVersion Condition="'$(NuGetToolVersion)' == ''">6.2.0</NuGetToolVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition="'$(ExcludeRestorePackageImports)' != 'true'">
|
||||
<SourceRoot Include="C:\Users\Semejkin_AV\.nuget\packages\" />
|
||||
</ItemGroup>
|
||||
</Project>
|
2
Test/obj/Test.csproj.nuget.g.targets
Normal file
2
Test/obj/Test.csproj.nuget.g.targets
Normal file
|
@ -0,0 +1,2 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
73
Test/obj/project.assets.json
Normal file
73
Test/obj/project.assets.json
Normal file
|
@ -0,0 +1,73 @@
|
|||
{
|
||||
"version": 3,
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v3.1": {}
|
||||
},
|
||||
"libraries": {},
|
||||
"projectFileDependencyGroups": {
|
||||
".NETCoreApp,Version=v3.1": []
|
||||
},
|
||||
"packageFolders": {
|
||||
"C:\\Users\\Semejkin_AV\\.nuget\\packages\\": {}
|
||||
},
|
||||
"project": {
|
||||
"version": "1.0.0",
|
||||
"restore": {
|
||||
"projectUniqueName": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj",
|
||||
"projectName": "Test",
|
||||
"projectPath": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj",
|
||||
"packagesPath": "C:\\Users\\Semejkin_AV\\.nuget\\packages\\",
|
||||
"outputPath": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\obj\\",
|
||||
"projectStyle": "PackageReference",
|
||||
"configFilePaths": [
|
||||
"C:\\Users\\Semejkin_AV\\AppData\\Roaming\\NuGet\\NuGet.Config",
|
||||
"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
|
||||
],
|
||||
"originalTargetFrameworks": [
|
||||
"netcoreapp3.1"
|
||||
],
|
||||
"sources": {
|
||||
"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
|
||||
"https://api.nuget.org/v3/index.json": {}
|
||||
},
|
||||
"frameworks": {
|
||||
"netcoreapp3.1": {
|
||||
"targetAlias": "netcoreapp3.1",
|
||||
"projectReferences": {}
|
||||
}
|
||||
},
|
||||
"warningProperties": {
|
||||
"warnAsError": [
|
||||
"NU1605"
|
||||
]
|
||||
}
|
||||
},
|
||||
"frameworks": {
|
||||
"netcoreapp3.1": {
|
||||
"targetAlias": "netcoreapp3.1",
|
||||
"imports": [
|
||||
"net461",
|
||||
"net462",
|
||||
"net47",
|
||||
"net471",
|
||||
"net472",
|
||||
"net48"
|
||||
],
|
||||
"assetTargetFallback": true,
|
||||
"warn": true,
|
||||
"downloadDependencies": [
|
||||
{
|
||||
"name": "Microsoft.NETCore.App.Host.win-x64",
|
||||
"version": "[3.1.23, 3.1.23]"
|
||||
}
|
||||
],
|
||||
"frameworkReferences": {
|
||||
"Microsoft.NETCore.App": {
|
||||
"privateAssets": "all"
|
||||
}
|
||||
},
|
||||
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.300-preview.22204.3\\RuntimeIdentifierGraph.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
10
Test/obj/project.nuget.cache
Normal file
10
Test/obj/project.nuget.cache
Normal file
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"version": 2,
|
||||
"dgSpecHash": "BEh5d9qXk9PtQezdq/2nEVWFOsPSR1oVjwUhtMfugQxH0a54MUMI06CPnCdjxEKu0guIGIy/EiGQCb1zqwwuWw==",
|
||||
"success": true,
|
||||
"projectFilePath": "C:\\Users\\Semejkin_AV\\Documents\\Github_repos\\ProgtimeHack2022_Bowling\\Test\\Test.csproj",
|
||||
"expectedPackageFiles": [
|
||||
"C:\\Users\\Semejkin_AV\\.nuget\\packages\\microsoft.netcore.app.host.win-x64\\3.1.23\\microsoft.netcore.app.host.win-x64.3.1.23.nupkg.sha512"
|
||||
],
|
||||
"logs": []
|
||||
}
|
Loading…
Add table
Reference in a new issue