Merge branch 'refs/heads/Development' into Interactable
This commit is contained in:
commit
7bce47259c
50 changed files with 1018 additions and 126 deletions
|
@ -24,6 +24,10 @@ namespace MonogameLibrary.UI.Elements
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||||||
private bool isChecked;
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private bool isChecked;
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||||||
HoverState hoverState = HoverState.None;
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HoverState hoverState = HoverState.None;
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public bool GetChecked { get { return isChecked; } }
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public bool GetChecked { get { return isChecked; } }
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||||||
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public void SetIsChecked(bool isChecked)
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||||||
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{
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this.isChecked=isChecked;
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}
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public bool InteractUpdate(MouseState mouseState, MouseState prevmouseState)
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public bool InteractUpdate(MouseState mouseState, MouseState prevmouseState)
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{
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{
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if (rectangle.Intersects(new Rectangle(mouseState.Position, Point.Zero)))
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if (rectangle.Intersects(new Rectangle(mouseState.Position, Point.Zero)))
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@ -34,6 +34,63 @@
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||||||
/processorParam:TextureFormat=Compressed
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/processorParam:TextureFormat=Compressed
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/build:Fonts/Font3.spritefont
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/build:Fonts/Font3.spritefont
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#begin MapData/TileMaps/main.tmj
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/copy:MapData/TileMaps/main.tmj
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#begin MapData/TileMaps/main.tmx
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/copy:MapData/TileMaps/main.tmx
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#begin MapData/TileSets/TileSet 1.tsj
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/copy:MapData/TileSets/TileSet 1.tsj
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#begin sounds/Loot.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:sounds/Loot.wav
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#begin sounds/Odevanie odezdi.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:sounds/Odevanie odezdi.wav
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#begin sounds/Pieot wodichky.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:sounds/Pieot wodichky.wav
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#begin sounds/Sshetchik geigera.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:sounds/Sshetchik geigera.wav
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#begin sounds/Tabletki 2.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:sounds/Tabletki 2.wav
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#begin sounds/Tabletki.mp3
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/importer:Mp3Importer
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/processor:SongProcessor
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/processorParam:Quality=Best
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/build:sounds/Tabletki.mp3
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#begin sounds/Zombi napal.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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||||||
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/build:sounds/Zombi napal.wav
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||||||
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||||||
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#begin sounds/Zombi stoit.wav
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/importer:WavImporter
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||||||
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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||||||
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/build:sounds/Zombi stoit.wav
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||||||
|
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||||||
#begin Textures/GUI/background/base.png
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#begin Textures/GUI/background/base.png
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/importer:TextureImporter
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/importer:TextureImporter
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||||||
/processor:TextureProcessor
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/processor:TextureProcessor
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@ -166,3 +223,15 @@
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||||||
/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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||||||
/build:Textures/GUI/switch.png
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/build:Textures/GUI/switch.png
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||||||
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||||||
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#begin Textures/TileSets/TilesetFloor.png
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/importer:TextureImporter
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||||||
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/processor:TextureProcessor
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||||||
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/processorParam:ColorKeyColor=255,0,255,255
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||||||
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/processorParam:ColorKeyEnabled=True
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||||||
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/processorParam:GenerateMipmaps=False
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||||||
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/processorParam:PremultiplyAlpha=True
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||||||
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/processorParam:ResizeToPowerOfTwo=False
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||||||
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/processorParam:MakeSquare=False
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||||||
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/processorParam:TextureFormat=Color
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||||||
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/build:Textures/TileSets/TilesetFloor.png;Textures/TileSets/TileSet 1.png
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167
ZoFo/Content/MapData/TileMaps/main.tmj
Normal file
167
ZoFo/Content/MapData/TileMaps/main.tmj
Normal file
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@ -0,0 +1,167 @@
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||||||
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{ "compressionlevel":-1,
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"height":20,
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"infinite":true,
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"layers":[
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{
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||||||
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}],
|
||||||
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|
||||||
|
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||||||
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|
||||||
|
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|
||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
"visible":true,
|
||||||
|
"width":48,
|
||||||
|
"x":0,
|
||||||
|
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|
||||||
|
}],
|
||||||
|
"nextlayerid":2,
|
||||||
|
"nextobjectid":1,
|
||||||
|
"orientation":"orthogonal",
|
||||||
|
"renderorder":"right-down",
|
||||||
|
"tiledversion":"1.10.2",
|
||||||
|
"tileheight":16,
|
||||||
|
"tilesets":[
|
||||||
|
{
|
||||||
|
"firstgid":1,
|
||||||
|
"source":"TileSets\/TileSet 1.tsj"
|
||||||
|
}],
|
||||||
|
"tilewidth":16,
|
||||||
|
"type":"map",
|
||||||
|
"version":"1.10",
|
||||||
|
"width":30
|
||||||
|
}
|
116
ZoFo/Content/MapData/TileMaps/main.tmx
Normal file
116
ZoFo/Content/MapData/TileMaps/main.tmx
Normal file
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@ -0,0 +1,116 @@
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||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="16" tileheight="16" infinite="1" nextlayerid="2" nextobjectid="1">
|
||||||
|
<tileset firstgid="1" source="../TileSets/TileSet 1.tsj"/>
|
||||||
|
<layer id="1" name="Слой тайлов 1" width="30" height="20">
|
||||||
|
<data encoding="csv">
|
||||||
|
<chunk x="-16" y="-16" width="16" height="16">
|
||||||
|
24,24,24,28,29,24,24,24,28,46,29,24,25,115,45,46,
|
||||||
|
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|
47,23,24,50,32,10,32,46,29,50,2,51,24,24,24,24,
|
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|
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|
||||||
|
51,50,32,29,50,51,90,24,25,45,46,29,25,23,24,90,
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|
24,24,50,32,46,29,24,28,10,2,2,51,50,51,24,90,
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|
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|
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|
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|
10,32,29,24,24,24,25,23,28,29,90,24,24,90,24,50,
|
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|
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|
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|
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|
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24,25,23,24,24,25,23,50,51,24,24,50,32,29,24,90,
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24,50,32,29,90,25,45,29,24,24,24,24,50,51,24,89,
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|
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|
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|
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|
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|
2,32,29,24,24,28,46,46,29,24,24,25,1,3,23,89,
|
||||||
|
24,50,32,29,24,25,1,3,23,24,89,50,32,10,51,24
|
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|
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|
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|
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|
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|
24,28,29,28,29,24,24,24,24,28,29,24,24,24,28,29,
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|
24,25,23,50,51,24,24,28,29,50,51,24,24,24,25,45,
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|
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24,24,25,45,29,24,28,29,24,24,24,24,24,28,29,24,
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||||||
|
90,24,50,2,51,28,10,51,90,24,28,29,24,25,45,46,
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|
29,90,24,24,24,50,51,24,24,28,10,32,46,10,3,1,
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|
32,29,24,90,24,24,24,24,28,47,23,50,2,51,50,51,
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|
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24,50,51,24,28,10,2,2,2,2,32,10,51,24,24,89,
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|
24,24,89,90,25,23,24,24,24,24,50,32,46,46,29,89,
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|
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|
24,24,24,28,10,51,24,28,47,45,29,24,24,24,24,24,
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
29,50,2,51,24,24,24,89,24,24,24,24,24,89,24,50,
|
||||||
|
23,24,24,28,46,29,90,90,24,89,24,28,29,24,24,24,
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|
32,46,29,25,115,45,29,24,90,24,24,25,23,24,24,28,
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|
||||||
|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
29,50,32,29,28,29,25,23,24,24,89,28,29,24,24,24,
|
||||||
|
51,24,50,51,50,32,10,32,46,29,24,50,51,24,90,24,
|
||||||
|
24,24,24,24,89,50,32,10,2,32,46,29,89,28,29,24,
|
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|
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|
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|
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|
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|
51,24,24,24,24,24,24,24,24,50,32,46,46,29,28,46,
|
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|
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|
||||||
|
46,29,24,89,24,24,24,89,24,24,24,25,45,10,3,111,
|
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|
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|
||||||
|
</chunk>
|
||||||
|
<chunk x="16" y="0" width="16" height="16">
|
||||||
|
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|
||||||
|
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|
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|
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|
51,24,24,50,3,114,23,24,50,32,46,47,23,25,111,111
|
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|
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|
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|
</data>
|
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|
</layer>
|
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|
</map>
|
166
ZoFo/Content/MapData/TileSets/TileSet 1.tsj
Normal file
166
ZoFo/Content/MapData/TileSets/TileSet 1.tsj
Normal file
|
@ -0,0 +1,166 @@
|
||||||
|
{ "class":"Tile",
|
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|
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|
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|
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|
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|
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|
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|
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|
},
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
"tiles":[
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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|
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|
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|
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|
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|
BIN
ZoFo/Content/Textures/TileSets/TilesetFloor.png
Normal file
BIN
ZoFo/Content/Textures/TileSets/TilesetFloor.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
BIN
ZoFo/Content/sounds/Loot.wav
Normal file
BIN
ZoFo/Content/sounds/Loot.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Odevanie odezdi.wav
Normal file
BIN
ZoFo/Content/sounds/Odevanie odezdi.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Pieot wodichky.wav
Normal file
BIN
ZoFo/Content/sounds/Pieot wodichky.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Sshetchik geigera.wav
Normal file
BIN
ZoFo/Content/sounds/Sshetchik geigera.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Tabletki 2.wav
Normal file
BIN
ZoFo/Content/sounds/Tabletki 2.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Tabletki.mp3
Normal file
BIN
ZoFo/Content/sounds/Tabletki.mp3
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Zombi napal.wav
Normal file
BIN
ZoFo/Content/sounds/Zombi napal.wav
Normal file
Binary file not shown.
BIN
ZoFo/Content/sounds/Zombi stoit.wav
Normal file
BIN
ZoFo/Content/sounds/Zombi stoit.wav
Normal file
Binary file not shown.
|
@ -7,6 +7,11 @@ using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
|
||||||
using Microsoft.Xna.Framework;
|
using Microsoft.Xna.Framework;
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using System;
|
using System;
|
||||||
|
using ZoFo.GameCore.GameObjects;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects.Tiles;
|
||||||
|
using System.Drawing;
|
||||||
|
|
||||||
namespace ZoFo.GameCore
|
namespace ZoFo.GameCore
|
||||||
{
|
{
|
||||||
|
@ -23,20 +28,56 @@ namespace ZoFo.GameCore
|
||||||
|
|
||||||
public void OnDataSend(string data)
|
public void OnDataSend(string data)
|
||||||
{
|
{
|
||||||
List<IUpdateData> updateDatas = JsonSerializer.Deserialize<List<IUpdateData>>(data);
|
List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
|
||||||
// тут будет switch
|
// тут будет switch
|
||||||
|
foreach (var item in updateDatas)
|
||||||
|
{
|
||||||
|
/* switch (item.UpdateType) Здесь нужно отлавливать и регистрировать
|
||||||
|
{
|
||||||
|
case "Tile":
|
||||||
|
MapObject map = new MapObject();
|
||||||
|
|
||||||
|
break;
|
||||||
|
}*/
|
||||||
}
|
}
|
||||||
public void GameEndedUnexpectedly(){ }
|
|
||||||
|
}
|
||||||
|
public void GameEndedUnexpectedly() { }
|
||||||
public void JoinRoom(string ip)
|
public void JoinRoom(string ip)
|
||||||
{
|
{
|
||||||
networkManager.JoinRoom(ip);
|
networkManager.JoinRoom(ip);
|
||||||
}
|
}
|
||||||
public void JoinYourself(){ networkManager.JoinYourself(); }
|
public void JoinYourself() { networkManager.JoinYourself(); }
|
||||||
|
|
||||||
|
|
||||||
|
List<MapObject> mapObjects = new List<MapObject>();
|
||||||
|
/// <summary>
|
||||||
|
/// Клиент должен обнговлять игру анимаций
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="gameTime"></param>
|
||||||
internal void Update(GameTime gameTime)
|
internal void Update(GameTime gameTime)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
internal void Draw(SpriteBatch spriteBatch)
|
internal void Draw(SpriteBatch spriteBatch)
|
||||||
{
|
{
|
||||||
|
for (int i = 0; i < mapObjects.Count; i++)
|
||||||
|
{
|
||||||
|
mapObjects[i].Draw(spriteBatch);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void GotData(UpdateData update)
|
||||||
|
{
|
||||||
|
if (update is UpdateTileCreated)
|
||||||
|
{
|
||||||
|
mapObjects.Add(
|
||||||
|
new MapObject(
|
||||||
|
(update as UpdateTileCreated).Position,
|
||||||
|
(update as UpdateTileCreated).Size.ToVector2(),
|
||||||
|
(update as UpdateTileCreated).sourceRectangle,
|
||||||
|
(update as UpdateTileCreated).tileSetName
|
||||||
|
));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -12,7 +12,7 @@ using MonogameLibrary.UI.Elements;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GUI;
|
namespace ZoFo.GameCore.GUI;
|
||||||
|
|
||||||
public class HUD
|
public class HUD : AbstractGUI
|
||||||
{
|
{
|
||||||
protected UIManager Manager = new();
|
protected UIManager Manager = new();
|
||||||
protected List<DrawableUIElement> Elements = new();
|
protected List<DrawableUIElement> Elements = new();
|
||||||
|
@ -39,6 +39,10 @@ public class HUD
|
||||||
|
|
||||||
public virtual void Draw(SpriteBatch spriteBatch)
|
public virtual void Draw(SpriteBatch spriteBatch)
|
||||||
{
|
{
|
||||||
Manager.Draw(spriteBatch);
|
//Manager.Draw(spriteBatch);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CreateUI()
|
||||||
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -35,9 +35,10 @@ public class OptionsGUI : AbstractGUI
|
||||||
|
|
||||||
var slider_OverallVolume = new Slider(Manager)
|
var slider_OverallVolume = new Slider(Manager)
|
||||||
{ rectangle = new Rectangle(width / 2, height / 3, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
{ rectangle = new Rectangle(width / 2, height / 3, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
||||||
|
slider_OverallVolume.SetValue(AppManager.Instance.SettingsManager.MainVolume);
|
||||||
slider_OverallVolume.SliderChanged += (newVal) =>
|
slider_OverallVolume.SliderChanged += (newVal) =>
|
||||||
{
|
{
|
||||||
|
AppManager.Instance.SettingsManager.SetMainVolume(newVal);
|
||||||
};
|
};
|
||||||
Elements.Add(slider_OverallVolume);
|
Elements.Add(slider_OverallVolume);
|
||||||
|
|
||||||
|
@ -47,9 +48,10 @@ public class OptionsGUI : AbstractGUI
|
||||||
|
|
||||||
var slider_MusicVolume = new Slider(Manager)
|
var slider_MusicVolume = new Slider(Manager)
|
||||||
{ rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 1, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
{ rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 1, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
||||||
|
slider_MusicVolume.SetValue(AppManager.Instance.SettingsManager.MusicVolume);
|
||||||
slider_MusicVolume.SliderChanged += (newVal) =>
|
slider_MusicVolume.SliderChanged += (newVal) =>
|
||||||
{
|
{
|
||||||
|
AppManager.Instance.SettingsManager.SetMusicVolume(newVal);
|
||||||
};
|
};
|
||||||
Elements.Add(slider_MusicVolume);
|
Elements.Add(slider_MusicVolume);
|
||||||
|
|
||||||
|
@ -60,9 +62,10 @@ public class OptionsGUI : AbstractGUI
|
||||||
|
|
||||||
var slider_EffectsVolume = new Slider(Manager)
|
var slider_EffectsVolume = new Slider(Manager)
|
||||||
{ rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 2, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
{ rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 2, width / 10, height / 20), indentation = 4, textureName = "Textures\\GUI\\Switch_backgrownd", MinValue = 0, MaxValue = 1 };
|
||||||
|
slider_EffectsVolume.SetValue(AppManager.Instance.SettingsManager.SoundEffectsVolume);
|
||||||
slider_EffectsVolume.SliderChanged += (newVal) =>
|
slider_EffectsVolume.SliderChanged += (newVal) =>
|
||||||
{
|
{
|
||||||
|
AppManager.Instance.SettingsManager.SetSoundEffectsVolume(newVal);
|
||||||
};
|
};
|
||||||
Elements.Add(slider_EffectsVolume);
|
Elements.Add(slider_EffectsVolume);
|
||||||
|
|
||||||
|
@ -80,9 +83,10 @@ public class OptionsGUI : AbstractGUI
|
||||||
Elements.Add(label_IsFullScreen);
|
Elements.Add(label_IsFullScreen);
|
||||||
|
|
||||||
var button_FullScreen = new CheckBox(Manager) { rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 4, width / 40, width / 40) };
|
var button_FullScreen = new CheckBox(Manager) { rectangle = new Rectangle(width / 2, height / 3 + (height / 20 + height / 40) * 4, width / 40, width / 40) };
|
||||||
|
button_FullScreen.SetIsChecked(AppManager.Instance.SettingsManager.IsFullScreen);
|
||||||
button_FullScreen.Checked += (newCheckState) =>
|
button_FullScreen.Checked += (newCheckState) =>
|
||||||
{
|
{
|
||||||
|
AppManager.Instance.SettingsManager.SetIsFullScreen(newCheckState);
|
||||||
};
|
};
|
||||||
Elements.Add(button_FullScreen);
|
Elements.Add(button_FullScreen);
|
||||||
|
|
||||||
|
|
|
@ -39,13 +39,19 @@ public class SelectModeMenu : AbstractGUI
|
||||||
singleButton.LeftButtonPressed += () =>
|
singleButton.LeftButtonPressed += () =>
|
||||||
{
|
{
|
||||||
// single
|
// single
|
||||||
Server server = new Server(); //Server Logic SinglePlayer
|
Server server = new Server();
|
||||||
Client client = new Client();
|
Client client = new Client();
|
||||||
server.CreateRoom(1);
|
server.CreateRoom(1);
|
||||||
client.JoinYourself();
|
client.JoinYourself();
|
||||||
|
|
||||||
AppManager.Instance.SetServer(server);
|
AppManager.Instance.SetServer(server);
|
||||||
AppManager.Instance.SetClient(client);
|
AppManager.Instance.SetClient(client);
|
||||||
AppManager.Instance.ChangeState(GameState.HostPlaying);
|
AppManager.Instance.ChangeState(GameState.HostPlaying);
|
||||||
|
AppManager.Instance.SetGUI(new HUD());
|
||||||
|
|
||||||
|
//server.CreateRoom(1);
|
||||||
|
//client.JoinYourself();
|
||||||
|
server.StartGame();
|
||||||
|
|
||||||
string key = client.IsConnected.ToString();
|
string key = client.IsConnected.ToString();
|
||||||
AppManager.Instance.debugHud.Set(key,"SinglePlayer");
|
AppManager.Instance.debugHud.Set(key,"SinglePlayer");
|
||||||
|
@ -65,12 +71,14 @@ public class SelectModeMenu : AbstractGUI
|
||||||
{
|
{
|
||||||
AppManager.Instance.SetGUI(new SelectingServerGUI());
|
AppManager.Instance.SetGUI(new SelectingServerGUI());
|
||||||
// multi
|
// multi
|
||||||
Server server = new Server(); //Server Logic SinglePlayer
|
Server server = new Server(); //Server Logic MultiPlayer
|
||||||
Client client = new Client();
|
Client client = new Client();
|
||||||
server.CreateRoom(1);
|
server.CreateRoom(5);
|
||||||
client.JoinYourself();
|
client.JoinRoom("127.0.0.1"); //указать айпишник
|
||||||
AppManager.Instance.SetServer(server);
|
AppManager.Instance.SetServer(server);
|
||||||
AppManager.Instance.SetClient(client);
|
AppManager.Instance.SetClient(client);
|
||||||
|
string key = client.IsConnected.ToString();
|
||||||
|
AppManager.Instance.debugHud.Set(key, "MultiPlayer");
|
||||||
// ваш код здесь
|
// ваш код здесь
|
||||||
};
|
};
|
||||||
Elements.Add(optionButton);
|
Elements.Add(optionButton);
|
||||||
|
|
|
@ -36,6 +36,8 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
|
|
||||||
public InputManager InputManager;
|
public InputManager InputManager;
|
||||||
public ItemManager.ItemManager ItemManager;
|
public ItemManager.ItemManager ItemManager;
|
||||||
|
public SettingsManager SettingsManager;
|
||||||
|
public SoundManager SoundManager;
|
||||||
|
|
||||||
public AnimationBuilder animationBuilder { get; set; }
|
public AnimationBuilder animationBuilder { get; set; }
|
||||||
|
|
||||||
|
@ -53,7 +55,10 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
|
|
||||||
Instance = this;
|
Instance = this;
|
||||||
InputManager = new InputManager();
|
InputManager = new InputManager();
|
||||||
|
SettingsManager = new SettingsManager();
|
||||||
|
SettingsManager.LoadSettings();
|
||||||
|
SoundManager = new SoundManager();
|
||||||
|
SoundManager.LoadSounds();
|
||||||
|
|
||||||
|
|
||||||
currentGUI = new MainMenuGUI();
|
currentGUI = new MainMenuGUI();
|
||||||
|
@ -115,6 +120,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
|
|
||||||
currentGUI.Draw(_spriteBatch);
|
currentGUI.Draw(_spriteBatch);
|
||||||
debugHud.Draw(_spriteBatch);
|
debugHud.Draw(_spriteBatch);
|
||||||
|
_spriteBatch.Begin();
|
||||||
switch (gamestate)
|
switch (gamestate)
|
||||||
{
|
{
|
||||||
case GameState.ClientPlaying:
|
case GameState.ClientPlaying:
|
||||||
|
@ -125,6 +131,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
_spriteBatch.End();
|
||||||
|
|
||||||
base.Draw(gameTime);
|
base.Draw(gameTime);
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,6 +11,7 @@ using System.Threading.Tasks;
|
||||||
namespace ZoFo.GameCore.GameManagers
|
namespace ZoFo.GameCore.GameManagers
|
||||||
{
|
{
|
||||||
public enum ScopeState { Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight }
|
public enum ScopeState { Left, Right, Straight, Back, StraightLeft, StraightRight, BackLeft, BackRight }
|
||||||
|
|
||||||
public class InputManager
|
public class InputManager
|
||||||
{
|
{
|
||||||
public delegate void Delegat();
|
public delegate void Delegat();
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||||
|
@ -13,5 +14,6 @@ namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||||
public int Width { get; set; }
|
public int Width { get; set; }
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
public bool Visibility { get; set; }
|
public bool Visibility { get; set; }
|
||||||
|
public string Class { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
namespace ZoFo.GameCore.GameManagers.MapManager.MapElements
|
||||||
|
|
|
@ -8,12 +8,17 @@ using System.Text;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using ZoFo.GameCore.GameManagers.MapManager.MapElements;
|
using ZoFo.GameCore.GameManagers.MapManager.MapElements;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects.Tiles;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.MapManager
|
namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
{
|
{
|
||||||
public class MapManager
|
public class MapManager
|
||||||
{
|
{
|
||||||
private static readonly string _path = "TileMaps/{0}.tmj";
|
|
||||||
|
private static readonly string _templatePath = "Content/MapData/TileMaps/{0}.tmj";
|
||||||
|
private static readonly float _scale = 1.0f;
|
||||||
private List<TileSet> _tileSets = new List<TileSet>();
|
private List<TileSet> _tileSets = new List<TileSet>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -23,23 +28,24 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
public void LoadMap(string mapName = "main")
|
public void LoadMap(string mapName = "main")
|
||||||
{
|
{
|
||||||
// Загрузка TileMap
|
// Загрузка TileMap
|
||||||
TileMap tileMap;
|
var options = new JsonSerializerOptions
|
||||||
using (StreamReader reader = new StreamReader(string.Format(_path, mapName)))
|
|
||||||
{
|
{
|
||||||
string data = reader.ReadToEnd();
|
PropertyNameCaseInsensitive = true
|
||||||
tileMap = JsonSerializer.Deserialize<TileMap>(data);
|
};
|
||||||
}
|
TileMap tileMap = JsonSerializer.Deserialize<TileMap>(File.ReadAllText(string.Format(_templatePath, mapName)), options);
|
||||||
|
|
||||||
// Загрузка TileSet-ов по TileSetInfo
|
// Загрузка TileSet-ов по TileSetInfo
|
||||||
List<TileSet> tileSets = new List<TileSet>();
|
List<TileSet> tileSets = new List<TileSet>();
|
||||||
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
|
foreach (TileSetInfo tileSetInfo in tileMap.TileSets)
|
||||||
{
|
{
|
||||||
TileSet tileSet = LoadTileSet(tileSetInfo.Source);
|
TileSet tileSet = LoadTileSet("Content/MapData/"+tileSetInfo.Source);
|
||||||
tileSet.FirstGid = tileSetInfo.FirstGid;
|
tileSet.FirstGid = tileSetInfo.FirstGid;
|
||||||
tileSets.Add(tileSet);
|
tileSets.Add(tileSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var chunk in tileMap.Layers[0].Chunks)
|
foreach (var layer in tileMap.Layers)
|
||||||
|
{
|
||||||
|
foreach (var chunk in layer.Chunks)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < chunk.Data.Length; i++)
|
for (int i = 0; i < chunk.Data.Length; i++)
|
||||||
{
|
{
|
||||||
|
@ -49,13 +55,27 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
{
|
{
|
||||||
int number = chunk.Data[i] - tileSet.FirstGid;
|
int number = chunk.Data[i] - tileSet.FirstGid;
|
||||||
|
|
||||||
int relativeColumn = number % tileSet.Columns * tileSet.TileWidth;
|
int relativeColumn = (number % tileSet.Columns) * tileSet.TileWidth;
|
||||||
int relativeRow = number / tileSet.Columns * tileSet.TileHeight;
|
int relativeRow = (number / tileSet.Columns) * tileSet.TileHeight;
|
||||||
|
|
||||||
Rectangle sourceRectangle = new Rectangle(relativeColumn * tileSet.TileWidth, relativeRow * tileSet.TileHeight,
|
Rectangle sourceRectangle = new Rectangle(relativeColumn * tileSet.TileWidth, relativeRow * tileSet.TileHeight,
|
||||||
relativeColumn * tileSet.TileWidth + tileSet.TileWidth, relativeRow * tileSet.TileHeight + tileSet.TileHeight);
|
/* relativeColumn * tileSet.TileWidth +*/ tileSet.TileWidth, /*relativeRow * tileSet.TileHeight +*/ tileSet.TileHeight);
|
||||||
|
|
||||||
Vector2 position = new Vector2(i % chunk.Width, i / chunk.Height);
|
Vector2 position = new Vector2((i % chunk.Width) * tileSet.TileWidth + chunk.X * chunk.Width, (i / chunk.Height)*tileSet.TileHeight + chunk.Y * chunk.Height) ;
|
||||||
|
|
||||||
|
switch (layer.Class)
|
||||||
|
{
|
||||||
|
case "Tile":
|
||||||
|
AppManager.Instance.server.RegisterGameObject(new MapObject(position, new Vector2(tileSet.TileWidth * _scale, tileSet.TileHeight * _scale), sourceRectangle, "Textures\\TileSets\\"+tileSet.Name)); //fix naming
|
||||||
|
break;
|
||||||
|
case "StopObject":
|
||||||
|
// new StopObject(position, new Vector2(tileSet.TileWidth * _scale, tileSet.TileHeight * _scale), sourceRectangle, tileSet.Name);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -71,8 +91,12 @@ namespace ZoFo.GameCore.GameManagers.MapManager
|
||||||
{
|
{
|
||||||
using (StreamReader reader = new StreamReader(path))
|
using (StreamReader reader = new StreamReader(path))
|
||||||
{
|
{
|
||||||
|
var options = new JsonSerializerOptions //TODO Remove
|
||||||
|
{
|
||||||
|
PropertyNameCaseInsensitive = true
|
||||||
|
};
|
||||||
string data = reader.ReadToEnd();
|
string data = reader.ReadToEnd();
|
||||||
return JsonSerializer.Deserialize<TileSet>(data);
|
return JsonSerializer.Deserialize<TileSet>(data, options);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
},
|
},
|
||||||
"last.imagePath": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/Textures/Background",
|
"last.imagePath": "D:/C#/Я смотрел ваши ХАКАТОНЫ/ZoFo/ZoFo/Content/Textures/Background",
|
||||||
"map.fixedSize": false,
|
"map.fixedSize": false,
|
||||||
"map.lastUsedFormat": "tmx",
|
"map.lastUsedFormat": "json",
|
||||||
"map.tileHeight": 16,
|
"map.tileHeight": 16,
|
||||||
"map.tileWidth": 16,
|
"map.tileWidth": 16,
|
||||||
"openFiles": [
|
"openFiles": [
|
||||||
|
|
167
ZoFo/GameCore/GameManagers/MapManager/TileMaps/main.tmj
Normal file
167
ZoFo/GameCore/GameManagers/MapManager/TileMaps/main.tmj
Normal file
|
@ -0,0 +1,167 @@
|
||||||
|
{ "compressionlevel":-1,
|
||||||
|
"height":20,
|
||||||
|
"infinite":true,
|
||||||
|
"layers":[
|
||||||
|
{
|
||||||
|
"chunks":[
|
||||||
|
{
|
||||||
|
"data":[24, 24, 24, 28, 29, 24, 24, 24, 28, 46, 29, 24, 25, 115, 45, 46,
|
||||||
|
24, 24, 24, 25, 23, 24, 24, 24, 50, 2, 51, 24, 50, 2, 2, 2,
|
||||||
|
24, 24, 24, 50, 32, 29, 24, 24, 24, 24, 24, 24, 24, 24, 24, 28,
|
||||||
|
28, 29, 24, 28, 10, 32, 29, 24, 24, 28, 46, 29, 24, 24, 24, 50,
|
||||||
|
47, 23, 24, 50, 32, 10, 32, 46, 29, 50, 2, 51, 24, 24, 24, 24,
|
||||||
|
1, 32, 29, 90, 25, 23, 50, 2, 32, 29, 24, 90, 28, 29, 24, 24,
|
||||||
|
51, 50, 32, 29, 50, 51, 90, 24, 25, 45, 46, 29, 25, 23, 24, 90,
|
||||||
|
24, 24, 50, 32, 46, 29, 24, 28, 10, 2, 2, 51, 50, 51, 24, 90,
|
||||||
|
24, 24, 24, 50, 2, 32, 46, 10, 32, 29, 24, 90, 24, 24, 24, 90,
|
||||||
|
29, 24, 89, 24, 24, 50, 3, 23, 50, 32, 46, 46, 46, 46, 29, 24,
|
||||||
|
51, 24, 24, 28, 29, 24, 25, 23, 24, 25, 1, 2, 3, 111, 45, 29,
|
||||||
|
24, 90, 24, 50, 51, 24, 25, 23, 28, 47, 23, 89, 50, 3, 115, 23,
|
||||||
|
24, 24, 24, 24, 24, 89, 50, 32, 47, 1, 51, 24, 24, 50, 2, 51,
|
||||||
|
28, 29, 24, 24, 24, 24, 28, 10, 2, 51, 24, 24, 24, 24, 24, 28,
|
||||||
|
10, 32, 29, 24, 24, 24, 25, 23, 28, 29, 90, 24, 24, 90, 24, 50,
|
||||||
|
32, 10, 51, 24, 24, 24, 50, 32, 10, 32, 29, 24, 90, 28, 29, 24],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":-16,
|
||||||
|
"y":-16
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[10, 51, 24, 90, 24, 25, 23, 28, 29, 24, 24, 24, 24, 24, 24, 24,
|
||||||
|
51, 24, 28, 29, 24, 50, 32, 10, 51, 24, 24, 24, 24, 24, 24, 24,
|
||||||
|
29, 28, 10, 32, 46, 29, 50, 32, 29, 24, 24, 24, 24, 24, 24, 24,
|
||||||
|
51, 25, 23, 50, 2, 32, 29, 25, 23, 24, 24, 28, 29, 24, 90, 24,
|
||||||
|
24, 25, 23, 24, 24, 25, 23, 50, 51, 24, 24, 50, 32, 29, 24, 90,
|
||||||
|
24, 50, 32, 29, 90, 25, 45, 29, 24, 24, 24, 24, 50, 51, 24, 89,
|
||||||
|
24, 89, 50, 51, 24, 25, 114, 23, 24, 24, 24, 24, 24, 24, 24, 24,
|
||||||
|
24, 24, 28, 29, 24, 50, 2, 51, 24, 24, 90, 28, 29, 24, 24, 28,
|
||||||
|
24, 24, 25, 23, 89, 24, 24, 24, 28, 46, 29, 25, 23, 24, 24, 50,
|
||||||
|
28, 46, 10, 51, 24, 28, 46, 29, 25, 111, 45, 10, 51, 28, 29, 24,
|
||||||
|
50, 2, 51, 24, 24, 25, 115, 45, 10, 3, 1, 51, 24, 25, 23, 24,
|
||||||
|
24, 24, 24, 24, 24, 50, 2, 2, 32, 10, 51, 24, 90, 25, 23, 24,
|
||||||
|
24, 24, 24, 24, 24, 24, 24, 24, 50, 51, 24, 24, 24, 25, 23, 24,
|
||||||
|
46, 29, 24, 24, 24, 24, 24, 89, 24, 24, 24, 28, 46, 47, 23, 90,
|
||||||
|
2, 32, 29, 24, 24, 28, 46, 46, 29, 24, 24, 25, 1, 3, 23, 89,
|
||||||
|
24, 50, 32, 29, 24, 25, 1, 3, 23, 24, 89, 50, 32, 10, 51, 24],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":0,
|
||||||
|
"y":-16
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[24, 24, 24, 24, 90, 24, 89, 24, 89, 24, 50, 51, 89, 24, 24, 24,
|
||||||
|
24, 28, 29, 28, 29, 24, 24, 24, 24, 28, 29, 24, 24, 24, 28, 29,
|
||||||
|
24, 25, 23, 50, 51, 24, 24, 28, 29, 50, 51, 24, 24, 24, 25, 45,
|
||||||
|
90, 50, 51, 28, 29, 24, 24, 25, 23, 24, 24, 28, 29, 24, 50, 3,
|
||||||
|
24, 24, 28, 10, 51, 90, 90, 50, 51, 24, 24, 50, 51, 24, 24, 50,
|
||||||
|
24, 24, 25, 45, 29, 24, 28, 29, 24, 24, 24, 24, 24, 28, 29, 24,
|
||||||
|
90, 24, 50, 2, 51, 28, 10, 51, 90, 24, 28, 29, 24, 25, 45, 46,
|
||||||
|
29, 90, 24, 24, 24, 50, 51, 24, 24, 28, 10, 32, 46, 10, 3, 1,
|
||||||
|
32, 29, 24, 90, 24, 24, 24, 24, 28, 47, 23, 50, 2, 51, 50, 51,
|
||||||
|
25, 23, 24, 24, 28, 46, 46, 46, 47, 114, 45, 29, 24, 24, 24, 24,
|
||||||
|
50, 32, 29, 24, 50, 3, 111, 111, 115, 111, 1, 32, 29, 24, 24, 24,
|
||||||
|
24, 50, 51, 24, 28, 10, 2, 2, 2, 2, 32, 10, 51, 24, 24, 89,
|
||||||
|
24, 24, 89, 90, 25, 23, 24, 24, 24, 24, 50, 32, 46, 46, 29, 89,
|
||||||
|
24, 24, 24, 90, 25, 23, 89, 24, 28, 29, 90, 50, 2, 2, 51, 24,
|
||||||
|
24, 24, 24, 28, 10, 51, 24, 28, 47, 45, 29, 24, 24, 24, 24, 24,
|
||||||
|
24, 24, 24, 25, 23, 24, 90, 50, 2, 2, 32, 46, 46, 46, 46, 46],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":16,
|
||||||
|
"y":-16
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[10, 32, 46, 29, 24, 24, 24, 25, 23, 50, 32, 29, 24, 50, 32, 46,
|
||||||
|
51, 50, 2, 32, 29, 24, 24, 25, 45, 29, 25, 23, 24, 24, 25, 1,
|
||||||
|
24, 24, 24, 25, 23, 28, 46, 10, 2, 51, 50, 51, 24, 24, 50, 51,
|
||||||
|
90, 89, 90, 50, 51, 50, 2, 51, 24, 24, 28, 29, 90, 24, 24, 24,
|
||||||
|
90, 28, 46, 29, 90, 24, 24, 24, 90, 24, 50, 51, 90, 24, 90, 28,
|
||||||
|
29, 50, 2, 51, 24, 24, 24, 89, 24, 24, 24, 24, 24, 89, 24, 50,
|
||||||
|
23, 24, 24, 28, 46, 29, 90, 90, 24, 89, 24, 28, 29, 24, 24, 24,
|
||||||
|
32, 46, 29, 25, 115, 45, 29, 24, 90, 24, 24, 25, 23, 24, 24, 28,
|
||||||
|
10, 2, 32, 47, 115, 1, 51, 24, 24, 24, 24, 25, 23, 24, 28, 10,
|
||||||
|
32, 29, 50, 2, 2, 51, 24, 24, 24, 24, 24, 25, 23, 28, 10, 51,
|
||||||
|
50, 51, 89, 24, 24, 89, 24, 28, 29, 24, 24, 50, 32, 10, 32, 46,
|
||||||
|
24, 24, 90, 90, 28, 46, 29, 50, 51, 24, 24, 24, 25, 23, 25, 115,
|
||||||
|
24, 90, 24, 24, 50, 2, 32, 29, 24, 24, 90, 24, 25, 45, 10, 2,
|
||||||
|
24, 24, 24, 24, 24, 24, 50, 32, 29, 24, 24, 28, 10, 3, 23, 24,
|
||||||
|
90, 24, 24, 24, 24, 89, 90, 50, 32, 29, 90, 50, 51, 50, 32, 46,
|
||||||
|
46, 29, 24, 90, 24, 24, 24, 24, 50, 51, 28, 29, 24, 24, 50, 2],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":-16,
|
||||||
|
"y":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[46, 46, 10, 32, 46, 47, 23, 25, 23, 89, 24, 24, 25, 23, 90, 24,
|
||||||
|
2, 2, 32, 47, 1, 2, 51, 25, 23, 24, 28, 29, 50, 32, 29, 24,
|
||||||
|
24, 90, 50, 3, 23, 24, 28, 10, 51, 28, 47, 45, 29, 25, 23, 28,
|
||||||
|
24, 24, 24, 50, 51, 28, 47, 23, 24, 50, 3, 114, 45, 10, 51, 50,
|
||||||
|
29, 24, 24, 89, 24, 25, 114, 45, 46, 46, 10, 2, 2, 32, 29, 89,
|
||||||
|
51, 24, 24, 24, 24, 50, 3, 111, 115, 115, 23, 24, 24, 50, 32, 29,
|
||||||
|
24, 28, 29, 24, 24, 24, 25, 1, 2, 2, 51, 90, 24, 90, 50, 51,
|
||||||
|
29, 50, 32, 29, 28, 29, 25, 23, 24, 24, 89, 28, 29, 24, 24, 24,
|
||||||
|
51, 24, 50, 51, 50, 32, 10, 32, 46, 29, 24, 50, 51, 24, 90, 24,
|
||||||
|
24, 24, 24, 24, 89, 50, 32, 10, 2, 32, 46, 29, 89, 28, 29, 24,
|
||||||
|
29, 90, 24, 24, 24, 24, 50, 51, 28, 10, 3, 23, 28, 10, 51, 24,
|
||||||
|
23, 89, 24, 24, 90, 24, 24, 24, 50, 32, 10, 51, 50, 51, 24, 24,
|
||||||
|
51, 24, 24, 24, 24, 24, 24, 24, 24, 50, 32, 46, 46, 29, 28, 46,
|
||||||
|
24, 24, 24, 90, 24, 24, 24, 24, 24, 24, 50, 3, 1, 32, 47, 115,
|
||||||
|
46, 29, 24, 89, 24, 24, 24, 89, 24, 24, 24, 25, 45, 10, 3, 111,
|
||||||
|
2, 51, 28, 29, 28, 29, 24, 28, 46, 46, 46, 10, 2, 51, 50, 2],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[28, 29, 28, 10, 32, 46, 29, 24, 24, 28, 10, 2, 2, 2, 2, 2,
|
||||||
|
50, 51, 50, 51, 25, 115, 45, 46, 29, 50, 51, 24, 24, 24, 24, 24,
|
||||||
|
29, 24, 89, 24, 50, 3, 115, 114, 23, 24, 24, 24, 24, 24, 24, 24,
|
||||||
|
51, 90, 24, 89, 24, 50, 2, 2, 51, 24, 89, 24, 24, 28, 46, 29,
|
||||||
|
24, 90, 24, 24, 89, 24, 90, 28, 29, 24, 24, 24, 28, 10, 2, 51,
|
||||||
|
24, 24, 24, 24, 28, 29, 90, 50, 51, 28, 29, 24, 25, 23, 24, 24,
|
||||||
|
28, 29, 24, 24, 50, 32, 29, 28, 29, 50, 51, 89, 50, 32, 29, 24,
|
||||||
|
50, 51, 24, 24, 24, 50, 32, 10, 51, 24, 89, 24, 24, 25, 23, 24,
|
||||||
|
24, 24, 24, 24, 24, 24, 50, 32, 29, 24, 24, 24, 24, 50, 51, 24,
|
||||||
|
90, 24, 24, 24, 24, 24, 24, 25, 45, 29, 24, 24, 24, 89, 28, 29,
|
||||||
|
24, 24, 24, 24, 28, 29, 24, 25, 1, 51, 24, 24, 24, 24, 50, 32,
|
||||||
|
28, 29, 28, 29, 50, 32, 46, 10, 51, 28, 29, 24, 24, 24, 24, 50,
|
||||||
|
47, 45, 10, 51, 24, 50, 2, 32, 46, 47, 23, 24, 89, 90, 24, 24,
|
||||||
|
111, 115, 23, 24, 24, 90, 24, 50, 2, 2, 32, 29, 24, 89, 28, 46,
|
||||||
|
1, 2, 51, 28, 46, 46, 29, 24, 28, 29, 50, 32, 29, 28, 47, 111,
|
||||||
|
51, 24, 24, 50, 3, 114, 23, 24, 50, 32, 46, 47, 23, 25, 111, 111],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":16,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"class":"Tile",
|
||||||
|
"height":48,
|
||||||
|
"id":1,
|
||||||
|
"name":"\u0421\u043b\u043e\u0439 \u0442\u0430\u0439\u043b\u043e\u0432 1",
|
||||||
|
"opacity":1,
|
||||||
|
"startx":-16,
|
||||||
|
"starty":-32,
|
||||||
|
"type":"tilelayer",
|
||||||
|
"visible":true,
|
||||||
|
"width":48,
|
||||||
|
"x":0,
|
||||||
|
"y":0
|
||||||
|
}],
|
||||||
|
"nextlayerid":2,
|
||||||
|
"nextobjectid":1,
|
||||||
|
"orientation":"orthogonal",
|
||||||
|
"renderorder":"right-down",
|
||||||
|
"tiledversion":"1.10.2",
|
||||||
|
"tileheight":16,
|
||||||
|
"tilesets":[
|
||||||
|
{
|
||||||
|
"firstgid":1,
|
||||||
|
"source":"..\/TileSets\/TileSet 1.tsj"
|
||||||
|
}],
|
||||||
|
"tilewidth":16,
|
||||||
|
"type":"map",
|
||||||
|
"version":"1.10",
|
||||||
|
"width":30
|
||||||
|
}
|
|
@ -18,7 +18,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
private int port = 7632;
|
private int port = 7632;
|
||||||
private EndPoint endPoint;
|
private EndPoint endPoint;
|
||||||
private Socket socket;
|
private Socket socket;
|
||||||
List<IUpdateData> updates = new List<IUpdateData>();
|
List<UpdateData> updates = new List<UpdateData>();
|
||||||
public delegate void OnDataSent(string Data);
|
public delegate void OnDataSent(string Data);
|
||||||
public event OnDataSent GetDataSent; // event
|
public event OnDataSent GetDataSent; // event
|
||||||
public bool IsConnected { get { return socket.Connected; } }
|
public bool IsConnected { get { return socket.Connected; } }
|
||||||
|
@ -28,6 +28,11 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
Init();
|
Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool SocketConnected()
|
||||||
|
{
|
||||||
|
return socket.Connected;
|
||||||
|
}
|
||||||
|
|
||||||
public void Init() //create endPoint, socket
|
public void Init() //create endPoint, socket
|
||||||
{
|
{
|
||||||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||||
|
@ -39,7 +44,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
socket.Send(bytes);
|
socket.Send(bytes);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddData(IUpdateData UpdateData)
|
public void AddData(UpdateData UpdateData)
|
||||||
{
|
{
|
||||||
updates.Add(UpdateData);
|
updates.Add(UpdateData);
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,6 +4,7 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
using System.Net.Http;
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
|
@ -21,7 +22,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
private IPEndPoint endPoint;
|
private IPEndPoint endPoint;
|
||||||
private Socket socket;
|
private Socket socket;
|
||||||
private List<Socket> clients;
|
private List<Socket> clients;
|
||||||
private List<IUpdateData> updates;
|
public List<UpdateData> updates;
|
||||||
public delegate void OnDataSend(string data);
|
public delegate void OnDataSend(string data);
|
||||||
public event OnDataSend GetDataSend; // event
|
public event OnDataSend GetDataSend; // event
|
||||||
Dictionary<Socket, Thread> managerThread;
|
Dictionary<Socket, Thread> managerThread;
|
||||||
|
@ -38,7 +39,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||||
managerThread = new Dictionary<Socket, Thread>();
|
managerThread = new Dictionary<Socket, Thread>();
|
||||||
clients = new List<Socket>();
|
clients = new List<Socket>();
|
||||||
updates = new List<IUpdateData>();
|
updates = new List<UpdateData>();
|
||||||
managerThread = new Dictionary<Socket, Thread>();
|
managerThread = new Dictionary<Socket, Thread>();
|
||||||
socket.Bind(endPoint);
|
socket.Bind(endPoint);
|
||||||
}
|
}
|
||||||
|
@ -48,6 +49,14 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SendData()
|
public void SendData()
|
||||||
{
|
{
|
||||||
|
for (int i = 0; i < updates.Count; i++)
|
||||||
|
{
|
||||||
|
|
||||||
|
AppManager.Instance.client.GotData(updates[i]);
|
||||||
|
}
|
||||||
|
updates.Clear();
|
||||||
|
return; //TODO TODO REMOVE TO ADD NETWORK TODO REMOVE TO ADD NETWORK TODO REMOVE TO ADD NETWORK TODO REMOVE TO ADD NETWORK
|
||||||
|
|
||||||
string data = JsonSerializer.Serialize(updates);
|
string data = JsonSerializer.Serialize(updates);
|
||||||
var databytes = Encoding.UTF8.GetBytes(data);
|
var databytes = Encoding.UTF8.GetBytes(data);
|
||||||
foreach (var item in clients)
|
foreach (var item in clients)
|
||||||
|
@ -60,7 +69,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
|
||||||
/// добавляет в лист updates новую data
|
/// добавляет в лист updates новую data
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="data"></param>
|
/// <param name="data"></param>
|
||||||
public void AddData(IUpdateData data)
|
public void AddData(UpdateData data)
|
||||||
{
|
{
|
||||||
updates.Add(data);
|
updates.Add(data);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,12 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer
|
||||||
{
|
{
|
||||||
public class UpdateInput :IUpdateData
|
public class UpdateInput :UpdateData
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
// public int IdEntity { get; set; }
|
||||||
public string UpdateType { get; set; }
|
public UpdateInput()
|
||||||
|
{
|
||||||
|
UpdateType = "UpdateInput";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer
|
||||||
{
|
{
|
||||||
public class UpdatePlayerExit : IUpdateData
|
public class UpdatePlayerExit : UpdateData
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdatePlayerExit() { UpdateType = "UpdatePlayerExit"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdateAnimation : IUpdateData //хранит новую анимации
|
public class UpdateAnimation : UpdateData //хранит новую анимации
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdateAnimation() { UpdateType = "UpdateAnimation"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdateEntityHealth : IUpdateData//хранит новое хп entity
|
public class UpdateEntityHealth : UpdateData//хранит новое хп entity
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdateEntityHealth() { UpdateType = "UpdateEntityHealth"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdateGameEnded : IUpdateData //хранит полученый лут и уведомляет о конце игры
|
public class UpdateGameEnded : UpdateData //хранит полученый лут и уведомляет о конце игры
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdateGameEnded() { UpdateType = "UpdateGameEnded"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdateGameObjectCreated : IUpdateData //Хранит объект, который только отправили
|
public class UpdateGameObjectCreated : UpdateData //Хранит объект, который только отправили
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdateGameObjectCreated() { UpdateType = "UpdateGameObjectCreated"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdateLoot : IUpdateData //Хранит лут
|
public class UpdateLoot : UpdateData //Хранит лут
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdateLoot() { UpdateType = "UpdateLoot"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdatePlayerParametrs : IUpdateData //Хранит хп, радиацию
|
public class UpdatePlayerParametrs : UpdateData //Хранит хп, радиацию
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdatePlayerParametrs() { UpdateType = "UpdatePlayerParametrs"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,8 @@ using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
{
|
{
|
||||||
public class UpdatePosition : IUpdateData //Хранит новую позицию
|
public class UpdatePosition : UpdateData //Хранит новую позицию
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; }
|
public UpdatePosition() { UpdateType = "UpdatePosition"; }
|
||||||
public string UpdateType { get; set; }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,23 @@
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
|
||||||
|
|
||||||
|
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
|
||||||
|
{
|
||||||
|
|
||||||
|
public class UpdateTileCreated : UpdateData
|
||||||
|
{
|
||||||
|
public UpdateTileCreated() { UpdateType = "UpdateTileCreated"; }
|
||||||
|
public Texture2D TextureTile { get; set; }
|
||||||
|
public Vector2 Position { get; set; }
|
||||||
|
public Point Size { get; set; }
|
||||||
|
public Rectangle sourceRectangle { get; set; }
|
||||||
|
public string tileSetName { get; set; }
|
||||||
|
}
|
||||||
|
}
|
|
@ -17,11 +17,13 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates
|
||||||
[JsonDerivedType(typeof(UpdateLoot))]
|
[JsonDerivedType(typeof(UpdateLoot))]
|
||||||
[JsonDerivedType(typeof(UpdatePlayerParametrs))]
|
[JsonDerivedType(typeof(UpdatePlayerParametrs))]
|
||||||
[JsonDerivedType(typeof(UpdatePosition))]
|
[JsonDerivedType(typeof(UpdatePosition))]
|
||||||
|
[JsonDerivedType(typeof(UpdateTileCreated))]
|
||||||
[JsonDerivedType(typeof(UpdateInput))]
|
[JsonDerivedType(typeof(UpdateInput))]
|
||||||
[JsonDerivedType(typeof(UpdatePlayerExit))]
|
[JsonDerivedType(typeof(UpdatePlayerExit))]
|
||||||
public interface IUpdateData
|
|
||||||
|
public class UpdateData
|
||||||
{
|
{
|
||||||
public int IdEntity { get; set; } //Id объекта
|
public int IdEntity { get; set; } //Id объекта
|
||||||
public string UpdateType { get; set; } //тип обновления
|
public string UpdateType { get; protected set; } //тип обновления
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -20,12 +20,12 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
|
|
||||||
public void LoadSounds() // метод для загрузки звуков из папки
|
public void LoadSounds() // метод для загрузки звуков из папки
|
||||||
{
|
{
|
||||||
var k = Directory.GetFiles("../../..//Content//sounds").Where(x => x.EndsWith("mp3"));
|
var k = Directory.GetFiles("../../..//Content//sounds").Where(x => x.EndsWith("wav"));
|
||||||
|
|
||||||
if (k.Count() > 0)
|
if (k.Count() > 0)
|
||||||
{
|
{
|
||||||
|
|
||||||
string[] soundFiles = k.Select(x => x.Split("\\").Last().Split("/").Last().Replace(".mp3", "")).ToArray();// папка со звуками там где exe
|
string[] soundFiles = k.Select(x => x.Split("\\").Last().Split("/").Last().Replace(".wav", "")).ToArray();// папка со звуками там где exe
|
||||||
foreach (var soundFile in soundFiles)
|
foreach (var soundFile in soundFiles)
|
||||||
{
|
{
|
||||||
Sounds.Add(soundFile, AppManager.Instance.Content.Load<SoundEffect>("sounds//" + soundFile));
|
Sounds.Add(soundFile, AppManager.Instance.Content.Load<SoundEffect>("sounds//" + soundFile));
|
||||||
|
@ -42,7 +42,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
public void StartAmbientSound(string soundName) // запустить звук у которого нет позиции
|
public void StartAmbientSound(string soundName) // запустить звук у которого нет позиции
|
||||||
{
|
{
|
||||||
var sound = new Sound(Sounds[soundName].CreateInstance(), Vector2.One, true);
|
var sound = new Sound(Sounds[soundName].CreateInstance(), Vector2.One, true);
|
||||||
// ждать пока настройки появятся sound.SoundEffect.Volume = sound.baseVolume * AppManager.Instance.SettingsManager.MusicVolume * AppManager.Instance.SettingsManager.MainVolume;
|
sound.SoundEffect.Volume = sound.baseVolume * AppManager.Instance.SettingsManager.MusicVolume * AppManager.Instance.SettingsManager.MainVolume;
|
||||||
sound.SoundEffect.IsLooped = false;
|
sound.SoundEffect.IsLooped = false;
|
||||||
|
|
||||||
sound.SoundEffect.Play();
|
sound.SoundEffect.Play();
|
||||||
|
@ -57,7 +57,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
{
|
{
|
||||||
var sound = new Sound(Sounds[soundName].CreateInstance(), soundPos, false) { baseVolume = baseVolume, basePich = pitch };
|
var sound = new Sound(Sounds[soundName].CreateInstance(), soundPos, false) { baseVolume = baseVolume, basePich = pitch };
|
||||||
sound.SoundEffect.IsLooped = false;
|
sound.SoundEffect.IsLooped = false;
|
||||||
//ждать пока настройки появятся sound.SoundEffect.Volume = sound.baseVolume * AppManager.Instance.SettingsManager.SoundEffectsVolume * AppManager.Instance.SettingsManager.MainVolume;
|
sound.SoundEffect.Volume = sound.baseVolume * AppManager.Instance.SettingsManager.SoundEffectsVolume * AppManager.Instance.SettingsManager.MainVolume;
|
||||||
sound.SoundEffect.Pitch = pitch;
|
sound.SoundEffect.Pitch = pitch;
|
||||||
sound.SoundEffect.Play();
|
sound.SoundEffect.Play();
|
||||||
PlayingSounds.Add(sound);
|
PlayingSounds.Add(sound);
|
||||||
|
@ -78,7 +78,7 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
{
|
{
|
||||||
for (int i = 0; i < PlayingSounds.Count; i++)
|
for (int i = 0; i < PlayingSounds.Count; i++)
|
||||||
{
|
{
|
||||||
//PlayingSounds[i].UpdateVolume(Vector2.Zero);
|
PlayingSounds[i].UpdateVolume(Vector2.Zero);
|
||||||
if (PlayingSounds[i].SoundEffect.State == SoundState.Stopped)
|
if (PlayingSounds[i].SoundEffect.State == SoundState.Stopped)
|
||||||
{
|
{
|
||||||
PlayingSounds.Remove(PlayingSounds[i]);
|
PlayingSounds.Remove(PlayingSounds[i]);
|
||||||
|
@ -114,14 +114,14 @@ namespace ZoFo.GameCore.GameManagers
|
||||||
SoundEffect = soundEffect;
|
SoundEffect = soundEffect;
|
||||||
Position = position;
|
Position = position;
|
||||||
}
|
}
|
||||||
/*/public void UpdateVolume(Vector2 playerPos)
|
public void UpdateVolume(Vector2 playerPos)
|
||||||
{
|
{
|
||||||
if (isAmbient)
|
if (isAmbient)
|
||||||
SoundEffect.Volume = baseVolume * AppManager.Instance.SettingsManager.MusicVolume * AppManager.Instance.SettingsManager.MainVolume;
|
SoundEffect.Volume = baseVolume * AppManager.Instance.SettingsManager.MusicVolume * AppManager.Instance.SettingsManager.MainVolume;
|
||||||
else
|
else
|
||||||
SoundEffect.Volume = baseVolume * AppManager.Instance.SettingsManager.SoundEffectsVolume * AppManager.Instance.SettingsManager.MainVolume;// * (float)Math.Clamp(1 - GetDistanceVol(playerPos),0,1);
|
SoundEffect.Volume = baseVolume * AppManager.Instance.SettingsManager.SoundEffectsVolume * AppManager.Instance.SettingsManager.MainVolume;// * (float)Math.Clamp(1 - GetDistanceVol(playerPos),0,1);
|
||||||
|
|
||||||
}/*/
|
}
|
||||||
|
|
||||||
public double GetDistanceVol(Vector2 playerPos) // получение дистанции до объедка от игрока
|
public double GetDistanceVol(Vector2 playerPos) // получение дистанции до объедка от игрока
|
||||||
{
|
{
|
||||||
|
|
|
@ -10,14 +10,16 @@ namespace ZoFo.GameCore.GameObjects.Entities
|
||||||
{
|
{
|
||||||
public abstract class Entity : GameObject
|
public abstract class Entity : GameObject
|
||||||
{
|
{
|
||||||
protected override GraphicsComponent graphicsComponent => null;
|
public override GraphicsComponent graphicsComponent => null;
|
||||||
public CollisionComponent collisionComponent { get; protected set; }
|
public CollisionComponent collisionComponent { get; protected set; }
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
protected Entity(Vector2 position) : base(position)
|
protected Entity(Vector2 position) : base(position)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
public virtual void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,20 +3,26 @@ using Microsoft.Xna.Framework.Graphics;
|
||||||
using System;
|
using System;
|
||||||
using ZoFo.GameCore.GameObjects.Entities;
|
using ZoFo.GameCore.GameObjects.Entities;
|
||||||
using ZoFo.GameCore.ZoFo_graphics;
|
using ZoFo.GameCore.ZoFo_graphics;
|
||||||
|
using ZoFo.GameCore.GameManagers;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities;
|
namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities;
|
||||||
public class LivingEntity : Entity
|
public class LivingEntity : Entity
|
||||||
{
|
{
|
||||||
public Vector2 velocity;
|
public Vector2 velocity;
|
||||||
|
|
||||||
|
private InputManager inputManager;
|
||||||
|
|
||||||
public LivingEntity(Vector2 position) : base(position)
|
public LivingEntity(Vector2 position) : base(position)
|
||||||
{
|
{
|
||||||
|
inputManager = new InputManager();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void TextureLoad(SpriteBatch spriteBatch)
|
#region Server side
|
||||||
|
/*public override void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,24 +1,26 @@
|
||||||
using Microsoft.Xna.Framework;
|
using Microsoft.Xna.Framework;
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using System;
|
using System;
|
||||||
|
using ZoFo.GameCore.GameManagers;
|
||||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
|
namespace ZoFo.GameCore.GameObjects.Entities.LivingEntities.Player;
|
||||||
|
|
||||||
public class Player : LivingEntity
|
public class Player : LivingEntity
|
||||||
{
|
{
|
||||||
|
public Vector2 InputWeaponRotation{ get; set; }
|
||||||
|
public Vector2 InputPlayerRotation{ get; set;}
|
||||||
|
public bool IsTryingToShoot{get;set;}
|
||||||
|
Texture2D texture;
|
||||||
|
private float speed;
|
||||||
private int health;
|
private int health;
|
||||||
Server server = new Server();
|
|
||||||
|
|
||||||
public Player(Vector2 position) : base(position)
|
public Player(Vector2 position) : base(position)
|
||||||
{
|
{
|
||||||
|
//InputWeaponRotation = new Vector2(0, 0);
|
||||||
|
//InputPlayerRotation = new Vector2(0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(GameTime gameTime)
|
public void Update(GameTime gameTime)
|
||||||
{
|
|
||||||
// server.AddData();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void TextureLoad(SpriteBatch spriteBatch)
|
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,19 +4,26 @@ using Microsoft.Xna.Framework.Graphics;
|
||||||
using System;
|
using System;
|
||||||
using ZoFo.GameCore.GameManagers;
|
using ZoFo.GameCore.GameManagers;
|
||||||
using ZoFo.GameCore.ZoFo_graphics;
|
using ZoFo.GameCore.ZoFo_graphics;
|
||||||
|
using ZoFo.GameCore;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects;
|
namespace ZoFo.GameCore.GameObjects;
|
||||||
|
|
||||||
public abstract class GameObject
|
public abstract class GameObject
|
||||||
{
|
{
|
||||||
public Vector2 position;
|
public Vector2 position;
|
||||||
|
|
||||||
|
private Server server;
|
||||||
public Vector2 rotation; //вектор направления объекта
|
public Vector2 rotation; //вектор направления объекта
|
||||||
protected abstract GraphicsComponent graphicsComponent { get; }
|
public abstract GraphicsComponent graphicsComponent { get; }
|
||||||
|
|
||||||
#region ServerSide
|
#region ServerSide
|
||||||
public GameObject(Vector2 position)
|
public GameObject(Vector2 position)
|
||||||
{
|
{
|
||||||
this.position = position;
|
this.position = position;
|
||||||
|
server = new Server();
|
||||||
|
server.RegisterGameObject(this);
|
||||||
|
|
||||||
|
graphicsComponent.LoadContent();
|
||||||
}
|
}
|
||||||
public virtual void UpdateLogic(GameTime gameTime)
|
public virtual void UpdateLogic(GameTime gameTime)
|
||||||
{
|
{
|
||||||
|
|
|
@ -6,20 +6,25 @@ using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using ZoFo.GameCore.GameManagers;
|
using ZoFo.GameCore.GameManagers;
|
||||||
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
||||||
using ZoFo.GameCore.ZoFo_graphics;
|
using ZoFo.GameCore.ZoFo_graphics;
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects.MapObjects
|
namespace ZoFo.GameCore.GameObjects.MapObjects
|
||||||
{
|
{
|
||||||
public class MapObject : GameObject
|
public class MapObject : GameObject
|
||||||
{
|
{
|
||||||
public virtual bool IsColliderOn { get; protected set; } = true;
|
public virtual bool IsColliderOn { get; protected set; } = true;//Who added that?
|
||||||
private Rectangle _sourceRectangle;
|
public Rectangle _sourceRectangle;
|
||||||
protected override GraphicsComponent graphicsComponent => new("tiles");
|
public override GraphicsComponent graphicsComponent { get; } = new();
|
||||||
|
|
||||||
public MapObject(Vector2 position, Vector2 size, Rectangle sourceRectangle, string textureName) : base(position)
|
public MapObject(Vector2 position, Vector2 size, Rectangle sourceRectangle, string textureName) : base(position)
|
||||||
{
|
{
|
||||||
_sourceRectangle = sourceRectangle;
|
_sourceRectangle = sourceRectangle;
|
||||||
graphicsComponent.ObjectDrawRectangle = new Rectangle(0,0, (int)size.X, (int)size.Y);
|
graphicsComponent.ObjectDrawRectangle = new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)size.Y);
|
||||||
|
graphicsComponent.BuildComponent(textureName);
|
||||||
|
|
||||||
|
graphicsComponent.LoadContent();
|
||||||
|
|
||||||
}
|
}
|
||||||
public override void Draw(SpriteBatch spriteBatch)
|
public override void Draw(SpriteBatch spriteBatch)
|
||||||
{
|
{
|
||||||
|
|
|
@ -11,5 +11,7 @@ public class StopObject : MapObject
|
||||||
|
|
||||||
protected StopObject(Vector2 position, Vector2 size, Rectangle sourceRectangle, string textureName) : base(position, size, sourceRectangle, textureName)
|
protected StopObject(Vector2 position, Vector2 size, Rectangle sourceRectangle, string textureName) : base(position, size, sourceRectangle, textureName)
|
||||||
{
|
{
|
||||||
|
// TODO: Написать коллизию, пусть тразмер будет чисто таким же как и текстурка.
|
||||||
|
// Поменяйте уровень защиты конструктора, после снимите в MapManager комментарий в методе LoadMap с создания StopObject-а
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,8 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects.StopObjects;
|
|
||||||
|
|
||||||
public class StopObject
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,8 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ZoFo.GameCore.GameObjects;
|
|
||||||
|
|
||||||
public class Tile
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
|
@ -5,33 +5,52 @@ using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using ZoFo.GameCore.GameManagers.MapManager;
|
||||||
using ZoFo.GameCore.GameManagers.NetworkManager;
|
using ZoFo.GameCore.GameManagers.NetworkManager;
|
||||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates;
|
||||||
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
using ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient;
|
||||||
using ZoFo.GameCore.GameObjects;
|
using ZoFo.GameCore.GameObjects;
|
||||||
using ZoFo.GameCore.GameObjects.Entities;
|
using ZoFo.GameCore.GameObjects.Entities;
|
||||||
|
using ZoFo.GameCore.GameObjects.MapObjects;
|
||||||
|
|
||||||
namespace ZoFo.GameCore
|
namespace ZoFo.GameCore
|
||||||
{
|
{
|
||||||
public class Server
|
public class Server
|
||||||
{
|
{
|
||||||
private ServerNetworkManager networkManager;
|
private ServerNetworkManager networkManager;
|
||||||
|
private int ticks = 0;
|
||||||
public Server()
|
public Server()
|
||||||
{
|
{
|
||||||
networkManager = new ServerNetworkManager();
|
networkManager = new ServerNetworkManager();
|
||||||
networkManager.GetDataSend += OnDataSend;
|
networkManager.GetDataSend += OnDataSend;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
#region server logic as App
|
||||||
|
//TODO Comment pls
|
||||||
public void OnDataSend(string data)
|
public void OnDataSend(string data)
|
||||||
{
|
{
|
||||||
List<IUpdateData> updateDatas = JsonSerializer.Deserialize<List<IUpdateData>>(data);
|
List<UpdateData> updateDatas = JsonSerializer.Deserialize<List<UpdateData>>(data);
|
||||||
|
for (int i = 0; i < updateDatas.Count; i++)
|
||||||
|
{
|
||||||
|
ProcessIUpdateData(updateDatas[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка апдейтсов, которые нам прислал клиент
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="updateData"></param>
|
||||||
|
public void ProcessIUpdateData(UpdateData updateData)
|
||||||
|
{
|
||||||
|
|
||||||
//ТУТ Switch case будет честное слово
|
//ТУТ Switch case будет честное слово
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Для красоты) Отдел Серверов
|
/// Для красоты) Отдел Серверов
|
||||||
|
/// добавляет в лист updates новую data
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="data"></param>
|
/// <param name="data"></param>
|
||||||
public void AddData(IUpdateData data)//добавляет в лист updates новую data
|
public void AddData(UpdateData data)//добавляет в лист updates новую data
|
||||||
{
|
{
|
||||||
networkManager.AddData(data);
|
networkManager.AddData(data);
|
||||||
}
|
}
|
||||||
|
@ -45,7 +64,19 @@ namespace ZoFo.GameCore
|
||||||
networkManager.Start(players);
|
networkManager.Start(players);
|
||||||
}
|
}
|
||||||
|
|
||||||
// public void StartGame() { } принудительный запуск
|
/// <summary>
|
||||||
|
/// Запуск игры в комнате
|
||||||
|
/// </summary>
|
||||||
|
public void StartGame()
|
||||||
|
{
|
||||||
|
|
||||||
|
//TODO начинает рассылку и обмен пакетами игры
|
||||||
|
//Грузит карту
|
||||||
|
|
||||||
|
gameObjects = new List<GameObject>();
|
||||||
|
entities = new List<Entity>();
|
||||||
|
new MapManager().LoadMap();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Добавляет UpdateGameEnded и отключает игроков
|
/// Добавляет UpdateGameEnded и отключает игроков
|
||||||
|
@ -56,24 +87,42 @@ namespace ZoFo.GameCore
|
||||||
networkManager.AddData(gameEnded);
|
networkManager.AddData(gameEnded);
|
||||||
networkManager.CloseConnection();
|
networkManager.CloseConnection();
|
||||||
}
|
}
|
||||||
|
private List<GameObject> gameObjects = new List<GameObject>();
|
||||||
private List<GameObject> gameObjects;
|
|
||||||
private List<Entity> entities; //entity
|
private List<Entity> entities; //entity
|
||||||
public void Update(GameTime gameTime)
|
public void Update(GameTime gameTime)
|
||||||
|
{
|
||||||
|
if (ticks == 3) //ОБРАБАТЫВАЕТСЯ 20 РАЗ В СЕКУНДУ
|
||||||
{
|
{
|
||||||
foreach (var go in gameObjects)
|
foreach (var go in gameObjects)
|
||||||
{
|
{
|
||||||
go.UpdateLogic(gameTime);
|
go.UpdateLogic(gameTime);
|
||||||
}
|
}
|
||||||
|
ticks = 0;
|
||||||
|
networkManager.SendData();
|
||||||
}
|
}
|
||||||
|
ticks++;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Регистрирует игровой объект
|
/// Регистрирует игровой объект
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="gameObject"></param>
|
/// <param name="gameObject"></param>
|
||||||
public void RegisterEntity(GameObject gameObject)
|
public void RegisterGameObject(GameObject gameObject)
|
||||||
{
|
{
|
||||||
gameObjects.Add(gameObject);
|
gameObjects.Add(gameObject);
|
||||||
|
if (gameObject is MapObject)
|
||||||
|
{
|
||||||
|
AddData(new UpdateTileCreated()
|
||||||
|
{
|
||||||
|
Position = (gameObject as MapObject).position,
|
||||||
|
sourceRectangle = (gameObject as MapObject)._sourceRectangle,
|
||||||
|
Size = (gameObject as MapObject).graphicsComponent.ObjectDrawRectangle.Size,
|
||||||
|
tileSetName = (gameObject as MapObject).graphicsComponent.mainTextureName
|
||||||
|
});//TODO
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,9 +22,9 @@ namespace ZoFo.GameCore.ZoFo_graphics
|
||||||
public event Action<string> actionOfAnimationEnd;
|
public event Action<string> actionOfAnimationEnd;
|
||||||
private List<AnimationContainer> animations;
|
private List<AnimationContainer> animations;
|
||||||
private List<Texture2D> textures;
|
private List<Texture2D> textures;
|
||||||
private List<string> texturesNames;
|
public List<string> texturesNames; //rethink public and following that errors
|
||||||
private AnimationContainer currentAnimation;
|
private AnimationContainer currentAnimation;
|
||||||
static public int scaling = 4;
|
static public int scaling = 5;
|
||||||
public int parentId;
|
public int parentId;
|
||||||
public AnimationContainer CurrentAnimation
|
public AnimationContainer CurrentAnimation
|
||||||
{
|
{
|
||||||
|
@ -64,8 +64,18 @@ namespace ZoFo.GameCore.ZoFo_graphics
|
||||||
buildSourceRectangle();
|
buildSourceRectangle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string mainTextureName;//TODO костыль - пофиксить
|
||||||
public GraphicsComponent(string textureName)
|
public GraphicsComponent(string textureName)
|
||||||
{
|
{
|
||||||
|
BuildComponent(textureName);
|
||||||
|
}
|
||||||
|
public GraphicsComponent()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public void BuildComponent(string textureName)
|
||||||
|
{
|
||||||
|
mainTextureName = textureName;
|
||||||
|
//texturesNames.Add(textureName);//Added by SD
|
||||||
animations = new List<AnimationContainer>();
|
animations = new List<AnimationContainer>();
|
||||||
textures = new List<Texture2D>();
|
textures = new List<Texture2D>();
|
||||||
var texture = AppManager.Instance.Content.Load<Texture2D>(textureName);
|
var texture = AppManager.Instance.Content.Load<Texture2D>(textureName);
|
||||||
|
@ -101,6 +111,11 @@ namespace ZoFo.GameCore.ZoFo_graphics
|
||||||
textures = new List<Texture2D>();
|
textures = new List<Texture2D>();
|
||||||
texturesNames = new List<string>();
|
texturesNames = new List<string>();
|
||||||
|
|
||||||
|
if (animations is null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
foreach (var animation in animations)
|
foreach (var animation in animations)
|
||||||
{
|
{
|
||||||
if (!texturesNames.Contains(animation.TextureName))
|
if (!texturesNames.Contains(animation.TextureName))
|
||||||
|
@ -141,6 +156,10 @@ namespace ZoFo.GameCore.ZoFo_graphics
|
||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
{
|
{
|
||||||
|
if (currentAnimation is null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (interval == 0)
|
if (interval == 0)
|
||||||
{
|
{
|
||||||
currentFrame++;
|
currentFrame++;
|
||||||
|
@ -281,6 +300,6 @@ namespace ZoFo.GameCore.ZoFo_graphics
|
||||||
AppManager.Instance.DebugHUD.Set("CameraPosition", $"{CameraPosition.X}, {CameraPosition.Y}");
|
AppManager.Instance.DebugHUD.Set("CameraPosition", $"{CameraPosition.X}, {CameraPosition.Y}");
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
public static Point CameraPosition = new Point(-700, 300);
|
public static Point CameraPosition = new Point(0, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
|
<ProjectReference Include="..\MonogameLibrary\MonogameLibrary.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Folder Include="Content\sounds\Zombie\" />
|
||||||
<Folder Include="Content\Textures\GUI\" />
|
<Folder Include="Content\Textures\GUI\" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
|
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
|
||||||
|
|
Loading…
Add table
Reference in a new issue