Merge pull request #103 from progtime-net/AddPlayers

Add players
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SergoDobro 2024-08-20 19:32:03 +03:00 committed by GitHub
commit cf0e97e144
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GPG key ID: B5690EEEBB952194
10 changed files with 99 additions and 43 deletions

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@ -22,9 +22,9 @@ using System.Linq;
using System.Web;
using ZoFo.GameCore.GUI;
using ZoFo.GameCore.GameObjects.Entities.Interactables.Collectables;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
using ZoFo.GameCore.Graphics;
using ZoFo.GameCore.GameObjects.MapObjects.StopObjects;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
using ZoFo.GameCore.Graphics;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json;
using ZoFo.GameCore.GameManagers.CollisionManager;
@ -47,20 +47,24 @@ namespace ZoFo.GameCore
// Отправляются данные апдейтса с обновлением инпута
AppManager.Instance.InputManager.ActionEvent += () =>
{
networkManager.AddData(new UpdateInput()
if (AppManager.Instance.client.networkManager.PlayerId > 0)
{
InputMovementDirection = AppManager.Instance.InputManager.InputMovementDirection.Serialize(),
InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection.Serialize()
});
networkManager.AddData(new UpdateInput()
{
InputMovementDirection = AppManager.Instance.InputManager.InputMovementDirection.Serialize(),
InputAttackDirection = AppManager.Instance.InputManager.InputAttackDirection.Serialize(),
PlayerId = AppManager.Instance.client.networkManager.PlayerId
});
}
};
AppManager.Instance.InputManager.OnInteract += () =>
{
networkManager.AddData(new UpdateInputInteraction() { });
networkManager.AddData(new UpdateInputInteraction() {PlayerId = AppManager.Instance.client.networkManager.PlayerId });
};
AppManager.Instance.InputManager.ShootEvent += () =>
{
networkManager.AddData(new UpdateInputShoot() { });
networkManager.AddData(new UpdateInputShoot() { PlayerId = AppManager.Instance.client.networkManager.PlayerId });
};
}
@ -122,21 +126,21 @@ namespace ZoFo.GameCore
{
UpdateShaking();
for (int i = 0; i < gameObjects.Count; i++)
{
{
gameObjects[i].UpdateAnimations();
}
for (int i = 0; i < particles.Count; i++)
{
{
particles[i].UpdateAnimations();
}
networkManager.SendData();//set to ticks
if (myPlayer != null)
GraphicsComponent.CameraPosition =
((GraphicsComponent.CameraPosition.ToVector2() *0.9f +
((GraphicsComponent.CameraPosition.ToVector2() * 0.9f +
(myPlayer.position + myPlayer.graphicsComponent.ObjectDrawRectangle.Size.ToVector2() / 2 - AppManager.Instance.CurentScreenResolution.ToVector2() / (2 * GraphicsComponent.scaling)
) * 0.1f
) )
))
.ToPoint();
}
public void SendData()
@ -151,14 +155,14 @@ namespace ZoFo.GameCore
}
for (int i = 0; i < stopObjects.Count; i++)
{
stopObjects[i].Draw(spriteBatch);
stopObjects[i].Draw(spriteBatch);
}
for (int i = 0; i < gameObjects.Count; i++)
{
gameObjects[i].Draw(spriteBatch);
}
for (int i = 0; i < particles.Count; i++)
{
{
particles[i].Draw(spriteBatch);
}
@ -195,6 +199,7 @@ namespace ZoFo.GameCore
(update as UpdateStopObjectCreated).collisions.Select(x => x.GetRectangle()).ToArray()
));
}
else if (update is UpdateGameObjectCreated)
{
//TODO
@ -202,10 +207,8 @@ namespace ZoFo.GameCore
if ((update as UpdateGameObjectCreated).GameObjectType == "Player")
{
created_gameObject = new Player((update as UpdateGameObjectCreated).position.GetVector2());
players.Add(created_gameObject as Player);
myPlayer = players[0];
gameObjects.Add(created_gameObject);
}
}
else
{
Type t = Type.GetType("ZoFo.GameCore.GameObjects." + (update as UpdateGameObjectCreated).GameObjectType);
@ -213,7 +216,7 @@ namespace ZoFo.GameCore
if (gameObject is Entity)
(gameObject as Entity).SetIdByClient((update as UpdateGameObjectCreated).IdEntity);
gameObjects.Add(gameObject);
}
}
(gameObjects.Last() as Entity).SetIdByClient((update as UpdateGameObjectCreated).IdEntity);
}
@ -223,7 +226,7 @@ namespace ZoFo.GameCore
GameObject gameObject = Activator.CreateInstance(t, (update as UpdateGameObjectWithoutIdCreated).position.GetVector2()) as GameObject;
if (gameObject is Particle)
particles.Add(gameObject as Particle);
}
}
else if (update is UpdatePosition)
{
var ent = FindEntityById(update.IdEntity);
@ -244,17 +247,17 @@ namespace ZoFo.GameCore
if (ent != null)
DeleteObject(ent);
}
else if (update is UpdateGameEnded)
{
GameEnd();
}
else if (update is UpdatePlayerParametrs)
else if (update is UpdatePlayerParametrs && update.IdEntity == myPlayer.Id) //aaa
{
UpdatePlayerHealth(update as UpdatePlayerParametrs);
}
else if (update is UpdateLoot)
else if (update is UpdateLoot && update.IdEntity == myPlayer.Id)//aaa
{
if ((update as UpdateLoot).quantity == 0)
{
@ -264,7 +267,16 @@ namespace ZoFo.GameCore
if (ent != null)
(ent as Player).lootData.AddLoot_Client((update as UpdateLoot).lootName, (update as UpdateLoot).quantity);
}
else if (update is UpdateCreatePlayer)
{
UpdateCreatePlayer ucp = (UpdateCreatePlayer)update;
if (networkManager.PlayerId == ucp.PlayerId)
{
myPlayer = (Player)FindEntityById(ucp.IdEntity);
players.Add(myPlayer);
}
}
}
public void UpdatePlayerHealth(UpdatePlayerParametrs update)
{
@ -294,16 +306,15 @@ namespace ZoFo.GameCore
return;
}
var ent = FindEntityById(update.IdEntity);
if (ent != null)
{
(ent as Player).health = (update as UpdatePlayerParametrs).health;
(ent as Player).rad = (update as UpdatePlayerParametrs).radiatoin;
}
(ent as Player).rad = (update as UpdatePlayerParametrs).radiatoin;
}
}
public void GameEnd()
@ -337,7 +348,7 @@ namespace ZoFo.GameCore
if (particles.Contains(gameObject))
particles.Remove(gameObject as Particle);
}
}
}
public void DeleteEntity(Entity entity)
{

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@ -82,11 +82,7 @@ public class SelectingServerGUI : AbstractGUI
AppManager.Instance.SetGUI(new WaitingForPlayersGUI(false));
}
}
catch (Exception)
{
// throw;
}
catch (Exception) { }
// ваш код здесь
};

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@ -20,7 +20,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
{
public class ClientNetworkManager
{
private int PlayerId;
public int PlayerId;
private IPEndPoint endPoint;
private IPEndPoint sendingEP;
private Socket socket;
@ -174,6 +174,10 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
update = token.ToObject<UpdateTileCreated>();
data.Add(update);
break;
case "UpdateCreatePlayer":
update = token.ToObject<UpdateCreatePlayer>();
data.Add(update);
break;
}
}

View file

@ -28,7 +28,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager
private IPAddress ip;
private bool isMultiplayer;
//Player Id to Player endPoint
private List<IPEndPoint> clientsEP;
public List<IPEndPoint> clientsEP;
public IPEndPoint endPoint;
private List<UpdateData> commonUpdates;
private List<UpdateData> importantUpdates;

View file

@ -14,6 +14,8 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer
// public int IdEntity { get; set; }
public SerializableVector2 InputMovementDirection{get;set;}
public SerializableVector2 InputAttackDirection {get;set;}
public int PlayerId {get;set;}
public UpdateInput()
{
UpdateType = "UpdateInput";

View file

@ -9,4 +9,6 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
public class UpdateInputInteraction : UpdateData
{
public UpdateInputInteraction() { UpdateType = "UpdateInputInteraction"; }
public int PlayerId { get; set; }
}

View file

@ -6,4 +6,5 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ClientToServer;
public class UpdateInputShoot : UpdateData
{
public UpdateInputShoot() { UpdateType = "UpdateInputShoot"; }
public int PlayerId { get; set; }
}

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@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ZoFo.GameCore.GameManagers.NetworkManager.SerializableDTO;
namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates.ServerToClient
{
public class UpdateCreatePlayer : UpdateData
{
public int PlayerId { get; set; }
public SerializableVector2 position { get; set; }
public UpdateCreatePlayer()
{
isImportant = true;
UpdateType = "UpdateCreatePlayer";
}
}
}

View file

@ -27,6 +27,7 @@ namespace ZoFo.GameCore.GameManagers.NetworkManager.Updates
[JsonDerivedType(typeof(UpdatePlayerExit))]
[JsonDerivedType(typeof(UpdateInputInteraction))]
[JsonDerivedType(typeof(UpdateInputShoot))]
[JsonDerivedType(typeof(UpdateCreatePlayer))]
public class UpdateData
{

View file

@ -69,20 +69,32 @@ namespace ZoFo.GameCore
{
case "UpdateInput":
if (players.Count > 0)
players[0].HandleNewInput(updateData as UpdateInput);//TODO id instead of 0
{
UpdateInput data = updateData as UpdateInput;
players[data.PlayerId - 1].HandleNewInput(data);
}
//TODO id instead of 0
else
DebugHUD.DebugLog("NO PLAYER ON MAP");
break;
case "UpdateTileCreated":
break;
case "UpdateInputInteraction":
players[0].HandleInteract(updateData as UpdateInputInteraction);
if (players.Count > 0)
{
UpdateInputInteraction data = updateData as UpdateInputInteraction;
players[data.PlayerId - 1].HandleInteract(data);
}
break;
case "UpdateInputShoot":
players[0].HandleShoot(updateData as UpdateInputShoot);
if (players.Count > 0)
{
UpdateInputShoot data = updateData as UpdateInputShoot;
players[data.PlayerId - 1].HandleShoot(data);
}
break;
}
}
}//Поспать
/// <summary>
@ -121,9 +133,15 @@ namespace ZoFo.GameCore
gameObjects = new List<GameObject>();
entities = new List<Entity>();
networkManager.StartGame();
new MapManager().LoadMap();
AppManager.Instance.server.RegisterGameObject(new Player(new Vector2(760, 140)));
new MapManager().LoadMap();
//AppManager.Instance.server.RegisterGameObject(new EntittyForAnimationTests(new Vector2(0, 0)));
for (int i = 0; i < networkManager.clientsEP.Count; i++)
{
Player player = new Player(new Vector2(760 - 30 * i, 140));
RegisterGameObject(player);
networkManager.AddData(new UpdateCreatePlayer() { PlayerId = i+1, IdEntity=player.Id});
}
//for (int i = 0; i < 20; i++)
// for (int j = 0; j < 20; j++)
// AppManager.Instance.server.RegisterGameObject(new Zombie(new Vector2(1300 + i*70, 1000+j*70)));